16496 Commits

Author SHA1 Message Date
Unknown W. Brackets
3c29ec2051 arm64: Optimize codesize in safemem path a bit.
Will only be used for scratchpad, I think.
2015-06-27 00:22:04 -07:00
Unknown W. Brackets
fbd4db0fc4 arm64: Add a safemem path.
This is probably not optimal but at least it works.
2015-06-27 00:22:04 -07:00
Unknown W. Brackets
b3aa6d89e9 Fix UBFX encoding (thanks SonicAdvance1.) 2015-06-26 21:27:03 -07:00
Unknown W. Brackets
ce23ca1d92 Fix insta-crash on AArch64.
Or, hopefully.  Not actually tested.
2015-06-23 22:44:02 -07:00
Unknown W. Brackets
a5cfd1a319 Oops, typo. 2015-06-21 19:58:42 -07:00
Henrik Rydgard
3587b36f86 Minor cleanups in BackgroundAudio and ARM64 vtx dec. Update native. 2015-06-22 00:09:02 +02:00
Unknown W. Brackets
2013034bd6 d3d9: Log better when offscreen surface fails.
We're getting reporting that this is happening.
2015-06-21 12:50:02 -07:00
Unknown W. Brackets
33d8c3c1af Don't report software clut zeroing.
This has been tested, no need to report anymore.
2015-06-21 12:25:38 -07:00
Unknown W. Brackets
71c48278a9 Update native (Linux ARM/EGL buildfix.) 2015-06-21 12:25:05 -07:00
Unknown W. Brackets
ce4e593b31 Merge pull request #7816 from vnctdj/master
Fix wrong translation category
2015-06-21 09:52:36 -07:00
vnctdj
c3339f982a Fix wrong translation category 2015-06-21 16:49:21 +02:00
Sacha
c27e634795 Blackberry: Fix build. Blackberry doesn't support XOPEN_SOURCE=700. 2015-06-17 17:32:13 +10:00
Unknown W. Brackets
0597b92998 For consistency, push fp regs here too. 2015-06-14 09:24:56 -07:00
Unknown W. Brackets
7f812071a7 Oops, move Screenshot.cpp in MSVC project. 2015-06-14 09:21:54 -07:00
Unknown W. Brackets
0c0a5741b8 Fix another dumb mistake in video swizzling. 2015-06-14 09:21:13 -07:00
Henrik Rydgard
23004409bd Add another missing check for VRAM address before swizzling media 2015-06-14 14:03:45 +02:00
Henrik Rydgard
e848247f88 ARM64: Also save FP registers around the JIT dispatcher loop 2015-06-14 13:03:46 +02:00
Henrik Rydgard
2c05334d47 ARM64: Fix bug where we didn't save the FP registers correctly in the vertex decoder.
Also port a few ops from dolphin's ARM64 emitter.
2015-06-14 12:56:44 +02:00
Henrik Rydgard
4f3d18fcb7 Only swizzle written video if actually writing to VRAM 2015-06-14 12:07:09 +02:00
Henrik Rydgard
7e55b3ec96 Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..) 2015-06-14 11:32:13 +02:00
Henrik Rydgard
cc6db7a8df Declare DoTexSwizzle16 outside #ifdef _M_SSE, fixing build on ARM 2015-06-14 11:25:18 +02:00
Henrik Rydgard
3b548a1fd0 Update lang 2015-06-14 11:07:18 +02:00
Henrik Rydgård
b7b8d331ce Merge pull request #7811 from unknownbrackets/video-swizzle
Swizzle video data when writing to VRAM mirors
2015-06-14 11:04:37 +02:00
Unknown W. Brackets
e9094872d8 Oops, don't move imgbuf so we can free it. 2015-06-13 16:29:56 -07:00
Unknown W. Brackets
401bd35691 Swizzle video texture data on write to mirrors. 2015-06-13 16:29:56 -07:00
Unknown W. Brackets
edb55f5bea Merge branch 'travis' 2015-06-13 16:29:34 -07:00
Unknown W. Brackets
f3f27694c0 Try to fix Qt build on Travis. 2015-06-13 16:15:14 -07:00
Unknown W. Brackets
47d6c50a20 Make sure we have GL headers. 2015-06-13 15:57:52 -07:00
Unknown W. Brackets
cd000573a6 Make sure add-apt-repository is installed. 2015-06-13 15:50:10 -07:00
Henrik Rydgård
4a0ae081fc Merge pull request #7793 from alucryd/system_ffmpeg
Try to dynamically link against system ffmpeg when possible
2015-06-14 00:03:43 +02:00
Henrik Rydgard
159c8baeef Do framebuffer download color conversion using the CPU on old nVidias.
May fix issue 228 in the native project.
2015-06-13 11:27:06 +02:00
Henrik Rydgård
00e57b1483 Merge pull request #7808 from hrydgard/savedata-screen
Savedata management screen
2015-06-12 23:18:25 +02:00
Henrik Rydgard
56ed0f9b92 Localization fixes 2015-06-12 23:18:07 +02:00
Henrik Rydgard
556eeef222 Move savedata manager to a new Tools category in Settings 2015-06-12 20:37:42 +02:00
Henrik Rydgard
954735bde6 Recursive size calculation for PBP directory games. Other minor updates 2015-06-12 19:48:25 +02:00
Henrik Rydgard
2a88b1e58d Buildfix for gcc 2015-06-12 14:55:51 +02:00
Henrik Rydgard
b56f21e4f0 More savedata UI polish 2015-06-12 14:46:34 +02:00
Henrik Rydgard
29514408af Improve savedata UI layout more, fix deletion of save states 2015-06-12 12:39:22 +02:00
Henrik Rydgard
00094e0fcc More work on savedata UI. 2015-06-12 11:40:50 +02:00
Henrik Rydgard
381e0c0fe3 Implement basic savedata UI. Not much actual functionality yet but can browse saves and states. 2015-06-11 23:59:02 +02:00
Henrik Rydgard
f356b0c644 Minor swrast opt 2015-06-11 20:23:53 +02:00
Henrik Rydgard
084aad74c3 Make GameInfoCache understand PSP savedata as a "game" type. Use it to create a basic savedata listing screen. 2015-06-11 20:22:16 +02:00
Henrik Rydgard
8ec48507f1 Software rasterizer: Fix skinning transforms 2015-06-11 17:00:44 +02:00
Henrik Rydgard
842817c91d Add fog support to software rasterizer (as if it wasn't slow enough already) 2015-06-11 16:01:17 +02:00
Henrik Rydgard
7e2f37abc1 Update native with profiler fix. Profile the SW rast a little. 2015-06-11 12:44:45 +02:00
Henrik Rydgard
5736f3aba6 Shouldn't check for NEON on ARM64 2015-06-11 12:44:45 +02:00
Henrik Rydgård
eb1fd7bdb3 Merge pull request #7805 from unknownbrackets/gameinfo-fds
Limit time GameInfo file loaders are kept open
2015-06-10 23:18:03 +02:00
Unknown W. Brackets
4fa529db50 Potentially reuse a cached file loader.
Although right now we always dispose, this just makes it so we could more
easily garbage collect them if we wanted.
2015-06-09 23:19:09 -07:00
Unknown W. Brackets
2d0bc5eeee Limit time GameInfo file loaders are kept open. 2015-06-09 23:16:59 -07:00
Unknown W. Brackets
c8f82cc262 Merge pull request #7803 from convalise/master
Update iOS icons
2015-06-09 18:33:44 -07:00