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Remove some unused private properties.
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@ -32,7 +32,7 @@ private:
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void InvalidateICache(u32 addr, int size);
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void SkipCodes(int count);
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void SkipAllCodes();
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bool cheatsOn, exit2, cheatEnabled;
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bool exit2, cheatEnabled;
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int GetAddress(int value);
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std::vector<std::string> codeNameList;
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@ -365,7 +365,8 @@ public:
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maxCount_(500) {}
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void Draw(UIContext &dc) override;
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void Update(const InputState &input_state) override;
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void Axis(const AxisInput &input) override{
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void Axis(const AxisInput &input) override {
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// TODO: Check input.deviceId?
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if (input.axisId == xAxis_) {
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curX_ = input.value;
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} else if (input.axisId == yAxis_) {
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@ -203,7 +203,6 @@ private:
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std::string *value_;
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std::string textEditValue_;
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std::string placeholder_;
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int step_;
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int maxLen_;
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};
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