ARM optimized PCSX fork
Go to file
notaz e3d7ea45c7
Some checks failed
CI (Linux arm64) / build-linux (push) Has been cancelled
CI (Linux armhf) / build-linux (push) Has been cancelled
CI (Linux) / build-linux (push) Has been cancelled
Merge branch 'master' into libretro
2024-11-17 04:53:44 +02:00
.github Merge branch 'master' into libretro 2024-10-28 00:07:05 +02:00
deps git subrepo pull (merge) deps/libchdr 2024-11-15 01:40:02 +02:00
frontend Merge branch 'master' into libretro 2024-11-17 04:53:44 +02:00
include merge from libretro 2024-10-27 21:59:41 +02:00
jni merge from libretro 2024-10-27 21:59:41 +02:00
libpcsxcore drc: restore scratch_buf_ptr 2024-11-17 04:32:02 +02:00
maemo Merge branch 'master' into libretro 2024-10-28 00:07:05 +02:00
plugins try another macro for arm vfp 2024-11-17 04:53:02 +02:00
tools gas-preprocessor: support .bss 2013-03-25 03:45:19 +02:00
.gitignore update gitignore 2023-11-03 01:39:24 +02:00
.gitlab-ci.yml platforms: enable emscripten 2023-08-29 22:56:21 +03:00
.gitmodules restore .gitmodules after merge 2024-10-28 00:36:08 +02:00
AUTHORS release r13 2012-01-09 01:37:01 +02:00
ChangeLog core: update to newer interrupt code, seems to affect timings too 2010-12-22 01:24:05 +02:00
ChangeLog.df pcsxr-1.9.92 2010-11-16 14:15:22 +02:00
configure merge gpu_unai with gpu_unai_old 2024-10-27 21:21:09 +02:00
COPYING pcsxr-1.9.92 2010-11-16 14:15:22 +02:00
Makefile avoid -Wno-format in general case 2024-11-15 01:29:23 +02:00
Makefile.libretro gpu_unai: switch back to older DIV_MULTINV behavior 2024-11-17 02:24:10 +02:00
NEWS pcsxr-1.9.92 2010-11-16 14:15:22 +02:00
README.md try to migrate from Travis CI to GitHub Actions 2021-10-29 23:57:05 +03:00
readme.txt merge gpu_unai with gpu_unai_old 2024-10-27 21:21:09 +02:00

PCSX-ReARMed - yet another PCSX fork

CI (Linux)

see readme.txt for more complete documentation

PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project, which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This version is ARM architecture oriented and features MIPS->ARM recompiler by Ari64, NEON GTE code and more performance improvements. It was created for Pandora handheld, but should be usable on other devices after some code adjustments (N900, GPH Wiz/Caanoo, PlayBook versions are also available).

PCSX ReARMed features ARM NEON GPU by Exophase, that in many cases produces pixel perfect graphics at very high performance. There is also Una-i's GPU plugin from PCSX4ALL project, and traditional P.E.Op.S. one.

PCSX-Reloaded

PCSX-Reloaded is a forked version of the dead PCSX emulator, with a nicer interface and several improvements to stability and functionality.

PCSX-Reloaded uses the PSEMU plugin interface to provide most functionality; without them, you will not be able to use it to play games. PCSX-Reloaded provides a number of plugins to provide basic functionality out of the box.

PCSX-Reloaded has a very capable Internal HLE BIOS that can run many games without problems. It is recommended that you use it. However, if you own a real PlayStation, you may be able to use your own BIOS image. PCSX-Reloaded will find it in ~/.pcsx/bios/ or /usr/share/psemu/bios/ if you place it there. This can improve compatibility, especially with certain games and with the use of memory cards.

See the doc/ folder in the source, or /usr/share/doc/pcsx/ on Debian systems, for more detailed information on PCSX-Reloaded. A UNIX manpage is also available.