Kingcom
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1f9991dbec
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Add tables for assembling
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2013-07-28 00:56:53 +02:00 |
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sum2012
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c2091de3d5
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Add dummy sceCcc
Fix loading of Gensou Chronicle
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2013-06-30 20:21:56 +08:00 |
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The Dax
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f8d309ec99
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Add HD Remaster support. It's a HUGE hack right now, and needs to be properly rewritten so that allocation and stuff work better. This is based off the work of BlackDaemon, and I added in the auto check to switch the code on/off depending on if the game is a remaster or not. It does not affect or break any games that I know of.
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2013-06-26 16:02:52 -04:00 |
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Henrik Rydgard
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2afbc94734
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Turn off RTTI, simulate it where needed.
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2013-06-09 13:02:16 +02:00 |
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oioitff
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6fb2abd0fb
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Add sceAudiocodec stuff
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2013-06-09 01:28:58 +08:00 |
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Henrik Rydgard
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a3dd3b53c3
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Implement a couple basic Psmf functions, unify some project settings, update native.
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2013-06-05 21:24:14 +02:00 |
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Henrik Rydgard
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0c7833796b
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Merge branch 'master' into plugindownload
Conflicts:
Core/Core.vcxproj
Windows/PPSSPP.vcxproj
native
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2013-06-03 23:42:49 +02:00 |
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Henrik Rydgard
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f0385aa2ac
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Use FFMPEG on 64-bit Windows, now that there's a build.
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2013-06-03 21:46:10 +02:00 |
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Henrik Rydgard
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b3f3305068
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vcproj update: enable multithread build
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2013-06-02 23:45:44 +02:00 |
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oioitff
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e0e8b2ec81
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Add MpegDemux for demuxing audios.
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2013-06-02 01:25:53 +08:00 |
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Henrik Rydgard
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572eb26305
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Merge branch 'master' into makotech222-cwcheat
Conflicts:
Core/Core.vcxproj.filters
Core/HLE/__sceAudio.cpp
Core/HLE/sceKernel.cpp
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2013-05-30 19:11:20 +02:00 |
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oioitff
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852a07d347
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Remove all dshow stuff.
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2013-05-30 19:14:18 +08:00 |
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oioitff
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b0a3f803e0
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Add support for new atrac3plus decoder
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2013-05-30 17:33:47 +08:00 |
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Henrik Rydgard
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08e0881c94
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Merge branch 'cwcheat' of https://github.com/makotech222/ppsspp into makotech222-cwcheat
Conflicts:
Core/Config.cpp
Core/Config.h
Core/Core.vcxproj.filters
Core/HLE/sceKernel.cpp
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2013-05-22 21:04:12 +02:00 |
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Henrik Rydgård
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a1060ffabd
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Merge pull request #1803 from oioitff/atrac3plus
Add atrac3plus filter for windows
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2013-05-19 08:09:01 -07:00 |
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Steven Cherry
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446d2930ac
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Some progress, I think?
Program crashes when trying to run a game. If you comment out
member.Run(); it will run fine, but cwcheat doesnt work.
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2013-05-18 16:11:10 -05:00 |
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mattweb28
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d3ded6639a
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Added sceJpeg & sceMd5
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2013-05-15 19:49:34 +08:00 |
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oioitff
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5e27af6eea
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Remove the dependency on DirectShow SDK.
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2013-05-14 19:41:08 +08:00 |
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oioitff
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9b0c22f87d
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Add atrac3plus lib.
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2013-05-14 19:01:33 +08:00 |
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Henrik Rydgard
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96cb66a988
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Windows: Use prebuilt FFMPEG for 32-bit builds.
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2013-05-08 22:11:05 +02:00 |
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tpu
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c9af16e332
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add NPUMDIMG support
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2013-05-08 23:36:57 +08:00 |
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Jacky TSUI
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95addc09b1
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Separate sceMp3 from sceMpeg
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2013-05-06 21:14:58 +08:00 |
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Henrik Rydgård
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3534f7b920
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Merge pull request #1586 from nachume/imaspatch
Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM...
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2013-04-29 00:44:25 -07:00 |
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Unknown W. Brackets
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acd0b471e7
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Make sure that x64 uses all the same opt settings.
There were some differences. Also, make debug use the same sse mode
release does so they have parity.
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2013-04-28 22:22:01 -07:00 |
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nachume
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c2c6adb7c9
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Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP.
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2013-04-29 12:40:09 +09:00 |
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raven02
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d8313bfec8
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Add sceMp4 to core.vcxproj
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2013-04-28 08:26:32 +08:00 |
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Henrik Rydgard
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660d5700e7
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Unify some VS project settings
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2013-04-27 19:34:41 +02:00 |
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Henrik Rydgard
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9eace8a80e
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Combine the two JitCache implementations (x86, ARM) into one.
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2013-04-27 01:32:03 +02:00 |
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tpu
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6f558b6141
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Merge branch 'fork_master/master'
Conflicts:
Core/HLE/sceIo.cpp
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2013-04-19 23:10:59 +08:00 |
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Henrik Rydgard
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8b6eea7df4
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Load icon and bg from PBP files.
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2013-04-08 21:46:54 +02:00 |
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JimLee168
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e686ef46b8
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Added sceZlibDecompress and VS2010 build fix
Fixes ULUS10121 Bomberman
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2013-04-05 13:26:54 +08:00 |
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raven02
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9f165768c8
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Add sceGameUpdate
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2013-03-19 08:00:29 +08:00 |
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Henrik Rydgard
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46b2e15945
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Set _CRT_SECURE_NO_WARNINGS
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2013-03-16 09:17:39 +01:00 |
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tpu
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602623e007
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Merge branch 'master' of https://github.com/hrydgard/ppsspp.git
Conflicts:
Core/Core.vcxproj.filters
Core/HLE/sceFont.cpp
Core/HLE/sceGe.cpp
Core/HLE/sceIo.cpp
Core/HLE/sceKernelMutex.cpp
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2013-03-16 10:49:59 +08:00 |
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raven02
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a9ff724e93
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Add sceP3da
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2013-03-15 20:16:45 +08:00 |
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Henrik Rydgard
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3714eebbbe
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Actually register scePspNpDrm_user
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2013-03-04 23:54:03 +01:00 |
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Unknown W. Brackets
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2589a02934
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Add basic server reporting interface, needs work.
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2013-03-04 00:01:37 -08:00 |
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Unknown W. Brackets
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35fe2b4a63
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Actually use the git version.
Also switch to cpp, duh.
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2013-03-02 12:42:25 -08:00 |
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Unknown W. Brackets
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96a22063e3
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Add custom step for Windows for git-version.c.
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2013-03-02 11:27:06 -08:00 |
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Henrik Rydgard
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ba0362d817
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PGF font support. Mostly an adaptation and cleanup of JPCSP's font system.
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2013-02-27 17:41:39 +01:00 |
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tpu
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ffd3e76878
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add basic PGF font code.
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2013-02-25 23:00:04 +08:00 |
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Unknown W. Brackets
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7f9516fce4
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Use SSE2 in debug and x64, not just x86.
Apples to apples is nice. More accurate floats in debug is bad.
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2013-02-17 17:52:58 -08:00 |
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Xele02
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aa01751589
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Save encryption. Load/Save encrypted/decrypted save
RE of Chnnlsv lib
Correct size bug in kirk
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2013-01-29 00:11:02 +01:00 |
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Henrik Rydgard
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68991511ee
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Split out the FPU reg cache into its own file too.
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2013-01-26 01:34:19 +01:00 |
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Henrik Rydgard
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b3fd1ff34c
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Lots of various work on the ARM jit. It executes a couple of blocks now.
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2013-01-08 13:49:52 +01:00 |
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Henrik Rydgard
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a2ff416534
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Rename files. Rewrite ArmRegCache from scratch.
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2013-01-07 22:33:09 +01:00 |
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Henrik Rydgard
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5ba5ceff19
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Merge branch 'master' into mediaengine
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2013-01-05 16:22:08 +01:00 |
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Henrik Rydgard
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19b8ff5331
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Use snappy to compress savestates. This is a bit of a hackjob sorry, will clean after 0.5.
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2013-01-02 22:13:29 +01:00 |
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TMaul
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6b689bdf8d
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Remove scesupPreAcc
It's not really needed and is just going to get in the way...
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2013-01-02 20:28:12 +00:00 |
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Unknown W. Brackets
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6f9f9e1c98
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Merge branch 'master' into mediaengine.
Note: doesn't compile, just fixes conflicts.
Conflicts:
Core/HLE/sceKernel.cpp
Core/HLE/sceKernelThread.cpp
Core/HLE/sceKernelThread.h
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2012-12-28 22:32:56 -08:00 |
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