notaz 7b0e8f8fad git subrepo pull --branch=4885d601ff4c0b78c63fe80a83df85da657fb21c deps/lightrec
subrepo:
  subdir:   "deps/lightrec"
  merged:   "4885d601"
upstream:
  origin:   "https://github.com/pcercuei/lightrec.git"
  branch:   "4885d601ff4c0b78c63fe80a83df85da657fb21c"
  commit:   "4885d601"
git-subrepo:
  version:  "0.4.9"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "57de7d6"
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PCSX-ReARMed - yet another PCSX fork

CI (Linux)

PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project, which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This version was originally ARM architecture oriented (hence the name) with its MIPS->ARM dynamic recompilation and assembly optimizations, but more recently it targets other architectures too. A fork of this emulator was used in PS Classic (without any coordination or even notification).

Features

  • ARM/ARM64 dynamic recompiler by Ari64
  • lightrec dynamic recompiler for other architectures
  • NEON GPU by Exophase for ARM NEON and x86 SSE2+
  • PCSX4ALL GPU by Una-i/senquack for other architectures
  • heavily modified P.E.Op.S. SPU
  • BIOS HLE emulation (most games run without proprietary BIOS)
  • libretro support
S
Description
ARM optimized PCSX fork
Readme GPL-2.0
22 MiB
0 Stars 1 Watchers 0 Forks
Languages
C 84.4%
Assembly 10.5%
C++ 3.7%
Makefile 0.8%
Perl 0.3%
Other 0.1%