oioitff
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4385362369
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Max sample number for atrac3plus should be 0x800.
Fix bgm and voice for Black Rock Shooter.
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2013-06-07 20:38:31 +08:00 |
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oioitff
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a2f9fc9540
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Fix sceAtracGetBufferInfoForReseting.
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2013-06-07 20:21:25 +08:00 |
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oioitff
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1000562e90
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Partly implement sceP3daBridgeCore.
Fix the missing voice in Saigo no Yakusoku no Monogatari.
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2013-06-07 16:18:07 +08:00 |
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Unknown W. Brackets
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61b46e30a0
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Return valid stuff in scePsmfQueryStream*().
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2013-06-06 23:07:25 -07:00 |
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Henrik Rydgård
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7d566b9ec5
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Merge pull request #2106 from unknownbrackets/thread-funcs
Correct sceKernelChangeThreadPriority() and sched fixes
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2013-06-06 01:36:03 -07:00 |
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oioitff
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5fb92f6fd8
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Bug fix for _AtracSetData.
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2013-06-06 15:51:21 +08:00 |
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Unknown W. Brackets
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32a557803b
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Reporting in sceKernelChangeCurrentThreadAttr().
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2013-06-06 00:08:24 -07:00 |
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Unknown W. Brackets
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e4dc030b83
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Reset restarted thread priorities properly.
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2013-06-05 23:57:27 -07:00 |
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Unknown W. Brackets
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5fe537cac6
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sceKernelChangeThreadPriority() can't do dormant.
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2013-06-05 23:52:24 -07:00 |
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Unknown W. Brackets
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12005267ac
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Reschedule in sceKernelChangeThreadPriority().
Seems like this is another way to yield, makes sense.
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2013-06-05 23:42:42 -07:00 |
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Henrik Rydgård
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85d075db53
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Merge pull request #2102 from oioitff/atrac-fix
The correct fix for choppy cg audios and bgm.
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2013-06-05 23:14:40 -07:00 |
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Unknown W. Brackets
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e16cd7d9d9
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Validate params in sceKernelChangeThreadPriority().
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2013-06-05 23:04:42 -07:00 |
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The Dax
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cc60b892a4
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Fix logging typos in sceMp3InitResource and sceMp3TermResource.
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2013-06-05 20:50:04 -04:00 |
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The Dax
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29942b2228
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Fix logging copy/paste error in sceNetAdhocPdpCreate.
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2013-06-05 20:16:42 -04:00 |
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oioitff
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4d18a0a9b5
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The correct fix for choppy cg audios and bgm.
And fix missing bgm and voice issue for 7th Dragon 2020.
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2013-06-06 06:10:31 +08:00 |
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oioitff
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67154f69eb
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Revert fix in #2092
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2013-06-06 06:10:26 +08:00 |
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Henrik Rydgård
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ff6129dda3
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Merge pull request #2096 from unknownbrackets/audio-minor
Resume threads when releasing a channel
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2013-06-05 12:36:46 -07:00 |
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Henrik Rydgard
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a3dd3b53c3
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Implement a couple basic Psmf functions, unify some project settings, update native.
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2013-06-05 21:24:14 +02:00 |
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Unknown W. Brackets
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61f2fc4d3b
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Return error to blocked audio threads on release.
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2013-06-05 12:20:07 -07:00 |
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Unknown W. Brackets
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a0b333865c
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Wake waiting threads on channel release.
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2013-06-05 12:13:52 -07:00 |
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Henrik Rydgard
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2e7b971895
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Check magic number to reject SFO files specifically from being loaded as modules. Should fix the strange Soul Calibur issue in issue #2063.
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2013-06-05 19:59:16 +02:00 |
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Henrik Rydgård
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1c1104538b
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Merge pull request #2092 from oioitff/audio-fix
Finally fix choppy cg audio, bgm, and even some missing bgm, voice, se.
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2013-06-05 08:25:36 -07:00 |
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oioitff
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c9845054e8
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Fix choppy cg audio, bgm and even some
missing bgm, voice, se.
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2013-06-05 22:52:05 +08:00 |
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Henrik Rydgard
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a7f7410668
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Merge branch 'master' into plugindownload
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2013-06-05 16:13:55 +02:00 |
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Henrik Rydgård
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86c20e90d0
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Merge pull request #2090 from oioitff/audio-fix
Channel volume should be done in __AudioEnqueue.
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2013-06-05 02:51:24 -07:00 |
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oioitff
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489126fa3a
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Channel volume should be done in __AudioEnqueue.
Fix noise in 7th Dragon 2020.
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2013-06-05 16:16:53 +08:00 |
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oioitff
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156c4ca78a
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Fix crash for invalid mpeg header.
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2013-06-05 15:46:04 +08:00 |
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Henrik Rydgard
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394a6a0f5c
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Merge branch 'master' into plugindownload
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2013-06-04 23:54:50 +02:00 |
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Henrik Rydgard
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5e28df26b2
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Fixes and cleanup
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2013-06-04 23:54:37 +02:00 |
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oioitff
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c913f92427
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More improvement for mpeg pts.
The mpeglastTimeStamp is probably wrong in some videos. So a video is
end only if there is no more data for decoding.
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2013-06-04 23:03:09 +08:00 |
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Henrik Rydgård
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e1fe08dc25
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Merge pull request #2070 from thedax/sceNetStubs
Implement multiple stubs for sceNet*
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2013-06-04 03:01:35 -07:00 |
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The Dax
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fadea64ebf
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Fix sceNetEtherNtostr.
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2013-06-04 01:53:32 -04:00 |
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The Dax
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50dc015d44
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Remove useless dependency in FunctionWrappers.h.
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2013-06-04 00:41:50 -04:00 |
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The Dax
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b02dbe3f5f
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Add a multitude of sceNet* stubs.
I tried this in an attempt to fix the Peace Walker hangs, but it didn't seem to help, so it must be related to something else.
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2013-06-04 00:39:03 -04:00 |
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raven02
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8efff9ab90
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Re-enable atrac3+ mono audio
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2013-06-04 11:16:55 +08:00 |
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oioitff
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c9d07575f5
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Implement sceAtracGetBufferInfoForReseting
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2013-06-03 21:33:34 +08:00 |
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oioitff
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f9a6c95d93
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fix a tiny bug for atrac crash
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2013-06-03 20:02:44 +08:00 |
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oioitff
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a9ba797ce5
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Improve mpeg pts.
A real PSP return a value start from 0.
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2013-06-03 17:00:58 +08:00 |
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Unknown W. Brackets
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e0f05ec382
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Oops, lost these two lines editing.
They were important, darn.
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2013-06-03 00:23:56 -07:00 |
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Henrik Rydgård
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eca3b147a3
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Merge pull request #2045 from unknownbrackets/memcpy
Fix crash on ARM in sceKernelMemcpy().
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2013-06-03 00:21:05 -07:00 |
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Henrik Rydgård
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1d0d13509c
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Merge pull request #2044 from unknownbrackets/mem-pointers
Use PSPPointer in a few more places
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2013-06-03 00:19:42 -07:00 |
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Unknown W. Brackets
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9139b037c5
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Fix crash on ARM in sceKernelMemcpy().
Happened with unaligned addresses only. Fixes #1889.
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2013-06-02 23:40:31 -07:00 |
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raven02
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4399c460aa
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Temporary disable atrac3+ mono which crash on Android platform
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2013-06-03 08:02:00 +08:00 |
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Unknown W. Brackets
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aada48cf15
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Use a PSPPointer in lwmutexes.
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2013-06-02 15:17:24 -07:00 |
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Unknown W. Brackets
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b695fdda85
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Ignore pixel mode -1 in psmf, seems to default?
This makes videos play fine in Sword Art Online.
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2013-06-02 13:52:11 -07:00 |
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Unknown W. Brackets
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3468d7ddd9
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Fix reporting typo.
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2013-06-02 10:27:16 -07:00 |
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Lioncash
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a623660435
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Nope, they should be ERROR_LOGs.
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2013-06-02 04:54:14 -04:00 |
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Lioncash
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d99d4de2b7
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Should be DEBUG_LOGs in the last change. Accidentally put WARN_LOGs.
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2013-06-02 04:47:01 -04:00 |
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Lioncash
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3c2d1f5e5a
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Properly enclose psmfplayer calls within the null checks. Doesn't make sense any other way.
Add warning logs to each to help make debugging in the future less of a pain in the ass.
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2013-06-02 04:43:44 -04:00 |
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Unknown W. Brackets
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b32a52f35c
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Convert videos directly to the desired format.
This still converts at least in some cases, but less. But these seem
backwards, why are the BGR formats converting to RGB?
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2013-06-02 00:31:16 -07:00 |
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