ppsspp/UI/OnScreenDisplay.h

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C
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#pragma once
#include <string>
#include <list>
#include "base/basictypes.h"
#include "math/geom2d.h"
#include "Common/StdMutex.h"
#include "ui/view.h"
class DrawBuffer;
class OnScreenMessages {
public:
void Show(const std::string &message, float duration_s = 1.0f, uint32_t color = 0xFFFFFF, int icon = -1, bool checkUnique = true);
void ShowOnOff(const std::string &message, bool b, float duration_s = 1.0f, uint32_t color = 0xFFFFFF, int icon = -1);
bool IsEmpty() const { return messages_.empty(); }
void Lock() {
mutex_.lock();
}
void Unlock() {
mutex_.unlock();
}
void Clean();
struct Message {
int icon;
uint32_t color;
std::string text;
double endTime;
double duration;
};
const std::list<Message> &Messages() { return messages_; }
private:
std::list<Message> messages_;
std::recursive_mutex mutex_;
};
class OnScreenMessagesView : public UI::InertView {
public:
OnScreenMessagesView(UI::LayoutParams *layoutParams = nullptr) : UI::InertView(layoutParams) {}
void Draw(UIContext &dc);
};
extern OnScreenMessages osm;