Sacha
529803e429
Sonic's ArmEmitter changes (cross-project merge from Dolphin)
2013-03-14 12:47:29 +10:00
Henrik Rydgård
79823fa049
Merge pull request #977 from raven02/patch-7
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Add UI for UseMediaEngine for Android
2013-03-13 07:55:51 -07:00
raven02
c5c07338c4
Add UI for UseMediaEngine for Android
2013-03-13 22:36:04 +08:00
Henrik Rydgård
854c151360
Merge pull request #976 from raven02/patch-6
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UseMediaEngine should be grey when emulator running
2013-03-13 07:15:16 -07:00
raven02
bcedefe244
Update ppsspp.rc
2013-03-13 22:11:24 +08:00
raven02
09945bb453
UseMediaEngine should be grey when emulator running
2013-03-13 22:08:26 +08:00
Henrik Rydgård
30df95c5e7
Merge pull request #974 from MrYadro/master
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Update Russian localization
2013-03-13 05:10:47 -07:00
yadro
88f33c818f
Update Russian localization
2013-03-13 19:01:22 +07:00
yadro
81b6bc0d6d
Added R=ussian translation
2013-03-13 18:55:07 +07:00
Henrik Rydgård
b79b878cf3
Merge pull request #973 from raven02/patch-5
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Set Log level to ERROR when invalid PGD file found
2013-03-13 02:31:15 -07:00
raven02
a974c65ad1
Set Log level to ERROR when invalid PGD file found
2013-03-13 17:04:13 +08:00
Henrik Rydgård
c07f55e81f
Merge pull request #971 from aquanull/patch-1
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Actually fix window title and new[].
2013-03-13 01:27:36 -07:00
aquanull
138316f3d3
Actually fix window title and new[].
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Now the correct string is used in the title.
And in C++ default operator new/new[] will throw a std::bad_alloc exception instead of returning a null pointer when failed. The nothrow variants as used in this commit does the opposite.
2013-03-13 10:49:59 +08:00
Henrik Rydgård
a3ae8d37c6
Merge pull request #968 from sum2012/patch2
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Add UI of windows of using Media Engine
2013-03-12 14:27:27 -07:00
sum2012
15e6fdadbc
Add UI of windows of using Media Engine
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ref: https://github.com/hrydgard/ppsspp/issues/842
2013-03-13 01:04:36 +08:00
Henrik Rydgård
671818edc8
Merge pull request #965 from raven02/patch-4
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Better do volume shift in sasAudio
2013-03-12 06:30:04 -07:00
raven02
19599a27d2
Shift << 3 in sasAudio
2013-03-12 21:21:10 +08:00
raven02
1b5dce5c93
Remove volume shift
2013-03-12 21:19:48 +08:00
Henrik Rydgård
b438c45659
Merge pull request #955 from raven02/patch-1
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Make UseMediaEngine check for couples of sceMpeg functions
2013-03-12 02:15:27 -07:00
Henrik Rydgård
b5e4d67d74
Merge pull request #964 from Darth1701/master
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Quick buildfix for scePsmf changes
2013-03-12 02:01:20 -07:00
Darth1701
88def44e24
Buildfix
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A typo and a forgotten old Wrap
2013-03-12 09:51:50 +01:00
Henrik Rydgård
cecdf312a0
Merge pull request #962 from unknownbrackets/jit-memcheck
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Quick and dirty Windows UI for memchecks
2013-03-12 01:16:45 -07:00
Henrik Rydgård
b40cf2b0f8
Merge pull request #957 from raven02/patch-3
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Add two parameters for scePsmfPlayerSetTempBuf()
2013-03-12 01:16:05 -07:00
Henrik Rydgård
d73cdcb1ce
Merge pull request #956 from raven02/patch-2
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Fake VOICETYPE_PCM code
2013-03-12 01:15:51 -07:00
Henrik Rydgård
e098d6f03c
Merge pull request #961 from unknownbrackets/debugger
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Clean up disasm immediates
2013-03-12 01:14:11 -07:00
Unknown W. Brackets
34865fee34
Remove io debugging code accidentally left in.
2013-03-12 01:00:15 -07:00
Unknown W. Brackets
303058f492
Quick and dirty Windows UI for memchecks.
2013-03-12 00:53:49 -07:00
Unknown W. Brackets
243c8c7a34
Clean up disasm immediates.
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They were still a bit wrong.
2013-03-11 23:45:29 -07:00
raven02
b07fe9da46
Should be good enough to remove now as we already identifed games use sceSasSetVoicePCM()
2013-03-12 12:17:19 +08:00
raven02
65589bf371
Add two parameters for scePsmfPlayerSetTempBuf
2013-03-12 11:54:52 +08:00
Sacha
e4b43b73b4
Update version to v0.7 for Windows, Blackberry, Symbian
2013-03-12 12:44:30 +10:00
raven02
1593bc1cc2
Keep Write_U32 for ctx->mp3StreamPosition
2013-03-12 09:18:51 +08:00
raven02
4b86fd7567
Fake VOICETYPE_PCM code
2013-03-12 09:14:31 +08:00
raven02
bd39a69125
Add UseMediaEngine check
2013-03-12 08:41:46 +08:00
Henrik Rydgard
1cbc0deef6
Add stub for scePsmfSpecifyStream.
2013-03-12 00:17:24 +01:00
Henrik Rydgard
f229cc0498
The å (å) got screwed up again. I give up.
2013-03-12 00:07:34 +01:00
Henrik Rydgård
3efb748b23
Merge pull request #939 from unknownbrackets/io-async
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Handle async IO more correctly (testing/review)
2013-03-11 16:05:56 -07:00
Henrik Rydgard
2e6d68cb8f
7.0. Show git version in Windows about box.
2013-03-11 22:55:55 +01:00
Henrik Rydgard
3b15542e55
Just a restart warning in the ui
2013-03-11 22:45:28 +01:00
Henrik Rydgard
363522fdab
gpu: unbind stuff that might get deleted
2013-03-11 22:22:22 +01:00
Henrik Rydgard
a9e37cce0d
Android ui tweaks
2013-03-11 22:22:07 +01:00
Henrik Rydgard
41b86aff3e
Avoid displaying "Can't display japanese title" just for a TM sign
2013-03-11 21:32:14 +01:00
Henrik Rydgard
724a7c8c93
Revert latest fliptexture hack. This seems to work better.
2013-03-11 20:26:47 +01:00
Henrik Rydgård
bb8ab4b1d5
Merge pull request #950 from unknownbrackets/debugger
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Correct sign in disasm for immediates
2013-03-11 11:57:35 -07:00
Henrik Rydgard
de469e77a4
Fix silly typo breaking alpha test in many cases. Make some log VERBOSE.
2013-03-11 19:40:47 +01:00
Henrik Rydgard
14b35c8d2d
Turning off alpha test on GREATER than 0 and LESS than 255 wasn't safe. Only GEQUAL and LEQUAL, duh!
2013-03-11 19:29:13 +01:00
Henrik Rydgard
2b9a132440
Improve layout of settings screen to fit more on small displays.
2013-03-11 19:27:58 +01:00
Henrik Rydgard
1732d40da9
Make sure to zero-initialize vfb->fbo if buffered rendering off.
2013-03-11 18:51:46 +01:00
Henrik Rydgard
ac47d74d7b
Remove obviously useless alpha tests. May help speed on mobile GPUs a little.
2013-03-11 18:43:36 +01:00
Henrik Rydgard
3727d1837d
Safety check to prevent a crash in Wipeout on Android. However, something is broken if we get here.
2013-03-11 18:24:29 +01:00