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gabest11@gmail.com
d27b606e5c
GSdx:
- changed the KH2 fix in GetTextureMinMax to my taste, should give the same results, when the used texture rect is to the left/above the clamped area, it returns [min, min+1], and [max-1, max] for right/below - m_mem.m_clut.Read32 was returned to its original place from GetAlphaMinMax - UserHacks_WildHack was moved up to GSState, special UV handlers are only used when this setting is active - updated xbyak to the latest available (avx2 seems incomplete, the 256-bit promoted old instructions are missing) - changed vtune's include path to the 2013 edition Some other not yet commited changes from a year ago: - WriteImageX overflow crash-fix - moved colclamp after dithering (sw mode), it makes more sense, no visible changes noticed - Gif_Tag::analyzeTag(), there was a conditional I didn't like, split the loop into two parts git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5649 96395faa-99c1-11dd-bbfe-3dabce05a288
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Description
PCSX2 - The Playstation 2 Emulator
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