306 Commits

Author SHA1 Message Date
Henrik Rydgård
dd3503890b Merge pull request #1143 from CrazyMax/master
Windows: add support DirectInput gamepads (devices)
2013-03-31 23:49:42 -07:00
Unknown W. Brackets
c8fb03327e Make the new UI more usable at 1x zoom.
It's no longer the default, but still an option.
Not super legible is better than broken.
2013-03-31 19:15:59 -07:00
CrazyMax
6d2abe95b4 Windows: add support DirectInput gamepads (devices); 2013-04-01 04:55:38 +03:00
Unknown W. Brackets
5c4fe5c5b9 Correct the state of the Go button on autoload. 2013-03-31 18:48:44 -07:00
Unknown W. Brackets
aeac614cc0 Don't open duplicate memory/disasm windows.
It's annoying.
2013-03-31 18:47:48 -07:00
Unknown W. Brackets
3564b1579b Raise the main window when opening the debugger. 2013-03-31 18:28:13 -07:00
Unknown W. Brackets
d8cb2cdffb Handle args on Windows in NativeInit() too.
Now it's like everyone else, plus it works again.  Bonus.

Fixes #1134.
2013-03-31 18:23:07 -07:00
Unknown W. Brackets
d441068350 Only alternate buttons, not arrows/special keys. 2013-03-31 13:11:37 -07:00
Henrik Rydgard
2301ad0b7c X360 controller: Left thumb speedup, right thumb menu, keyboard still works 2013-03-31 11:30:50 +02:00
Unknown W. Brackets
c4a93d3bc3 Make emulation -> stop actually shut down.
Otherwise it pauses so it never gets around to it.
2013-03-30 22:37:11 -07:00
Unknown W. Brackets
8f911a0ebe Add a setting to autosave the symbol map.
And move it into system, needs to be after the coreParameter too.
2013-03-30 22:28:55 -07:00
Henrik Rydgard
0eda1a8fe5 Show bg and icon on pause screen. 2013-03-31 01:04:46 +01:00
Henrik Rydgard
634e324975 More work on control 2013-03-31 00:39:58 +01:00
Henrik Rydgard
afa21588d7 Some work towards better control handling, includes stickyfix from native 2013-03-30 23:55:28 +01:00
Henrik Rydgard
e78193b907 win32: Save/restore window position 2013-03-30 17:49:02 +01:00
Henrik Rydgard
0b87abe945 Revert accidentally increased .sln version number. also throw in lowp in UI shaders. 2013-03-30 17:32:00 +01:00
Henrik Rydgard
4bca64f5cf New touch crosspad that can do diagonals 2013-03-30 16:48:38 +01:00
Henrik Rydgard
7425532e99 Move non-Android specific stuff from android/jni to /UI.
Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
2013-03-30 15:46:26 +01:00
Henrik Rydgard
f02e682021 Merge branch 'master' into win32-gl-ui
Conflicts:
	Qt/Native.pro
2013-03-29 23:37:59 +01:00
Henrik Rydgard
bb939321bc Fix symbol map loading, Qt fullscreen build 2013-03-29 22:56:57 +01:00
Henrik Rydgard
81444c92a1 win32-gl-ui: Cleanup 2013-03-29 21:21:27 +01:00
Henrik Rydgard
724a600381 Buildfix android, misc other fixes, some include cleanup 2013-03-29 20:55:32 +01:00
Henrik Rydgard
187159eb53 win32-gl-ui: Logging fixes, etc. 2013-03-29 20:03:11 +01:00
Henrik Rydgard
949cb2f9eb win32-gl-ui: Debugger kinda works again 2013-03-29 19:52:47 +01:00
Henrik Rydgard
32a599c957 Win32 gl ui: Fixes and tweaks. 2013-03-29 19:32:20 +01:00
Henrik Rydgard
84fd5781de GL UI in Win32: Some basics work. 2013-03-29 18:50:08 +01:00
Henrik Rydgard
e7989e88d8 Upgrade native. Build the GL UI on Windows too (but don't run it yet). 2013-03-29 14:41:28 +01:00
Henrik Rydgard
23ad4c554a Fix small issue with open dialog path, remove dupe hle func, add and reorder some 2013-03-29 11:15:54 +01:00
Unknown W. Brackets
0625012dc6 Don't force x86 arch in the manifest file.
How come this worked?
2013-03-29 01:27:25 -07:00
Henrik Rydgard
6f7cc57f53 Win32: Add menu choice to open from memstick/PSP/GAME 2013-03-28 20:26:24 +01:00
Henrik Rydgard
e7027b6c9c win32: Add menu option to open memory stick directory 2013-03-28 20:19:10 +01:00
Unknown W. Brackets
afbde31b42 Add some OpenGL related reporting errors. 2013-03-24 09:45:43 -07:00
StorMyu
d1d957521d Update CtrlMemView.cpp 2013-03-22 20:46:19 +01:00
StorMyu
83d65376a1 [Debugger] Ram Dump function
Just need to make sure you pause the emulator before you dump.
Or it'll not work ^^
2013-03-22 12:14:10 +01:00
Henrik Rydgard
f8241f4312 Update native. Allow switching mediaengine at runtime (not sure why you'd want to though)t: 2013-03-21 22:50:59 +01:00
Henrik Rydgard
fdb9de2f86 win32 UI tweaks 2013-03-21 18:38:16 +01:00
Unknown W. Brackets
aca5e8e42f iOS: fix significant audio stutter. 2013-03-17 11:32:57 -07:00
Henrik Rydgard
53bcb29ef6 GL init: Don't die if wglCreateContextAttribsARB is supported but returns 0. 2013-03-17 14:47:57 +01:00
Henrik Rydgard
46b2e15945 Set _CRT_SECURE_NO_WARNINGS 2013-03-16 09:17:39 +01:00
raven02
bcedefe244 Update ppsspp.rc 2013-03-13 22:11:24 +08:00
raven02
09945bb453 UseMediaEngine should be grey when emulator running 2013-03-13 22:08:26 +08:00
aquanull
138316f3d3 Actually fix window title and new[].
Now the correct string is used in the title.

And in C++ default operator new/new[] will throw a std::bad_alloc exception instead of returning a null pointer when failed. The nothrow variants as used in this commit does the opposite.
2013-03-13 10:49:59 +08:00
sum2012
15e6fdadbc Add UI of windows of using Media Engine
ref: https://github.com/hrydgard/ppsspp/issues/842
2013-03-13 01:04:36 +08:00
Unknown W. Brackets
303058f492 Quick and dirty Windows UI for memchecks. 2013-03-12 00:53:49 -07:00
Sacha
e4b43b73b4 Update version to v0.7 for Windows, Blackberry, Symbian 2013-03-12 12:44:30 +10:00
Henrik Rydgard
f229cc0498 The å (å) got screwed up again. I give up. 2013-03-12 00:07:34 +01:00
Henrik Rydgard
2e6d68cb8f 7.0. Show git version in Windows about box. 2013-03-11 22:55:55 +01:00
Henrik Rydgard
94e485e695 Slightly improved OpenGL error handling on Windows 2013-03-10 23:09:52 +01:00
Henrik Rydgard
83ba2d04ec Don't autosave .map files in the Windows version 2013-03-10 13:22:38 +01:00
sum2012
7a035cc28b Add log.bat in to windows version
For windows user can easier to post the log.
I don't know whether ppsspp will add this file after merge
2013-03-07 21:10:36 +08:00