11905 Commits

Author SHA1 Message Date
Unknown W. Brackets
2459f4e351 Avoid a char * for a constant string. 2014-02-15 01:56:27 -08:00
Henrik Rydgard
dda1f212f0 Update native with haptic feedback fix 2014-02-15 10:15:42 +01:00
Henrik Rydgard
3ba629081b Temporary: Exit "hard" on Android again.
This is to prevent more unforeseen issues like the rotation lock
problem in the bugfix release.

Will be reverted again later.
2014-02-15 10:00:29 +01:00
Henrik Rydgard
875fc39a01 Update native with rotation lock fix 2014-02-15 10:00:18 +01:00
Henrik Rydgård
0dd9e2dbaf Merge pull request #5452 from unknownbrackets/win-fixes
Clean up some Windows leaks, optimize symbol map a bit
2014-02-15 09:31:37 +01:00
Henrik Rydgård
3e6f7250f4 Merge pull request #5453 from unknownbrackets/jit-minor
Store thunk regs on the stack, not a global
2014-02-15 09:30:03 +01:00
Unknown W. Brackets
75de50123a Don't need to check inited for PSP_Shutdown() now. 2014-02-14 23:02:29 -08:00
Unknown W. Brackets
d7233159aa Store thunk regs on the stack, not a global.
This may even be more near active memory anyway, but it reduces the "64
bit address out of range" RIP issues a bit too.  It's currently impossible
to enable appverif memory checks and jit in 64-bit...

Avoided the 32-bit path because I'm less sure about alignment.
2014-02-14 22:59:57 -08:00
Unknown W. Brackets
8948990871 Optimize searching for existing symbols.
Checking every time is slow, we should just skip by the address.  Some is
just the locking overhead.
2014-02-14 22:26:35 -08:00
Unknown W. Brackets
7c2d36e802 Don't add to the symbol map what was found there.
Wasn't hurting anything, but slight hit on performance.
2014-02-14 22:13:32 -08:00
Unknown W. Brackets
04776c8125 Small optimization: avoid fallback if possible.
Speeds up symbol map loading a little bit (when inserting new items.)
2014-02-14 22:07:39 -08:00
Unknown W. Brackets
1d8375924a Allow double PSP_Shutdown() without any error.
We call it in a few places to "ensure" shutdown, e.g. before resetting,
but there are cases of double-shutdown.  Let's allow it since there's
there shouldn't be any multithreading here.
2014-02-14 21:53:59 -08:00
Unknown W. Brackets
26b4335637 Optimize symbol map in debug mode a bit more.
Avoid UpdateActiveSymbols().
2014-02-14 21:49:20 -08:00
Unknown W. Brackets
d0d4e665d1 Clean up double creation of memory debugger. 2014-02-14 21:17:36 -08:00
Unknown W. Brackets
8f09a341df Fix a few leaks in the Windows UI code. 2014-02-14 21:08:24 -08:00
Henrik Rydgard
95af98b503 Dummy commit to trigger a build 2014-02-14 16:48:54 +01:00
Henrik Rydgård
3a08693946 Merge pull request #5440 from thedax/097VersionBump
Bump version numbers for 0.9.7 release.
v0.9.7
2014-02-14 15:58:29 +01:00
Henrik Rydgård
60bc395cd3 Merge pull request #5445 from sum2012/patch-7
Add support another patcher
2014-02-14 13:59:50 +01:00
sum2012
db294557e5 Add support another patcher
Find in Dragonball Z: Shin Budokai 2 chinese version
2014-02-14 20:39:08 +08:00
Henrik Rydgård
b5dc7b4688 Merge pull request #5443 from raven02/patch-21
scePsmf : add pause mode (PSMF_PLAYER_MODE_PAUSE)
2014-02-14 13:29:33 +01:00
Henrik Rydgård
0f1032841b Merge pull request #5380 from ufdada/patch-2
Only enable autoframeskip if frameskipping != 0
2014-02-14 13:27:55 +01:00
Henrik Rydgard
ebc0ce4984 Update lang 2014-02-14 12:18:41 +01:00
raven02
7fbee7bb19 Typo fix 2014-02-14 18:45:12 +08:00
Henrik Rydgård
1316f534e0 Merge pull request #5442 from raven02/patch-20
scePsmf(): check not initialized status
2014-02-14 10:32:54 +01:00
raven02
69690a0fe1 scePsmf : add pause mode (PSMF_PLAYER_MODE_PAUSE) 2014-02-14 10:43:53 +08:00
raven02
8b19ebc6d8 scePsmf(): check not initialized status 2014-02-14 10:19:38 +08:00
The Dax
f6e6b54f2a Bump version numbers for 0.9.7 release. 2014-02-13 16:55:17 -05:00
Henrik Rydgård
39d1f4986d Merge pull request #5439 from thedax/win32CrashFix
WinUI: Don't crash by referencing a nullptr when changing the rendering resolution.
2014-02-13 22:50:31 +01:00
The Dax
965a3333b4 Don't crash by reading a nullptr when changing the rendering resolution. 2014-02-13 16:30:08 -05:00
Henrik Rydgard
3b2d61af09 Win32: Don't flicker when moving around the window. Fixes #5429 2014-02-13 17:56:26 +01:00
Henrik Rydgard
002a4f2f72 Prevent messages from getting lost by adding a queue. Fixes #5431 2014-02-13 17:48:33 +01:00
Henrik Rydgård
28624eaf31 Merge pull request #5432 from unknownbrackets/through-z
Clamp float z in throughmode rather than wrapping
2014-02-13 17:45:15 +01:00
Unknown W. Brackets
97192388b6 Clamp float z in throughmode, rather than wrapping.
Matches tests, fixes sky in Tales of Eternia (#4572.)
2014-02-13 08:03:56 -08:00
Unknown W. Brackets
eaa10de9af Merge remote-tracking branch 'upstream/through-z-unsigned' into through-z 2014-02-13 07:40:55 -08:00
Henrik Rydgård
ddaf60976c Only apply the FMA3 workaround in x64.
http://connect.microsoft.com/VisualStudio/feedback/details/809664/the-crt-function-powf-will-crash-in-win8-1-pe
2014-02-13 16:02:10 +01:00
Henrik Rydgård
5850514245 Work around VS2013 CRT bug that affects Vista and Win7 RTM. 2014-02-13 15:57:36 +01:00
Henrik Rydgård
8c24384ce0 Update lang 2014-02-13 14:50:41 +01:00
Henrik Rydgård
db3784f478 Merge pull request #5430 from sum2012/patch-5
Add scePsmfPlayerStop and scePsmfPlayerReleasePsmf error code
2014-02-13 13:27:56 +01:00
sum2012
b0d87a13c2 Add scePsmfPlayerStop and scePsmfPlayerReleasePsmf error code
Find in #5416
The game still not fix.
2014-02-13 20:22:56 +08:00
Henrik Rydgård
2e9f5cc8de Merge pull request #5425 from thedax/allowLangPathOverride
Allow the language ini path to be overridden for translation testing purposes.
2014-02-13 12:08:01 +01:00
Henrik Rydgård
79549e4acc PosS16Through: Treat Z as unsigned. 2014-02-13 11:59:47 +01:00
Henrik Rydgård
c158d0ad10 Merge pull request #5427 from Kingcom/ListCheckboxes
Use checkboxes in breakpoint list
2014-02-13 11:57:04 +01:00
Henrik Rydgård
5fa6a947d9 Merge pull request #5349 from raven02/patch-10
Code cleanup scePsmf
2014-02-13 11:21:36 +01:00
Kingcom
2b7a601c17 Add checkboxes to GenericListControl, use them in CtrlBreakpointList 2014-02-13 10:24:42 +01:00
The Dax
46b2921d4b Include native update so builds don't fail. 2014-02-12 19:05:00 -05:00
The Dax
72546b83a7 Allow the language ini path to be overridden for translation testing purposes. 2014-02-12 18:31:54 -05:00
Henrik Rydgård
474890b450 Merge pull request #5423 from sum2012/patch-3
Add scePsmfPlayerGetVideoData and scePsmfPlayerGetAudioData log information
2014-02-12 17:13:29 +01:00
Unknown W. Brackets
ab8a8a61dc Shut down emulation when the game exits.
Fixes #5421.
2014-02-12 08:06:53 -08:00
sum2012
f5a5c4bd08 Add scePsmfPlayerGetVideoData and scePsmfPlayerGetAudioData log information 2014-02-12 23:32:05 +08:00
Henrik Rydgård
561dcf8fd1 Merge pull request #5407 from raven02/patch-18
Return -1 when no atrac inited
2014-02-12 15:26:54 +01:00