130 Commits

Author SHA1 Message Date
Unknown W. Brackets
18cdf9f352 Remove the depth range hack.
Ths removes the game-specific hack to workaround depth issues.
2016-01-03 12:05:59 -08:00
Henrik Rydgard
dd3fd18bd8 Remove a dupe 2015-11-15 23:04:18 +01:00
Henrik Rydgard
8aee6ef2c9 compat.ini: Remove depth range hack for Phantasy Star Portable 1, add for more variations of #2 2015-11-15 23:02:26 +01:00
Henrik Rydgard
4b360a571c Remove the depth range hack option, turning it into an ugly game specific compatibility hack.
I hate doing this, but it's not really better off as an option.

See #8171
2015-11-15 23:00:25 +01:00
daniel229
4234b3d90b Disable Depth Rounding for MotorStorm Arctic Edge and Saigo no Yakusoku no Monogatari. 2015-11-07 17:42:54 +08:00
daniel229
04735299cc typo 2015-11-07 13:12:05 +08:00
daniel229
a7c9e9a63a Heroes Phantasia Limited Edition Disc requires pixel depth rounding. 2015-11-07 12:23:18 +08:00
daniel229
50e33bd829 Disable Depth Rounding for Summon Night 5 (JP) 2015-11-07 09:27:39 +08:00
Henrik Rydgård
e0c88e109f Turn off Depth Rounding in Lost Heroes. Fixes #8125 (well, works around :( ) 2015-10-31 10:28:37 +01:00
xiushu
14e7658bbb Implement on-screen touch combo keys.
Replace A,B,cross1,square1,triangle1 with number images 1-6

Rebuild the atlas, update the code to use combo keys 1-5

Also add psp_display.png from pull request #8082.
2015-10-24 13:22:43 +02:00
Unknown W. Brackets
2037977292 Revert compatibility flag for GTA Music Hack.
This reverts commit eb4ca0cf81b74c842eab7a3ee6f8934abcef50bd.
2015-10-17 16:20:19 -07:00
Henrik Rydgård
70e99791aa Merge pull request #8019 from LunaMoo/scaling_shaders
Add 5xBR and scaling to existing 4xHQ
2015-10-14 20:58:19 +02:00
LunaMoo
9543250863 Add new postshader setting "upscaling" 2015-10-14 18:32:13 +02:00
Henrik Rydgard
65b78b18ea Only enable fragment shader depth rounding for Heroes Phantasia, should reduce flicker.
Doens't fix but helps #6485
2015-10-11 20:52:00 +02:00
Henrik Rydgård
4aceb47cbd Typo fix in compat.ini 2015-10-08 23:24:15 +02:00
Henrik Rydgard
e9d84b6496 compat.ini: Disable depth rounding in Ridge Racer. Should help #8031 2015-10-08 09:06:40 +02:00
LunaMoo
23cfdd8110 Add 5xBR and scaling to existing 4xHQ 2015-10-03 07:20:08 +02:00
Henrik Rydgard
5fcc837215 Remove duplicate entry in compat.ini 2015-09-27 19:19:04 +02:00
Henrik Rydgard
857007e3f1 Apply GTAMusicFix compat flag to GTA Chinatown Wars as well. 2015-09-27 13:47:49 +02:00
Henrik Rydgard
eb4ca0cf81 Add a compatibility flag to revert sceAtrac to before #6976. Makes audio work in GTA again.
Hopefully we will find a better fix in the future.

Also see issue #7863.
2015-09-27 11:51:46 +02:00
Henrik Rydgard
d6a370a4c4 Add comments to compat.ini, System.cpp 2015-09-27 01:23:21 +02:00
Henrik Rydgard
b07b002040 Introduce "Compatibility Flags".
These should be used very restrictively, see comment in Compatibility.h.

Should help #8004, by disabling depth rounding in Fight Night round 3.
2015-09-27 01:23:20 +02:00
Henrik Rydgard
23492d8d90 Jak and Daxter relies on implementation details of memcpy (scary!), fix our replacement. Fixes #7502 2015-02-19 11:16:16 +01:00
torque
aa58dfea01 Update OS X iconset.
The iconset has been updated to include retina versions at all
resolutions and has been rasterized from the svg icons available in the
assets/unix-icons directory. icon-512.svg was used for all resolutions
except 16x16 and 16x16@2x, which were sourced from icon-16.svg
2015-02-02 00:34:35 -08:00
Henrik Rydgard
69bc82548f Update the font atlas 2015-01-31 15:29:57 +01:00
Unknown W. Brackets
6326088498 Add another memmove() implementation. 2015-01-18 21:27:07 -08:00
Unknown W. Brackets
70563c3e7b Add another memset/memmove pair. 2015-01-18 21:27:07 -08:00
Unknown W. Brackets
70da5be5cc Add another memcmp() implementation. 2015-01-18 21:27:06 -08:00
Unknown W. Brackets
69ed727a21 Mark another memmove() implementation. 2015-01-18 21:27:06 -08:00
Unknown W. Brackets
94ba05eba1 Add another memset replacement. 2015-01-18 21:27:05 -08:00
Peter Tissen
df8e3bfe45 add an indicator to games when they have game settings
add slightly irregular *.zim files for now
(has some symbols from DejaVuSansCondensed and an extra symbol)
2014-12-16 00:15:36 +01:00
sum2012
958adb1b69 Add in the main project 2014-11-07 05:48:24 +08:00
Henrik Rydgard
e6334dd9d8 Display .7z files in file listings. Can't decompress them though. 2014-10-21 00:09:24 +02:00
Henrik Rydgård
36291c5af7 Update lang, adding Bulgarian 2014-10-11 14:07:52 +02:00
Henrik Rydgård
6fab8e2f74 Merge pull request #6519 from juhalaukkanen/master
cheat.db import - minimal feedback to user
2014-07-23 10:32:06 +02:00
Juha Laukkanen
0101294c41 Added OSX icon pack. 2014-07-23 15:51:54 +09:00
Henrik Rydgard
2e38bdd51f Regenerate atlas with support for Thai and fix for korean language name 2014-07-22 15:11:04 +02:00
Henrik Rydgard
e9e680d84c Regenerate font atlas 2014-07-21 21:53:30 +02:00
sergiobenrocha2
2bb3f79260 Added debian packaging and icons for *nix systems 2014-07-17 00:01:12 -03:00
Weerawat
521ac2d75c Update langregion.ini 2014-07-04 20:26:59 +07:00
Unknown W. Brackets
b73c575418 Support swizzled framebuffer downloads.
Used in God Eater 2 when showing the load save screen.
2014-05-27 01:17:09 -07:00
Unknown W. Brackets
8afd1f028c Add a couple more memcpy() variants. 2014-05-26 11:20:34 -07:00
Henrik Rydgård
462c261e31 One more fix in crt.fs 2014-04-22 09:12:18 +02:00
raven02
3bd9449c77 Fix CRT shader 2014-04-22 14:57:50 +08:00
Henrik Rydgård
d8df88bc1f Update lang with Norwegian 2014-04-03 22:44:18 +02:00
Henrik Rydgård
7cadba645f Add Galician language, thanks to Pedro Madruga 2014-03-14 16:39:41 +01:00
Claus Østergaard
21e7be3c8b Added Danish language 2014-02-09 15:33:35 +01:00
Unknown W. Brackets
22b859acc2 Prevent replacing an acosf variant.
There's another func that looks identical to this one except its jal in
VC2.  Replacing it with acosf() breaks fog and targetting.
2013-12-28 19:05:53 -08:00
Unknown W. Brackets
ed759d32ff Correctly identify a blockwise memcpy.
Oops, I didn't realize this one went in blocks of 16.
2013-12-27 21:39:05 -08:00
Henrik Rydgard
215a269b34 Optimize dl_write_matrix just because. not expecting a big speedup... 2013-12-21 12:39:34 +01:00