Henrik Rydgard
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9d76ba7dd2
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Minor cleanup in texcache, fix some warnings
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2013-07-22 19:26:16 +02:00 |
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raven02
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76bd4e3120
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Fix rendering mode switching issue in old & new UI
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2013-07-22 08:41:58 +08:00 |
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Henrik Rydgard
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2f50bec779
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Merge branch 'raven02-master'
Conflicts:
native
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2013-07-21 22:37:22 +02:00 |
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Henrik Rydgard
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63682aacae
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Warning fixes, improve error msg
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2013-07-21 22:36:54 +02:00 |
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Unknown W. Brackets
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465398b000
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Fix retval and surrog pairs in sceCccEncodeUTF16().
Surrogate pairs fixed by native update for typo (missing ++.)
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2013-07-21 12:57:28 -07:00 |
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Unknown W. Brackets
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3decbba334
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Correctly output NULs, etc. (i.e. UTF-16.)
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2013-07-21 12:56:55 -07:00 |
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raven02
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0216f52359
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Merge remote-tracking branch 'upstream/master'
Conflicts:
UI/GameSettingsScreen.cpp
UI/MenuScreens.cpp
Windows/ppsspp.rc
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2013-07-22 00:03:54 +08:00 |
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raven02
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87fc81e56d
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Consolidate Rendering Mode
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2013-07-21 23:17:42 +08:00 |
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Henrik Rydgård
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b17b120104
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Merge pull request #2875 from Orphis/pbp-load-fix
Loader: Open PBP files even if we don't find the /PSP/GAME path
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2013-07-21 05:24:04 -07:00 |
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Florent Castelli
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713f4747a6
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Loader: Open PBP files even if we don't find the /PSP/GAME path
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2013-07-21 14:11:52 +02:00 |
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Henrik Rydgard
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2b35aa9050
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Add basic NewUI in-game menu.
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2013-07-21 13:31:46 +02:00 |
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Henrik Rydgård
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679a6a98b2
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Merge pull request #2874 from raven02/patch-3
Buildfix
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2013-07-21 03:14:09 -07:00 |
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Henrik Rydgard
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03c665173f
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Fix range of newui volume control. Delete some old junk.
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2013-07-21 12:12:20 +02:00 |
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raven02
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12a3a42d9a
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Buildfix
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2013-07-21 17:59:04 +08:00 |
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raven02
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4c9422088b
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Only show OK button when (flag & DS_OK) in message dialog
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2013-07-21 17:52:04 +08:00 |
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Unknown W. Brackets
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d58439469b
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Add basic stubs for sceCccIsValid*().
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2013-07-21 00:01:45 -07:00 |
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Unknown W. Brackets
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8d54b80d0d
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Implement the sceCcc charset conversions.
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2013-07-20 23:54:06 -07:00 |
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Unknown W. Brackets
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282e7488e5
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Implement the ucs/jis table lookup.
Not actually converting strings yet.
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2013-07-20 23:02:35 -07:00 |
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Unknown W. Brackets
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cc7636f743
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Implement sceCccEncode*().
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2013-07-20 23:01:53 -07:00 |
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Unknown W. Brackets
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1813513b08
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Implement sceCccStrlen*().
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2013-07-20 22:02:10 -07:00 |
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Unknown W. Brackets
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fa85400178
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Make sceCccDecode*() work.
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2013-07-20 21:51:45 -07:00 |
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Unknown W. Brackets
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26523603c3
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Listen to sceCccSetErrorChar*(), not used yet.
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2013-07-20 21:51:22 -07:00 |
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Unknown W. Brackets
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13f6ca0019
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When mapping to an axis, center when both pressed.
Fixes #2860.
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2013-07-20 12:11:35 -07:00 |
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raven02
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39c6c7f634
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Merge items to new UI
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2013-07-20 22:03:52 +08:00 |
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raven02
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cfd8ef494a
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Add text shadow to Save Dialog
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2013-07-20 21:33:40 +08:00 |
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Henrik Rydgard
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ff225fab5a
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Finish the touch input rewrite, get rid of the fakeinput hacks.
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2013-07-20 14:05:07 +02:00 |
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Henrik Rydgard
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4b539e842a
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Also replace the on-screen cross
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2013-07-20 12:54:33 +02:00 |
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The Dax
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4f06bc66fd
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Default FramebuffersCPUConvert to be true, remove option to enable/disable it on mobile/GLES2 platforms.
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2013-07-20 04:45:49 -04:00 |
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Jake Traynham
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0e0aec812f
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Cleaned up iOS code and updated iCade support; Fixed at3+ download screen
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2013-07-19 16:37:41 -05:00 |
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Steven Cherry
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86cdcd1afb
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Fix other NULL statements
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2013-07-18 20:42:02 -05:00 |
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Steven Cherry
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5e1e8446cc
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Fixes 8-bit code in issue #2821
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2013-07-18 19:22:16 -05:00 |
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Henrik Rydgård
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8f84907543
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Merge pull request #2810 from papel/master
Check version of savestates and allow to open another game when we are not in the main menu
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2013-07-18 12:08:50 -07:00 |
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Henrik Rydgard
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6cc141a58c
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LOW_LATENCY_AUDIO is now off by default, should fix #2829
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2013-07-18 16:50:03 +02:00 |
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Henrik Rydgård
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05dfd27db8
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Merge pull request #2638 from bagnz0r/master
Audio optimization, usability fixes, sound peak blowout fix, Polish translation, bugfixes
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2013-07-18 02:54:03 -07:00 |
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Henrik Rydgard
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a41cd7bdba
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Save some work when the displayed buffer isn't dirty.
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2013-07-18 10:46:09 +02:00 |
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Henrik Rydgard
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47b65ce200
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Add volume controls to newui
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2013-07-18 10:26:29 +02:00 |
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bagnz0r
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8ec3f42d28
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Low latency audio disabled by default
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2013-07-18 00:59:23 +02:00 |
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The Dax
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e4ed0f2d3e
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Various small code cleanups.
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2013-07-17 17:49:57 -04:00 |
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The Dax
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4c99044b06
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sceNet.cpp: Fix inconsistent spacing issues.
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2013-07-17 17:38:17 -04:00 |
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The Dax
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e072604d9c
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sceNet.cpp: Fix build error and warning.
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2013-07-17 17:36:51 -04:00 |
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The Dax
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553e331bae
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sceNet.cpp: Reset & initialise all variables properly upon Init and Shutdown.
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2013-07-17 17:34:17 -04:00 |
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Henrik Rydgard
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28ad8dc230
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Lots of NewUI stuff (still experimental), fix back bug with x360 controllers
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2013-07-17 22:27:50 +02:00 |
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Henrik Rydgard
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a3edda0bc7
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Minor logging fixes
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2013-07-17 22:27:49 +02:00 |
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tpu
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a4e447fe7e
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dont wake up thread with waitType WAITTYPE_MODULE in sceKernelReleaseWaitThread
add UTF-8 BOM to MiscScreens.cpp to avoid compile error.
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2013-07-18 00:16:42 +08:00 |
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papel
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a61117dec4
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Correct function.
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2013-07-17 03:34:43 -03:00 |
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papel
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99754bcd7a
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Merge branch 'master' of https://github.com/hrydgard/ppsspp
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2013-07-17 02:33:53 -03:00 |
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papel
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9b6f1abed8
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Version to savestate and open other game in other screens.
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2013-07-17 02:33:26 -03:00 |
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tpunix
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94ef18025f
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bugfix of LoadRelocations2
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2013-07-16 18:17:12 +08:00 |
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Henrik Rydgård
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ed7e8aa417
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Merge pull request #2797 from thedax/hdRemasterSupport
HD Remasters: Fix Shin Sangoku Texture size issue.
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2013-07-16 01:10:27 -07:00 |
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Henrik Rydgård
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c89614d180
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Fix silly bug caused when fixing another silly bug in f528774b390e0a8e2068b0b24804c251ee06963f
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2013-07-16 09:49:07 +02:00 |
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