Commit Graph

29 Commits

Author SHA1 Message Date
Unknown W. Brackets
5cf13ee84a Add "Step Prim" button, reorganize buttons a bit. 2013-10-13 13:52:20 -07:00
Unknown W. Brackets
d79a9bff6d Add a simpler break on next texture. 2013-10-12 10:03:30 -07:00
Unknown W. Brackets
2584d0e67f Use a more foolproof texture breaking method. 2013-10-12 10:03:30 -07:00
Unknown W. Brackets
3ac5198b89 Migrate texture breakpoints as well. 2013-10-12 10:03:29 -07:00
Unknown W. Brackets
c8d2c45590 Move GE debugger breakpoints out of Windows/ code. 2013-10-12 10:03:28 -07:00
Unknown W. Brackets
dd314c83bd Add texture and frame break buttons. 2013-10-08 00:04:11 -07:00
Unknown W. Brackets
ff0e9cf32d Make it possible to flip flags in the ge debugger. 2013-10-06 22:17:56 -07:00
Unknown W. Brackets
3e7f7e9abd Add tabs for depth/stencil to ge debugger. 2013-10-06 22:17:54 -07:00
Unknown W. Brackets
c104c6dee8 Add plumbing to show depth/stencil in ge debugger. 2013-10-05 17:27:28 -07:00
Kingcom
f388697f88 Right click menu for CtrlDisplayListView 2013-10-02 00:41:37 +02:00
Unknown W. Brackets
444784d3cc Add basic plumbing for texture breakpoints. 2013-10-01 07:53:00 -07:00
Kingcom
5effea670a Toggle display list breakpoints 2013-10-01 12:05:19 +02:00
Unknown W. Brackets
97de7a6fbd Add a tab for texture-related settings to GE dbg. 2013-09-30 08:18:28 -07:00
Unknown W. Brackets
d0abc03be4 Add a few more tabs (not complete.) 2013-09-30 07:48:54 -07:00
Unknown W. Brackets
37d94b041e Add a tab for flags to the ge debugger. 2013-09-30 07:48:54 -07:00
Kingcom
aae0b98cfe Display list tab 2013-09-29 01:02:05 +02:00
Kingcom
72faf8c8ab Move tab control into separate class 2013-09-28 20:57:02 +02:00
Kingcom
c4dbe37444 Add function to add a Dialog tab 2013-09-28 17:23:14 +02:00
Kingcom
478962ae2c Resize GEDebugger and save position 2013-09-28 16:04:56 +02:00
Kingcom
513223ea4f -Step through display list with F10/F11
-accelerator changes
2013-09-28 14:34:08 +02:00
Kingcom
b6d49f09bc Merge branch 'master' of https://github.com/hrydgard/ppsspp into GEDebugger
Conflicts:
	Windows/GEDebugger/GEDebugger.cpp
	Windows/GEDebugger/GEDebugger.h
	Windows/ppsspp.rc
	Windows/resource.h
2013-09-28 10:39:28 +02:00
Unknown W. Brackets
d734b59904 Add a preview for the current texture as well. 2013-09-27 22:46:09 -07:00
Kingcom
c86d3b81d9 Some more changes 2013-09-27 18:03:08 +02:00
Kingcom
7945f5cb7f Make GEDebugger the parent, not the tab control 2013-09-27 15:38:20 +02:00
Kingcom
68edc4ffcf Add tab control to GEDebugger 2013-09-27 13:11:11 +02:00
Kingcom
312f957963 Change how SimpleGLWindow is constructed and move it to the resource file 2013-09-24 20:06:25 +02:00
Unknown W. Brackets
4cae7bf8d3 Defer initialization of the GE dbg preview.
Maybe it's causing slowdown on some cards to init a new context?
2013-09-23 23:45:37 -07:00
Unknown W. Brackets
d38916dea7 Add a quick and dirty render preview.
Now it's actually semi useful already.
2013-09-22 19:05:33 -07:00
Unknown W. Brackets
2ad5167f75 Better to have its own directory. 2013-09-22 11:03:29 -07:00