Commit Graph

9340 Commits

Author SHA1 Message Date
Unknown W. Brackets
5cf13ee84a Add "Step Prim" button, reorganize buttons a bit. 2013-10-13 13:52:20 -07:00
Unknown W. Brackets
5494e8a55b Update native (iOS buildfix.) 2013-10-13 13:48:38 -07:00
Henrik Rydgård
dbe50b0c9b Merge pull request #4166 from unknownbrackets/shutdown
iOS buildfix, Mac/Linux shutdown fix
2013-10-13 12:53:32 -07:00
Henrik Rydgård
4f86141849 Merge pull request #4167 from unknownbrackets/console
Don't show the console by default in Release
2013-10-13 12:50:02 -07:00
Unknown W. Brackets
03c4808264 Don't show the console by default in Release. 2013-10-13 12:27:05 -07:00
Unknown W. Brackets
5687fa481b Don't SyncThread while not running, wake more proactively.
Maybe the wait_for() is no longer needed there...
2013-10-13 12:13:11 -07:00
Unknown W. Brackets
d43c56ea29 Small warning fix. 2013-10-13 12:12:53 -07:00
Unknown W. Brackets
f9522a5e7f iOS: buildfix, stub Vibrate() for now. 2013-10-13 12:12:36 -07:00
Henrik Rydgård
e16ccf933e Merge pull request #4164 from thedax/fixDebugLogCheckbox
Win32: Make NewUI debug log checkbox instant, and on debug builds, always enable logging on program start.
2013-10-13 11:41:14 -07:00
Henrik Rydgard
b86d7b483d Start a "What's new in 0.9.5" list in the readme file 2013-10-13 20:39:11 +02:00
Henrik Rydgard
dc07c75312 Update native with fix for some UI crashes 2013-10-13 20:34:57 +02:00
The Dax
7000b63082 When using a debug build, always show the debug log/enable logging on start. 2013-10-13 14:31:48 -04:00
The Dax
9c868351de Make Enable Debug Logging checkbox instant as it was intended to be. 2013-10-13 14:18:50 -04:00
Henrik Rydgård
5b127af679 Merge pull request #4159 from thedax/win32GSSFullscreenInstant
Win32: Make NewUI's Graphics -> Fullscreen checkbox instant.
2013-10-13 11:00:59 -07:00
The Dax
3d8b68e88e Make Fullscreen checkbox instant. 2013-10-13 13:34:55 -04:00
Henrik Rydgård
78b48f75f7 Merge pull request #4161 from unknownbrackets/savestates
Fix savestates, one more shutdown glitch
2013-10-13 10:18:22 -07:00
Henrik Rydgard
0e562ff918 Update native with minor ui fix 2013-10-13 19:07:32 +02:00
Henrik Rydgard
5b9bfd32f7 Minor shader cleanup, fix a build error (see #4160) 2013-10-13 18:45:16 +02:00
Unknown W. Brackets
479a9801d4 Shutdown issues: the legend continues.
If the gpu was slow (softgpu for example), it might still be accessing
memory.  Need to let it wake, and ignoring coreState too.
2013-10-13 09:35:02 -07:00
Unknown W. Brackets
9cbb1cb8d3 Warning fix. 2013-10-13 09:34:54 -07:00
Unknown W. Brackets
8c022d56be Support non-pfat0 savestates, slightly hacky... 2013-10-13 09:34:20 -07:00
Henrik Rydgard
40ee00bf46 Add pfat0: as another synonym for ms0:
Might fix Fired Up save issues as reported in #1290.
2013-10-13 13:52:48 +02:00
Henrik Rydgard
3af5a759b4 Log some save state errors 2013-10-13 13:46:44 +02:00
Henrik Rydgård
cdba174ab7 Merge pull request #4148 from unknownbrackets/config-files
Allow config files and fonts to be on the memstick
2013-10-13 04:01:01 -07:00
Henrik Rydgård
2546f236ee Merge pull request #4151 from shenweip/patch-4
Add NetconfDialog and partly implemented for it.
2013-10-13 03:59:34 -07:00
Henrik Rydgård
ebe7b8b877 Merge pull request #4157 from DanyalZia/patch-22
Make Cartoon and Natural Shader work in OpenGL ES
2013-10-13 03:37:40 -07:00
danyalzia
58de5ce2fe Fix Android crash in Cartoon
Fix Android crash in Cartoon

Fix Android crash in Natural

Fix Android crash in Natural
2013-10-13 15:27:41 +05:00
Henrik Rydgard
e54107033d Don't crash on post-shader compile errors. 2013-10-13 12:06:55 +02:00
Henrik Rydgård
29dd284372 Merge pull request #4156 from Kingcom/rotrfix
Fix rotrv (dis)assembly
2013-10-13 01:42:54 -07:00
Kingcom
480c766776 Fix rotrv (dis)assembly 2013-10-13 10:36:43 +02:00
Henrik Rydgård
ec84f5068c Merge pull request #4152 from unknownbrackets/softgpu
Compare stencil correctly based on bitdepth (softgpu)
2013-10-13 00:23:00 -07:00
Henrik Rydgård
03766f562f Merge pull request #4153 from unknownbrackets/shutdown
The shutdown adjustments keep coming
2013-10-13 00:21:18 -07:00
Unknown W. Brackets
b54e557d19 Actually, let's not wait at all in Core_Stop().
It just triggers the action on the other thread.
2013-10-12 23:20:27 -07:00
Unknown W. Brackets
8ec2131795 Don't double close the dsound thread. 2013-10-12 23:19:56 -07:00
Unknown W. Brackets
a349ef0f52 Might as well mutex here to be safe. 2013-10-12 23:10:32 -07:00
Unknown W. Brackets
c1897b9e54 Compare stencil correctly based on bitdepth.
All sorts of funny rules.  See comments here:
https://github.com/hrydgard/ppsspp/pull/4150
2013-10-12 22:20:38 -07:00
shenweip
8a6d36dcb0 Fix 2013-10-13 11:56:47 +08:00
shenweip
326d751945 Partly implemented for NetconfDialog. 2013-10-13 10:43:49 +08:00
shenweip
ce50086c81 Add new files to cmake and Android.mk 2013-10-13 10:32:56 +08:00
shenweip
1ff4b9c8ce Add PSPNetconfDialog. 2013-10-13 10:26:51 +08:00
Unknown W. Brackets
98b49db82a Minor warning fixes. 2013-10-12 16:49:22 -07:00
Unknown W. Brackets
775c37f387 Override shaders by name. 2013-10-12 16:48:06 -07:00
Unknown W. Brackets
74db6d4e26 Load custom shaders from ms0:/PSP/shaders/. 2013-10-12 16:44:46 -07:00
Unknown W. Brackets
49983fa1e4 Also respect Windows absolute paths. 2013-10-12 16:41:53 -07:00
Henrik Rydgård
f650a46783 Merge pull request #4146 from thedax/fixRunCPUTests
Don't enable Run CPU Tests without the presence of g_Config.memCardDirectory/pspautotests/tests.
2013-10-12 16:27:11 -07:00
Henrik Rydgård
eda6517202 Merge pull request #4147 from thedax/fixTransKey
Use consistent "Postprocessing Shader" key.
2013-10-12 16:26:59 -07:00
The Dax
ebe5834767 Use consistent "Postprocessing Shader" key. 2013-10-12 19:22:42 -04:00
Unknown W. Brackets
87781736c4 Use ms0:/PSP/flash0/font/ as an override for fonts.
This won't work for games that use flash0:/ directly, but if they just use
the default fonts (which is common), it will work fine.
2013-10-12 16:13:11 -07:00
Unknown W. Brackets
af2ccbb9da Rename flashDirectory to flash0Directory. 2013-10-12 16:08:39 -07:00
Unknown W. Brackets
c0e3f1523e Respect ini file path on reset settings.
This is the easiest way to force settings to the memstick, but it means
erasing the existing ones.
2013-10-12 16:05:00 -07:00