Sacha
41f5abab31
PPSSPP ported to Blackberry10
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Now builds on Playbook and Dev Alpha
Make emulator more compatible with other OS (case sensitivity, defines, includes)
Uses Android's code paths and backend
2012-11-05 23:09:49 +10:00
Henrik Rydgard
6f85f02e25
Module loading fixes - proper module blacklisting, correct some error codes
2012-11-05 12:02:09 +01:00
Henrik Rydgard
8f751efe4d
Don't load modules that we have HLE implementations of.
2012-11-05 10:25:28 +01:00
Henrik Rydgard
b214a1a1da
Revert "Better wrapper system, and fixed warnings"
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This reverts commit a00b1855cb
.
Conflicts:
Core/HLE/FunctionWrappers.h
Core/HLE/sceCtrl.cpp
Core/HLE/sceKernelModule.cpp
2012-11-05 10:05:09 +01:00
Henrik Rydgard
6bed1afb72
Merge branch 'master' of https://github.com/artart78/ppsspp into artart78-master
2012-11-04 23:59:26 +01:00
Henrik Rydgard
72e27d3a7f
Update .gitignore
2012-11-04 23:58:54 +01:00
Henrik Rydgard
687b085357
Missed these somehow
2012-11-04 23:58:25 +01:00
Henrik Rydgard
64cc573703
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
Henrik Rydgard
907e2e2765
Add a missing file that gitignore caught
2012-11-04 21:06:39 +01:00
Henrik Rydgard
37ce062757
Use http instead of ssh to refere to the "native" submodule
2012-11-04 20:00:23 +01:00
Henrik Rydgard
0c66247c0d
Merge branch 'master' of github.com:hrydgard/ppsspp
2012-11-04 19:57:37 +01:00
Arthur Blot
9be8be6b7f
Implemented sceKernelLoadModule()
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Note that it wasn't tested because all the games I tested had other problems (already implemented modules, encrypted modules, using different functions etc).
But code looks good so it'd probably need few (no?) fixes.
2012-11-04 19:01:20 +01:00
Arthur Blot
6f391515a6
Redid some things about callbacks, and made easy bugfixes
2012-11-04 17:32:55 +01:00
Arthur Blot
133e1394f8
Merge remote-tracking branch 'upstream/master'
2012-11-04 15:09:03 +01:00
Arthur Blot
a00b1855cb
Better wrapper system, and fixed warnings
2012-11-04 15:08:23 +01:00
Henrik Rydgård
baebaaddf9
Respect the IgnoreBadMemAccess ini option (exit on bad access if set).
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Fix ini save/load on SDL build.
2012-11-04 11:54:45 +01:00
Henrik Rydgård
63beeb5030
Add command line flag to set log level to debug. Cleanup.
2012-11-04 11:31:06 +01:00
Henrik Rydgård
581872f2d0
If filename specified on command line, jump directly to it. Retab NativeApp.cpp.
2012-11-04 10:56:22 +01:00
Henrik Rydgård
a54dcbedc1
Add a reminder about the submodule to the README, and some other minor
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stuff (permissions etc), fixing the build for MacOSX again
2012-11-03 22:42:15 +01:00
Henrik Rydgård
249baf2408
Merge pull request #3 from mrordinaire/master
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fix missing #include's and missing CMake linking directives
2012-11-03 14:29:56 -07:00
MrOrdinaire
1ab9943643
fix missing #include's and missing CMake linking directives
2012-11-03 10:33:24 +08:00
Henrik Rydgard
d51ce915ca
Fix the link to Dolphin in the credits.
2012-11-02 17:52:51 +01:00
Henrik Rydgård
d47e1afc40
Merge pull request #1 from mrordinaire/master
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fix inconsistent file naming
2012-11-02 09:41:25 -07:00
MrOrdinaire
c21ac2c81c
fix inconsistent file naming
2012-11-03 00:34:42 +08:00
Henrik Rydgard
280c1cdea3
Display list logging improvements
2012-11-02 12:33:16 +01:00
Henrik Rydgard
5878f28fca
Merge Ryan's latest ARM emitter work from Dolphin
2012-11-02 11:58:56 +01:00
Henrik Rydgard
16f5a874a3
Readme fixing.
2012-11-02 07:48:45 +01:00
Henrik Rydgard
4f7ad15758
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
Henrik Rydgård
5e92719547
Initial commit
2012-11-01 01:41:48 -07:00