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9b037a3813
gsdx: * move gl function loading into GSwnd. Clean the header and avoid to rely on macro. * Always require libegl for GSdx. You still need to select the API at compilation. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5670 96395faa-99c1-11dd-bbfe-3dabce05a288 |
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BuildParameters.cmake | ||
FindAio.cmake | ||
FindCg.cmake | ||
FindEGL.cmake | ||
FindGlew.cmake | ||
FindLibc.cmake | ||
FindPortAudio.cmake | ||
FindSoundTouch.cmake | ||
FindSparseHash_NEW.cmake | ||
FindSparseHash.cmake | ||
Pcsx2Utils.cmake | ||
SearchForStuff.cmake | ||
SelectPcsx2Plugins.cmake | ||
Translation.cmake |