Henrik Rydgard
47dae8c004
Fix bug with unthrottle as virtual key. Add button to restore default key mappings.
2013-07-07 11:25:19 +02:00
Henrik Rydgard
1256d5528d
Use EXT_swap_control_tear when available to ensure that VSync never slows things down (tears instead if it can't keep up, better than stuttering)
2013-07-07 11:25:18 +02:00
Henrik Rydgard
cee45d0ad2
Win32: Switch to RawInput for keyboard processing. Lets us distinguish LSHIFT/RSHIFT and LCTRL/RCTRL.
2013-07-07 11:25:18 +02:00
Henrik Rydgård
336bfbb49d
Merge pull request #2677 from thedax/hdRemasterSupport
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HDRemaster support: Fix memory sizes for Eiyuu Sensetsu games
2013-07-07 02:16:00 -07:00
Unknown W. Brackets
932e0b857c
Fix a possible infinite loop in the symbol map.
2013-07-07 01:58:23 -07:00
Sacha
43906e5e96
Qt and Blackberry buildfix.
2013-07-07 18:08:41 +10:00
Henrik Rydgård
3e8cb98a40
Merge pull request #2672 from unknownbrackets/ctrl-rapid
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Add back rapid fire, make it possible to use on other platforms
2013-07-07 00:49:37 -07:00
Henrik Rydgård
44f406b3f7
Merge pull request #2665 from unknownbrackets/perf
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Improve performance of export resolving / module loading
2013-07-07 00:38:38 -07:00
Henrik Rydgård
6ad97cb1ba
Merge pull request #2676 from thedax/hdRemasterSupport
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HDRemaster support: Simplify/tidy the code
2013-07-07 00:37:09 -07:00
The Dax
45140db86a
Fix memory sizes for Eiyuu Densetsu HD Remaster games, thanks to @Darth1701.
2013-07-07 03:37:08 -04:00
The Dax
2c0545ab29
Fix bad autotests commit.
2013-07-07 03:22:04 -04:00
The Dax
da9472c486
Simplify the HDRemaster struct, eliminating the need for the g_MemoryEnd variable.
2013-07-07 03:07:51 -04:00
Unknown W. Brackets
3e634e7677
Remove some no longer used xinput stuff.
2013-07-06 23:16:36 -07:00
Unknown W. Brackets
a37a6a8d54
Remove some unused keyboard code, avoid confusion.
2013-07-06 23:11:43 -07:00
Unknown W. Brackets
861eafef26
Make pause/speed virtual buttons work again.
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Fixes #2669 .
2013-07-06 23:06:35 -07:00
Unknown W. Brackets
fcf9a374a7
Make it easier to test the pause button.
2013-07-06 23:06:34 -07:00
Unknown W. Brackets
efb2ab52b4
Add a rapid fire virtual key, like before.
2013-07-06 23:06:34 -07:00
Unknown W. Brackets
39fc7931bb
Add keymap support for alt/shift/ctrl on Windows.
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WM_KEYDOWN only gets VK_SHIFT, not L or R. We could detect which on
press, but not on release. It's simpler to just resend both.
2013-07-06 23:06:33 -07:00
Unknown W. Brackets
cb249c469b
Properly send the right analog to the game.
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I don't think this was actually working before.
2013-07-06 23:06:33 -07:00
Unknown W. Brackets
1ab86a68c9
Add rapid fire ctrl interface, minor cleanup.
2013-07-06 23:06:32 -07:00
raven02
8cf50d62fb
Fix texture misalignment & distortion in multiple games
2013-07-07 12:17:52 +08:00
Unknown W. Brackets
0ca8f5c655
Improve performance of ScanForFunctions().
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Mostly affects games with a lot of modules and exports.
2013-07-06 16:58:17 -07:00
Henrik Rydgård
87f6d14abd
Merge pull request #2663 from raven02/patch-6
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Revert c843149 that causes artifact in non-buffered rendering mode in some games
2013-07-06 15:59:28 -07:00
raven02
f79cf0afd5
Revert c8431493be
2013-07-07 06:53:33 +08:00
bagnz0r
ea2f624092
Increased default sound volume to 5. Just because 4 is too low,
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literally.
2013-07-07 00:53:29 +02:00
bagnz0r
35d70af3ab
Fixed bad SE volume limit in sceAttrac.
2013-07-07 00:15:26 +02:00
Unknown W. Brackets
b9c2e21105
Improve performance of syscall resolving.
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This was actually kinda slow (noticeably) in God Eater Burst.
2013-07-06 15:14:50 -07:00
Unknown W. Brackets
091d4ac76f
Fix dumb typo.
2013-07-06 15:14:50 -07:00
bagnz0r
f3f2c80f4c
Merge remote-tracking branch 'upstream/master'
2013-07-07 00:06:47 +02:00
bagnz0r
d4f6cfc816
Added ifdef for low latency audio.
2013-07-07 00:06:30 +02:00
Henrik Rydgard
b78276fcca
Apply JPCSP's fix that allows some audio to play in Monster Hunter. Far from perfect though.
2013-07-06 23:56:19 +02:00
bagnz0r
d89cd4813f
More fine-tuning...
2013-07-06 23:54:15 +02:00
Henrik Rydgard
1c7038fab9
Reduce default volume.
2013-07-06 23:50:45 +02:00
bagnz0r
669216fcab
This should be better, previous values still caused a peak blowout. Also
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limited sound SE and BGM value to 8, because any higher and you have
garbage.
2013-07-06 23:40:05 +02:00
bagnz0r
82998255b7
Polish translation. Probably still incomplete, but it's more than 75% I
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think. :)
2013-07-06 23:30:03 +02:00
bagnz0r
26654555b4
Updated block values so that we will have lower latency audio...
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Additionally I have fixed the issue with too loud sound effects and broken
buttons in audio settings screen. Before this fix, you wouldn't be able to
set the volume above 5 despite the fact that 8 is the default value.
5
2013-07-06 23:23:17 +02:00
bagnz0r
3dca81d030
Merge remote-tracking branch 'upstream/master'
2013-07-06 23:20:18 +02:00
Henrik Rydgard
79110638c9
Unbreak things (silly mistake in last commit, remove *2.0 factor which just can't be right)
2013-07-06 22:50:06 +02:00
Henrik Rydgard
9928bd762c
Specify alphacolorref as highp
2013-07-06 22:44:18 +02:00
Henrik Rydgård
19c5d12885
Merge pull request #2656 from unknownbrackets/debugger
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Fix memchecks for halfwords and bytes
2013-07-06 13:22:20 -07:00
Henrik Rydgard
acf94a35f8
Minor audio optimization
2013-07-06 22:21:52 +02:00
Unknown W. Brackets
286c153c6a
Fix memchecks for halfwords and bytes.
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Before it was doing the range on a 4 byte read, which would trip a
memcheck that wasn't actually being hit if the byte of halfword was
unaligned.
2013-07-06 13:15:48 -07:00
Henrik Rydgård
c71ae64454
Merge pull request #2648 from raven02/patch-4
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Fall back to use region instead of viewport to estimate drawing size
2013-07-06 13:13:33 -07:00
Henrik Rydgard
989f791f79
Fix virtual analog stick getting stuck. Fixes #2653 .
2013-07-06 22:08:43 +02:00
Henrik Rydgård
37c5aa9869
Merge pull request #2655 from unknownbrackets/jit-minor
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Improve perf when ignore illegal is off
2013-07-06 13:07:33 -07:00
Unknown W. Brackets
25cc09b81b
Improve perf when ignore illegal is off.
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Most users will have it on, but this improves perf a bit when it isn't.
2013-07-06 13:04:19 -07:00
bagnz0r
50044667ea
Fine-tuned the block size and queue values to stutter less and produce lower latency audio.
2013-07-06 22:01:52 +02:00
Henrik Rydgård
a28cfe6327
Merge pull request #2654 from Kingcom/Debugger
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Add thread list columns
2013-07-06 12:51:28 -07:00
Henrik Rydgard
cb87340e71
win: don't queue up key presses at all, send them instantly.
2013-07-06 21:49:28 +02:00
Henrik Rydgard
7e5a68ab16
Fix F3
2013-07-06 21:41:11 +02:00