Henrik Rydgard
213320607c
Upgrade pspautotests, misc
2012-12-17 18:07:25 +01:00
Henrik Rydgård
5d11bc7c3c
Merge pull request #187 from xsacha/master
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Unified assets/ dir + Qt project files + Readme
2012-12-17 03:21:39 -08:00
Henrik Rydgard
15b7c1c96c
sceSas cleanup
2012-12-16 20:40:49 +01:00
Sacha
14f201793b
Unified assets/ dir for icons/images
2012-12-17 01:47:39 +10:00
Xele02
a5431f127a
Merge remote-tracking branch 'upstream/master'
2012-12-16 03:41:13 +01:00
Unknown W. Brackets
bf0792e42a
Buildfix for Android too.
2012-12-15 15:43:59 -08:00
Xele02
fc3ff5853c
Update for android build
2012-12-13 22:45:13 +01:00
Sacha
a1781b854a
Symbian support for project.
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New UNUSABLE_MMAP code path for platforms that cannot use the required flags (Xbox 360, Symbian). Falls back to malloc() instead.
N1 define for compilers (GCCE) that don't like to assume (int)-1 will safely cast to (char)-1.
Miscellaneous space->tab fixes.
2012-12-13 13:15:20 +10:00
Sacha
62908325a0
Make the armjit branch compile on Blackberry, compatible with iOS. Still crashes on ArmEmitterTest().
2012-12-13 11:41:30 +10:00
Xele02
f633e2d9b5
Merge branch 'work'
2012-12-10 13:12:26 +01:00
Xele02
7de10d223b
* Create class for Save and Message dialog for cleaner code.
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* Update Save dialog to work more like the real one on PSP
* Correct some return value for Save Dialog.
2012-12-10 13:08:54 +01:00
TMaul
b7b40ba6d6
Make the flash filesystem a real directory
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Not really needed yet, but it will be.
2012-12-09 23:32:44 +00:00
Xele02
63b0b61232
Change filesystem for mounted memory card
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Clean some code and comment
2012-12-09 16:59:07 +01:00
Henrik Rydgård
e724d82c46
Merge remote-tracking branch 'origin' into armjit
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Conflicts:
CMakeLists.txt
2012-12-09 09:54:58 +07:00
Henrik Rydgård
ef387dbd51
More buildfixing...
2012-12-07 01:46:17 +07:00
Henrik Rydgård
0bc1d4cdf3
SDL port: Turn the JIT on and off from command line
2012-12-06 20:43:01 +07:00
Henrik Rydgård
36943db4ec
Merge branch 'master' of github.com:hrydgard/ppsspp
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Conflicts:
Core/Config.h
2012-12-05 10:57:30 +07:00
Henrik Rydgård
700921deb3
Fix rendering on MacOSX (shader compiler very fussy...). Minor prep for hw transform.
2012-12-05 10:55:06 +07:00
MaXiMu
83cb8cef6c
Add armeabi on android
2012-12-02 22:48:31 +01:00
Sacha
5316f856d1
Blackberry 10 Port
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* Replace SDL with asound backend (removes the only dependency)
* Remove all references to SDL in bar-descriptor.xml, blackberry_build.sh
* Greatly simplify blackberry_build.sh
* Modify CMakeLists.txt to account for removal of SDL
* Remove redundancy in CMakeLists.txt (EGLv2)
* Refactor nativeExtra's and setting targets
* Remove android/CMakeLists.txt (unrelated file)
* Update for latest Blackberry NDK (1088)
* Handle bug with VSync in latest NDK
* Update bar-descriptor.xml to version 0.4
* Fix define on iOS in FragmentShaderGenerator.cpp
* Specify NDK used in Credits by target platform, add contributor, remove redundancy
2012-12-02 14:48:00 +10:00
Henrik Rydgård
67f9f3f73f
SDL port: Add DEBUG option to set _DEBUG, add ability to log gfx stuff
2012-12-01 23:38:18 +01:00
Henrik Rydgård
364a78edaf
Add option to show/hide touch controls
2012-12-01 23:20:08 +01:00
Henrik Rydgard
815c3240bc
V4
2012-12-01 10:44:37 +01:00
Henrik Rydgard
3de1259eb8
Upgrade native
2012-12-01 10:39:20 +01:00
Henrik Rydgard
a5e35ad6d9
Parse PARAM.SFO to get the disc ID, show in title bar on Windows
2012-11-30 22:32:51 +01:00
Henrik Rydgard
00c218860e
Add -DARM and -DUSING_GLES to standalone Android makefiles.
2012-11-26 09:06:22 +01:00
Sacha
3c903dda24
Improve portability to future platforms. Make use of new USING_GLES2 define throughout PPSSPP. Also use ARM definition where suitable. Remove some redundancy with includes.
2012-11-26 13:25:14 +10:00
Henrik Rydgard
4b67f22072
Fixes to usage of gl state stuff
2012-11-25 17:21:23 +01:00
Henrik Rydgård
6f8f5cb391
Fix gl ui issues
2012-11-25 12:39:15 +01:00
Henrik Rydgard
863bc863c9
Some more arm work
2012-11-24 17:51:10 +01:00
Florent Castelli
56175bc505
Defer blend, cull and depth test changes to draw command
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Avoid unnecessary state changes and reduces the amount of OpenGL calls.
It also puts all the interesting logic at the same place, reducing the
complexity a little.
2012-11-24 15:19:29 +01:00
Henrik Rydgard
265e70a498
Just some sketchwork on a JIT for ARM. When completed, will bring speed to mobile devices.
2012-11-23 19:41:35 +01:00
Henrik Rydgard
a97f66766d
Add "slightly faster interpreter", optimizing the most common instrs. Not as helpful as I thought it would be on Android, really need a proper JIT.
2012-11-23 12:42:35 +01:00
Henrik Rydgard
08f8f4b323
Cleanup sceRtc, move sceFont to its own file.
2012-11-22 22:30:44 +01:00
Diogo Franco (Kovensky)
2936c334b5
Add android.toolchain.cmake from http://code.google.com/p/android-cmake
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ANDROID_DEFAULT_NDK_API_LEVEL was changed to 9, otherwise the file
is unchanged.
2012-11-21 14:35:18 -03:00
Diogo Franco (Kovensky)
cd93e49584
Move toplevel windows-specific files to the Windows dir
2012-11-21 14:33:38 -03:00
Henrik Rydgard
45369af482
0.31 in the UI
2012-11-20 22:41:24 +01:00
Henrik Rydgård
2a56d36b12
glViewport calls need to be in pixel coordinates.
2012-11-20 16:48:24 +01:00
Henrik Rydgard
4c2929cf13
v0.3
2012-11-20 11:54:51 +01:00
Henrik Rydgard
4b87da74cb
windows gui option for buffered rendering. Misc fixes, prettier checkbox on android.
2012-11-20 11:35:48 +01:00
Henrik Rydgard
f378f959e1
Fix issues with games that don't call sceDisplaySet mode. Add option to run without FBOs, may be useful on slow devices.
2012-11-20 10:59:23 +01:00
Henrik Rydgard
8a6d151df5
ALPHA_TEST doesn't exist on OpenGL ES 2.0
2012-11-20 00:35:14 +01:00
Henrik Rydgard
8b67975a47
GL: Framebuffer management using FBOs. Fixes flicker in Lumines and many others.
2012-11-19 23:29:14 +01:00
Henrik Rydgard
91e1cce17e
Some reorg in preparation for FBO work
2012-11-19 21:23:29 +01:00
Henrik Rydgård
14a59fdc75
Found a better way to do the previous change. Allow JIT on mac/linux.
2012-11-19 14:51:47 +01:00
Henrik Rydgård
fb25b7405c
Synchronize the mainloop to the display end-of-frame on nonWindows
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platforms.
2012-11-19 14:16:37 +01:00
Florent Castelli
a9ab88d3ae
Fix Ant clean command
2012-11-19 02:11:57 +01:00
Florent Castelli
e221dfdc5c
Build JNI for Android in Ant file
2012-11-19 01:11:46 +01:00
Henrik Rydgard
920c866f50
Add ant build file, change target to android-10
2012-11-18 23:58:49 +01:00
Henrik Rydgard
8e3148587a
Merge branch 'master' of github.com:hrydgard/ppsspp
2012-11-18 23:40:35 +01:00
Henrik Rydgard
d572d40c36
More warning fixing
2012-11-18 23:35:02 +01:00
Florent Castelli
1f9f50a557
Fix Android build on Linux
2012-11-18 23:22:45 +01:00
Henrik Rydgard
e37a1fb1d3
Add internal 2D drawing library that goes through the Ge emulation for portability.
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To be used for things like sceUtility* and other overlays like FPS and stats.
2012-11-18 13:04:49 +01:00
Henrik Rydgard
e5c6cf965b
Fixes and optimizations to vertex decoding and lighting.
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Motorcycles are now visible in MotoGP.
2012-11-16 15:16:14 +01:00
Sacha
8c9f9ae1cf
Clean up SDL/CMakeLists, clean up Blackberry build process, further reduce memory allocation (needed for Dev Alpha)
2012-11-14 02:20:01 +10:00
Henrik Rydgard
1127c72124
some initial mediaengine work
2012-11-12 20:53:16 +01:00
Henrik Rydgard
0fb8c08af3
Test fixes and cleanups
2012-11-11 22:38:19 +01:00
Henrik Rydgard
6c160ee7fc
0.2
2012-11-10 16:39:42 +01:00
Henrik Rydgard
9271bc2383
New icon
2012-11-10 16:36:54 +01:00
Henrik Rydgard
387552f564
Misc fixes (accept .prx, work on power callbacks, bugs)
2012-11-10 10:15:11 +01:00
Henrik Rydgard
d671afdef4
sceImpose
2012-11-09 12:31:58 +01:00
Henrik Rydgard
259b169bbc
Implement a few more little things
2012-11-08 16:28:45 +01:00
Sacha
27ea6823c7
Blackberry 10 fully supported with working video, input and sound on Playbook, Dev Alpha and beyond.
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Video: http://www.youtube.com/watch?v=CdUL1DalYrw
2012-11-08 03:22:10 +10:00
Henrik Rydgard
1ae7528de1
android buildfix
2012-11-06 17:23:33 +01:00
Henrik Rydgard
85d5cfd8c4
Add more proper "Null" GPU
2012-11-06 17:05:27 +01:00
Henrik Rydgard
d086c18db7
MemoryStick HW
2012-11-06 15:45:13 +01:00
Henrik Rydgard
ac910d7e75
Fix Windows and Android builds.
2012-11-05 15:42:21 +01:00
Henrik Rydgard
687b085357
Missed these somehow
2012-11-04 23:58:25 +01:00
Henrik Rydgard
64cc573703
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
Henrik Rydgard
0c66247c0d
Merge branch 'master' of github.com:hrydgard/ppsspp
2012-11-04 19:57:37 +01:00
Henrik Rydgård
baebaaddf9
Respect the IgnoreBadMemAccess ini option (exit on bad access if set).
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Fix ini save/load on SDL build.
2012-11-04 11:54:45 +01:00
Henrik Rydgård
63beeb5030
Add command line flag to set log level to debug. Cleanup.
2012-11-04 11:31:06 +01:00
Henrik Rydgård
581872f2d0
If filename specified on command line, jump directly to it. Retab NativeApp.cpp.
2012-11-04 10:56:22 +01:00
Henrik Rydgard
d51ce915ca
Fix the link to Dolphin in the credits.
2012-11-02 17:52:51 +01:00
Henrik Rydgard
5878f28fca
Merge Ryan's latest ARM emitter work from Dolphin
2012-11-02 11:58:56 +01:00
Henrik Rydgard
4f7ad15758
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00