Henrik Rydgård
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2558d3bf4b
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Merge pull request #4076 from bollu/SaveStateHighlight
Highlight save states in use
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2013-10-08 08:36:52 -07:00 |
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Siddharth
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bb66c442e5
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less obnoxious color
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2013-10-08 19:22:21 +05:30 |
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Siddharth
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4dba847ea4
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Uses StickyChoice's Highlight() to highlight save slots in use
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2013-10-08 19:08:50 +05:30 |
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Henrik Rydgård
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ef3c947fe3
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Add a few pixels of margin around the path in the game browser
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2013-10-08 12:04:36 +02:00 |
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Henrik Rydgard
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f938b95925
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Revert "Merge pull request #4068 from bollu/AudioArtefactFix"
This reverts commit e4c6ba9b01 , reversing
changes made to 061efd35db .
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2013-10-07 20:25:35 +02:00 |
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Siddharth
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1708febac1
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sets audio samples to 0 if audio was not mixed.
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2013-10-07 22:03:14 +05:30 |
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Siddharth
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34f7109821
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removed SaveChoice class (was useless)
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2013-10-07 21:58:00 +05:30 |
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Siddharth
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630201017b
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save states with data on them are now highlighted
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2013-10-07 21:46:02 +05:30 |
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Henrik Rydgård
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a63744eda4
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Merge pull request #3881 from vnctdj/patch-1
Small translation-related changes
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2013-10-05 13:44:40 -07:00 |
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Henrik Rydgård
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da5b52ce1f
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Merge pull request #4031 from shenweip/patch-11
Make a distinction between savedata size and installdata size.
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2013-10-05 13:32:06 -07:00 |
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adrian17
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572f6c9c0e
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Changed requirement for rendering resolutions over 5x
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2013-10-05 15:59:17 +02:00 |
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adrian17
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c9f732fd0d
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UI: Increased rendering resolution selection range to 10x on Windows
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2013-10-04 21:31:40 +02:00 |
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Sacha
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f82833c362
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Merge branch 'master' of https://github.com/hrydgard/ppsspp
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2013-10-04 22:42:44 +10:00 |
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zixiken
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c4304b5c2e
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Added include to remove error: 'sort' is not a member of 'std'
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2013-10-03 16:13:16 -04:00 |
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shenweip
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a304e9b420
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Make a distinction between savedata and installdata.
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2013-10-03 20:44:16 +08:00 |
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Sacha
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ae42a4b95d
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Algorithm include needed. Update native.
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2013-10-03 04:00:00 +10:00 |
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Unknown W. Brackets
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80ae3f247f
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Merge pull request #4006 from thedax/buildFix
Build fix.
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2013-09-30 13:08:56 -07:00 |
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The Dax
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dda0bfea33
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Build fix.
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2013-09-30 16:00:41 -04:00 |
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Henrik Rydgård
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802f60cc80
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Merge pull request #4001 from thedax/conditionalSoftGPUDisable
Disable turning on/off software GPU when in-game. We don't support switching GPU backends dynamically yet.
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2013-09-30 12:37:50 -07:00 |
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The Dax
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e1580bb8ba
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When a game is deleted via GameScreen, remove it from the recent ISOs list, if applicable.
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2013-09-30 15:29:37 -04:00 |
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The Dax
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6504feeb0b
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Disable turning on software GPU when in-game. We don't support switching backends at in-game time yet.
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2013-09-30 13:15:33 -04:00 |
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Henrik Rydgård
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ed1f4cd8d9
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Merge branch 'patch-16' of https://github.com/raven02/ppsspp into raven02-patch-16
Conflicts:
UI/GameSettingsScreen.cpp
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2013-09-30 11:57:30 +02:00 |
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Henrik Rydgard
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e65d0b4791
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Use EXT_blend_minmax when available. Minor tweaks.
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2013-09-30 10:12:10 +02:00 |
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danyalzia
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8ffc56356e
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Update GameSettingsScreen.cpp
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2013-09-30 00:47:15 +05:00 |
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danyalzia
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0394b78ca9
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Only use tilt to control function in mobile
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2013-09-30 00:07:38 +05:00 |
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danyalzia
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d09495b72c
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Only use tilt to control function in non-windows
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2013-09-29 23:31:08 +05:00 |
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Henrik Rydgård
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4582902cf2
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Make the ARM stuff build on clang so we can later get the unit test to
work there. also fixes the build.
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2013-09-29 20:01:38 +02:00 |
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Unknown W. Brackets
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a2d1fd5a79
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Linux buildfix (a bit blind.)
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2013-09-29 10:46:46 -07:00 |
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Henrik Rydgard
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b661ae6c41
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Add very simple jit viewer screen to dev menu. Add untested emitter for cvt.f32.f16 & c:o.
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2013-09-29 13:41:56 +02:00 |
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The Dax
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79af94f4aa
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Update the host UI to avoid an UI scaling issue after resetting settings to default.
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2013-09-28 22:41:47 -04:00 |
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raven02
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c9c7184d60
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UI : Shift in-menu items
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2013-09-29 09:53:04 +08:00 |
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Henrik Rydgård
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6395c11b46
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Merge pull request #3903 from shenweip/patch-ui
Win32: Also receive "More Settings" or "Control Mapping" message in GameSettingsScreen and ControlMappingScreen.
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2013-09-28 14:56:46 -07:00 |
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Henrik Rydgard
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a5d30d2f02
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Enable FXAA on mobile. Hopefully the buildbot will copy the shader, too...
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2013-09-28 23:51:10 +02:00 |
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danyalzia
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4a034f4a4d
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Show GL Shading Language Version
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2013-09-28 14:34:04 +05:00 |
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Henrik Rydgard
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b10e2bce3c
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Add FXAA antialiasing on non-mobile. Works best when render resolution = window size.
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2013-09-26 12:41:59 +02:00 |
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The Dax
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a15ba1322d
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Move GetLangValuesMapping out of MiscScreens.cpp so it can be used globally.
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2013-09-25 21:06:58 -04:00 |
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shenweip
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b59636003d
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Don't push the second srcreen.
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2013-09-25 01:37:25 +08:00 |
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Henrik Rydgård
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9e7769c337
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Merge pull request #3906 from raven02/patch-4
Try to draw pic0 if pic1 is not available
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2013-09-24 04:14:21 -07:00 |
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raven02
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c7021b0a2e
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Use better approach to show either pic0 or pic1
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2013-09-24 19:07:27 +08:00 |
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Henrik Rydgard
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2b66a850be
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More spline/bezier optimization. Enable real splines. Add option "Low quality spline/bezier curves".
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2013-09-24 11:14:49 +02:00 |
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raven02
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eeb50b354f
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Make sure ginfo->pic0Texture is not NULL
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2013-09-24 16:16:37 +08:00 |
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raven02
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69234a1103
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Try to draw pic0 if pic1 is not available
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2013-09-24 15:54:40 +08:00 |
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shenweip
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a8692d36fe
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Also receive "More Settings" or "Control Mapping" message in GameSettingsSreen and ControlMappingScreen.
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2013-09-24 13:03:59 +08:00 |
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vnctdj
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4968cd56e5
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Some translation changes
"DeleteSaveData" & "DeleteGame" are now replaced by "ConfirmDelete"
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2013-09-22 12:43:54 +02:00 |
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vnctdj
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85a1d0fb2e
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Revert to 4e3c4504b0
papel is wrong
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2013-09-22 12:25:27 +02:00 |
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Henrik Rydgård
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e6ef2621ee
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Merge pull request #3855 from papel/patch
Fix translation string. It was not translating.
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2013-09-21 09:56:34 -07:00 |
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papel
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4e3c4504b0
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Fix translation string. It was not translating.
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2013-09-20 13:41:15 -03:00 |
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shenweip
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c8603c01f8
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Add "Remove From Recent" funtion,more convenient for the users.
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2013-09-19 16:10:31 +08:00 |
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The Dax
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d102baacd0
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Prep PPSSPP for Visual Studio 2013.
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2013-09-17 10:27:06 -04:00 |
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Henrik Rydgård
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db92f26e56
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Merge pull request #3806 from thedax/win32UITranslation
Win32 UI: Rewrite most of the menu translation code to be cleaner and simpler.
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2013-09-17 06:43:24 -07:00 |
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