Commit Graph

2886 Commits

Author SHA1 Message Date
The Dax
242007057f Further refinement/cleanup. 2013-06-12 05:22:26 -04:00
The Dax
03526eb874 Refine the sceUtilityScreenshot* stubs with a proper placeholder dialog. Same results, but cleaner code. 2013-06-12 05:20:08 -04:00
The Dax
fcc071d960 Fix more logging. 2013-06-12 04:50:40 -04:00
The Dax
d246690252 Fix logging; forgot to remove those. :P 2013-06-12 04:48:21 -04:00
The Dax
4017550e41 Implement some missing syscalls and "fix" one, which fixes a Project Diva 2nd hang, and possibly other games that rely on sceUtilityScreenshotGetStatus to return success, since they tend to wait forever for the dialog to finish. I'd like to implement the dialog and functionality someday, but for now, this works fine.
Also implement stub for sceRtcSetAlarmTick, though Diva 2nd doesn't care if it's implemented or not.
2013-06-12 04:46:06 -04:00
Sacha
5aba914a42 Build fix for non-ffmpeg and non-gcc non-++11. 2013-06-12 10:51:30 +10:00
Henrik Rydgard
e809e39681 Mips interpreter: Use unions instead of ugly casts. Strict-aliasing builds now work, but needs more testing so I don't enable it yet. Also some aliasing fixes for TransformPipeline. 2013-06-11 21:44:37 +02:00
Henrik Rydgard
b60a2fb819 x360 temporary right stick hard bind now configurable in ini file. 2013-06-11 21:29:55 +02:00
Henrik Rydgard
b8959b956b sceMpegGetUserDataAu: return ERROR_MPEG_NO_DATA. Add some notes for later implementing mpeg user data. Fixes part of #2172. Thanks to [unknown] 2013-06-11 19:27:02 +02:00
Henrik Rydgård
6b84743082 Merge pull request #2217 from oioitff/mpeg-fix
Add support for multiple video/audio stream.
2013-06-11 07:42:19 -07:00
oioitff
77a17cacc5 Add support for multiple video/audio stream. 2013-06-11 19:04:14 +08:00
aquanull
e52ac677c0 Quick Save Dialog workaround. 2013-06-11 18:21:48 +08:00
Henrik Rydgard
96a15b893c Workaroud for homebrew loading modules from flash0:/kd/ 2013-06-11 11:48:45 +02:00
Henrik Rydgard
a581e0d180 Avoid division by zero in audio envelope processing. Fixes sound FX on android in some games. 2013-06-11 11:05:34 +02:00
Henrik Rydgård
cf7fafc15c Merge pull request #2191 from aquanull/PSPDialog
Psp dialog improvements
2013-06-11 01:49:34 -07:00
aquanull
96f9bfd792 Now the icon is missing. 2013-06-11 16:37:50 +08:00
Unknown W. Brackets
28729fc116 sceSasInit() ignores maxVoices and always does 32.
Weird, I can't find anything that parameter does except generate errors.
Most games call with 32 anyway...

Affects only sceSasGetEndFlag() and sceSasGetPauseFlag() really.
2013-06-11 00:43:52 -07:00
Unknown W. Brackets
b5ac7eead1 Cleanup some SAS constructors. 2013-06-11 00:37:29 -07:00
Unknown W. Brackets
2ce4cd245f Allow a video end a couple packets from end.
Fixes #2206, Patapon 3.  Possibly we don't even need this check at all,
but I'm not sure.
2013-06-10 23:18:36 -07:00
Unknown W. Brackets
4cbd44a6ca Add fixes to sceMpegAvcDecodeYCbCr().
It seems a lot like sceMpegAvcDecode(), these are just copy/paste.
2013-06-10 23:18:08 -07:00
Henrik Rydgard
e115ed4187 Work-around crash in sceMpeg with bad ringbuffer address.
Add reminder on first run to access the ingame menu with ESC on windows.
2013-06-11 00:51:10 +02:00
Henrik Rydgard
4bc25c91d8 Add option to have PPSSPP stay on top of other windows. Fixes #2199 2013-06-10 23:45:12 +02:00
Henrik Rydgard
43af3d81d1 Add STATE_SUSTAIN code similar to JPCSP, should fix sound fx again in some games.
Please comment in the github commit if this breaks anything. Fixes #2189
2013-06-10 22:18:50 +02:00
evilcorn
ffd2211925 Use Button X to Confirm option also changes osk select and delete buttons 2013-06-10 13:50:26 -06:00
aquanull
b5440ecb65 Unify some common elements of dialogs. 2013-06-10 21:24:49 +08:00
aquanull
3c140106be Auto-height the "borders" of the message text area.
More dialog tweaks.
2013-06-10 21:24:48 +08:00
aquanull
ddc85988ab Improve PSP system dialogs' looks.
Format date according to configurations.
Swap positions of button tips.
Fix text wrapping with non-top-left text alignment.
2013-06-10 21:24:48 +08:00
Sacha
2450c0d28d We can't use S2 or D1. Use alternative means. 2013-06-10 19:28:53 +10:00
Unknown W. Brackets
f8d6bda678 Add a better signal for VRAM copies in the GPU. 2013-06-09 23:55:32 -07:00
Henrik Rydgård
3185594d3c Merge pull request #2186 from unknownbrackets/sas-minor2
Add some error handling in sceSas, delay sceSasCore()
2013-06-09 23:48:25 -07:00
Henrik Rydgård
1998dcb468 Merge pull request #2185 from unknownbrackets/sas-minor
Correct envelope scaling in sas mixing
2013-06-09 23:47:59 -07:00
Unknown W. Brackets
3aaabfb987 Revert #1974, the other fixes are better.
This is no longer needed for games I have, and it breaks Final Fantasy
Tactics' sound effects.

Looking at JPCSP for insight, I saw that it re-enables loops if you set a
voice even with a different address (I think?) but that seems strange.
2013-06-09 22:47:01 -07:00
Unknown W. Brackets
b7d494f34e Delay in sceSasCore per tests.
Not sure if this fixes anything, but scheduling issues can be tricky.
2013-06-09 20:56:09 -07:00
Unknown W. Brackets
ea5996bf02 Don't restart release on double keyoff.
Fixes Kingdom Hearts bug, #2066.
2013-06-09 20:38:54 -07:00
Unknown W. Brackets
1d35cc46a4 Validate parameters in sceSasInit(). 2013-06-09 20:32:01 -07:00
Unknown W. Brackets
b7152c2f27 Correct envelope scaling in sas mixing.
Sound effects seem a bit loud, but this matches what JPCSP does and I've
added comments based on my understanding of it.  It makes sense.

This makes all the sounds that never get muted when the envelope hits 0 go
away.  Hurray.

Thanks to help from @i1x.
2013-06-09 19:28:21 -07:00
Unknown W. Brackets
1c1293826c Return correct errors on terminating thread.
Fixes Final Fantasy 4 hangs when playing videos a second time.
2013-06-09 18:56:36 -07:00
Henrik Rydgard
9e345132b9 Shortcut IdentifyFile (which is now used by GameInfoCache) by trusting the file extensions. 2013-06-09 23:10:26 +02:00
Henrik Rydgård
e5050442be Merge pull request #2177 from oioitff/mpeg-fix
Improve mpeg timestamp.
2013-06-09 14:05:03 -07:00
oioitff
32fb534375 Improve mpeg timestamp.
Read 6 bytes timestamp instead.
2013-06-10 04:21:36 +08:00
Unknown W. Brackets
46227c8473 Don't delay psmf video when the audio has ended.
Lunar shows logos without any audio, which means the audio pts is always
0.  That meant it delayed more each frame...
2013-06-09 10:53:49 -07:00
Henrik Rydgård
2846d3ce61 Merge pull request #2169 from unknownbrackets/rtti
Add a safety check for non-rtti
2013-06-09 10:39:41 -07:00
Henrik Rydgård
b8f6d6d559 Merge pull request #2170 from oioitff/mpeg-fix
Improve some functions for scePsmfPlayer.
2013-06-09 10:37:59 -07:00
oioitff
cdebf89584 Improve some functions for scePsmfPlayer.
Fix video end issue for Mahou Shoujo Nanoha A's Portable: The Gears of
Destiny
2013-06-10 01:07:43 +08:00
Unknown W. Brackets
fe1c26f2b2 Add a safety check for non-rtti. 2013-06-09 08:35:54 -07:00
Sacha
104a3a316b Revert extra regs allocation. Causes some crashes with ffmpeg. 2013-06-10 00:29:08 +10:00
Henrik Rydgård
35b28150a4 Merge pull request #2167 from oioitff/atrac-fix
Improve Atrac id generating and fix crash.
2013-06-09 06:21:02 -07:00
Sacha
637d75f47d Unlock the other 16 regs that are available for NEON. 2013-06-09 23:15:59 +10:00
oioitff
64b73ee51d Improve Atrac id generating and fix crash. 2013-06-09 21:10:41 +08:00
Sacha
29d1e40c79 Buildfix for Blackberry, Linux, Symbian, non-ffmpeg platforms, Meego, ... 2013-06-09 22:53:22 +10:00