824 Commits

Author SHA1 Message Date
Henrik Rydgard
58db79672f Fix vmtvc on ARM, fixing issues with our prefix check. Add some logging.
Also improve vcmp on ARM.
2013-11-08 19:59:11 +01:00
Henrik Rydgard
309f904c0c Extract JitState into its own header (arm/x86) 2013-11-08 18:51:52 +01:00
Henrik Rydgard
f57f8170d3 ARMjit: Optimize mfv, mtv 2013-11-08 12:43:48 +01:00
Henrik Rydgard
dff0c431aa ARMjit: Optimize mfc1, mtc1 2013-11-08 12:43:48 +01:00
Henrik Rydgard
5a95e267fb Add an optimization to discard registers at the end of functions when possible.
Works in some games but crashes many so hiding it for now. Do not add UI.
2013-11-08 12:43:48 +01:00
Sacha
803148b8ca ARMv6: Fix offsets > 4096 for litpool. More aggressive check.
Somehow Scooby Doo gets to offsets of ~4200 unless i drop the threshold down to ~3200. Not sure why the offset can jump by so much in one instruction.
Makes Scooby Doo playable now instead of showing a blue screen in the main game. Likely affects other games.
2013-11-08 16:07:05 +10:00
Henrik Rydgard
c0d7c5e958 vsgn x86 bugfix 2013-11-07 21:07:07 +01:00
Henrik Rydgard
6eb7f94065 Implement vsgn in x86/x64 and ARM jit 2013-11-07 15:29:13 +01:00
Henrik Rydgard
32c95af820 ARM: Some zero-register fixes 2013-11-07 15:29:13 +01:00
Henrik Rydgard
91393093bc Re-enable the "nice delay slot" optimization on ARM 2013-11-07 15:29:12 +01:00
Henrik Rydgård
dbaac03afb Merge pull request #4462 from Kingcom/FollowOp
Extend follow functionality of disassembly
2013-11-06 12:15:57 -08:00
Henrik Rydgård
1e158fa652 ARM vtx dec: Preserving our FP scratch register appears to improve
stability.

Also added some logging.
2013-11-06 11:47:26 +01:00
Henrik Rydgård
9be3f8fc0a Use ANDI2R instead of a BIC with a too large parameter 2013-11-06 10:50:30 +01:00
Sacha
81d3df0841 ARMJIT: Minor optimisations for armv6 and armv7. 2013-11-06 15:28:26 +10:00
Kingcom
aae08173f1 Extend follow functionality of disassembly 2013-11-05 21:20:21 +01:00
Sacha
61e6054920 Revert change to WSBH as we don't have a swap16 that takes/returns u32. 2013-11-06 01:38:02 +10:00
Henrik Rydgard
6483c0c2cd Two minor armjit optimizations 2013-11-05 16:25:01 +01:00
Sacha
a5011e3ff0 Improve swap usage in MIPS. ARMv6 can use REV/REV16. Intepreter can use existing swap functions. 2013-11-06 01:20:35 +10:00
Unknown W. Brackets
732ae13ebb Fast path CallSyscall where possible.
It seems we're spending a decent amount of time there, which isn't
entirely unexpected.  We can eliminate some things easily.
2013-11-04 07:59:37 -08:00
Unknown W. Brackets
baa82e0a9d Keep syscalls the same in the interpreter.
Rather than having different bugs.
2013-11-04 07:59:36 -08:00
Unknown W. Brackets
5efc7fd581 Fix typo. 2013-11-03 07:36:53 -08:00
Henrik Rydgard
c4e02ab41d Revert "Fix Comp_VRot on x86 Linux/Mac/etc."
Seems broken, doesn't built on Windows.

This reverts commit d41acebb3de06710fd71a757f598e7c95037166c.
2013-11-03 15:24:57 +01:00
Henrik Rydgård
f414856ebe Merge pull request #4428 from Kingcom/StepOver
Fix step over handling of fpu branches and jalr
2013-11-03 03:09:04 -08:00
Kingcom
95b466fc4f Fix step over for jalr 2013-11-03 10:58:31 +01:00
Kingcom
eeb86fc105 Fix step over handling of fpu branches 2013-11-03 09:54:58 +01:00
Unknown W. Brackets
d41acebb3d Fix Comp_VRot on x86 Linux/Mac/etc.
Easy way: just use our existing functions that work.
2013-11-03 01:03:57 -07:00
Sacha
5613b86864 Use NEON texture decoder on Blackberry and iOS. Use ARMV7 defines. 2013-11-03 15:59:10 +10:00
Henrik Rydgård
07a868910e Add a temporary hack option that may help debugging the wipeout glow.
It reduces the glow problem by a lot but is obviously incorrect.
2013-10-30 22:47:36 +01:00
Henrik Rydgård
0e54e24b24 Revert "Use swap code from native instead. Remove all other versions of it."
Broke movie playback.

This reverts commit 9fcb08a3265a78ea1d7f9981785a3e420d746c05.

Conflicts:
	native
2013-10-28 17:24:03 +01:00
Unknown W. Brackets
da20bda729 Make memchecks ignore cached/uncached memory.
You usually want both.
2013-10-27 13:15:12 -07:00
Sacha
9fcb08a326 Use swap code from native instead. Remove all other versions of it. 2013-10-28 03:07:32 +10:00
Unknown W. Brackets
e3834d5833 Avoid some unlikely uninitialized values. 2013-10-26 18:31:14 -07:00
Unknown W. Brackets
95c68ae1e7 Assert some unlikely buffer overflows. 2013-10-26 18:30:55 -07:00
Unknown W. Brackets
e8091dce44 Speed up FPURegCache::Start() on x86.
This cuts that func by 97% when running the automated tests, and it was 8%
of the total time.  Won't really affect games.
2013-10-24 08:27:42 -07:00
Henrik Rydgård
598e06faa8 Make Home in the game browser available on linux/mac/etc too.
Misc tweaks.
2013-10-21 12:21:22 +02:00
Unknown W. Brackets
e99cc01976 Fix some switch/case warnings. 2013-10-19 14:57:45 -07:00
Unknown W. Brackets
1283a93492 Avoid some minor warnings. 2013-10-19 14:57:45 -07:00
Henrik Rydgård
07c818251c Some formatting cleanup.
Yeah, I said we shouldn't do big overhauls..
2013-10-18 14:39:04 +02:00
Unknown W. Brackets
9a707f6c00 Fix typo, ARM build. 2013-10-17 15:28:50 -07:00
Unknown W. Brackets
2e8ef3027f Write the retaddr to rd, not always ra, in jalr.
Thanks go entirely to @Kingcom for pointing this out.

Don't know of any games not using RA as the rd.
2013-10-17 07:39:33 -07:00
Henrik Rydgard
aa3cf34fc1 Jit: Fix valgrind warnings.
The first time PrefixStart was entered with startDefaultPrefix = true, it would
call EatPrefix, which checks the so far entirely uninitialized prefixXFlags.
2013-10-16 22:33:48 +02:00
Sacha
18b7503dd5 Fix rounding errors in armjit. 2013-10-14 19:24:13 +10:00
Unknown W. Brackets
e4f71ce6e4 Avoid a few expected asserts in headless mode. 2013-10-14 00:51:08 -07:00
Unknown W. Brackets
d43c56ea29 Small warning fix. 2013-10-13 12:12:53 -07:00
Henrik Rydgård
29dd284372 Merge pull request #4156 from Kingcom/rotrfix
Fix rotrv (dis)assembly
2013-10-13 01:42:54 -07:00
Kingcom
480c766776 Fix rotrv (dis)assembly 2013-10-13 10:36:43 +02:00
Unknown W. Brackets
d6f1320dfd Allow tab to be used in the assembler.
This way we can assemble our disassembly.  Makes it easier.
2013-10-12 10:03:28 -07:00
Unknown W. Brackets
90c49befd4 Fix a possible race on shutdown. 2013-10-12 02:08:00 -07:00
Henrik Rydgard
e08ac100ce Update native with workaround for #4078 and add some comments 2013-10-08 20:11:01 +02:00
Henrik Rydgard
fc8aa7bd8f Crashfix dumping display lists that start at the start of VRAM (seems to hit this in GTA).
Add a couple of comments.
2013-10-07 22:58:46 +02:00