Peter Tissen
5e34dbf3fc
limit Dinput devices to the max supported in input_state and update the native submodule to get the MAX_NUM_PADS constant
2014-06-01 12:37:32 +02:00
Peter Tissen
46eb74e98a
undo visual studio auto-indenting
2014-06-01 12:37:31 +02:00
Peter Tissen
7d25a1591c
fix formatting
2014-06-01 12:37:30 +02:00
Peter Tissen
1024eb7b63
initial commit for multiple DInput devices.
...
allow multiple dinput devices but still block all dinput devices if an xinput device is present.
This still has some issues with devices not being able to be dynamically added or removed but
even many commercial games react to hot-plug DInput events. Also, the axis handling is not really
ideal yet but it works for now.
2014-06-01 12:37:30 +02:00
Henrik Rydgård
0c7c736522
Merge pull request #6205 from unknownbrackets/replace-funcs
...
Initial replacement for Star Ocean's stencil upload
2014-06-01 12:22:11 +02:00
Henrik Rydgård
3c521c3f88
Merge pull request #6209 from unknownbrackets/gpu-blocktransfer
...
Also check for x offsets within block transfers
2014-06-01 12:10:07 +02:00
Henrik Rydgård
72132fe161
Merge pull request #6206 from unknownbrackets/framebuffer-clut
...
Track and decimate temporary-use FBOs in one place
2014-06-01 12:06:32 +02:00
Unknown W. Brackets
bc618fdb6c
Also check for x offsets within block transfers.
...
Grand Knights History does these too, not just y offsets. Why does it
bother when block transfer let's you specify the coordinates so exactly?
2014-06-01 02:33:44 -07:00
Unknown W. Brackets
68e5be9381
Doesn't look like these need to use depth/stencil.
...
May save a bit of VRAM/RAM.
2014-06-01 01:03:44 -07:00
Unknown W. Brackets
3e8442c371
Decimate temporary FBOs after not being used.
2014-06-01 01:03:43 -07:00
Unknown W. Brackets
0846673dc3
Track temporary-use FBOs all in FramebufferManager.
...
This way it's easier to manage their lifecycle.
2014-06-01 01:03:43 -07:00
Unknown W. Brackets
4195eac04f
Get rid of depalFBOs when overwriting textures.
...
Just in case they are not always used as framebuffers. We set to 0 later
anyway.
2014-06-01 01:03:04 -07:00
Henrik Rydgård
410fc713a4
Merge pull request #6202 from unknownbrackets/gpu-minor
...
Decimate in clut stuff, adjustments to IsReallyAClear()
2014-06-01 09:53:52 +02:00
Unknown W. Brackets
4461c7e3c4
Oops, remove an old wrong comment.
2014-05-31 22:07:43 -07:00
Unknown W. Brackets
097ab53952
Enable the glClear() optimization.
...
It seems to help and so far have not noticed any problems.
2014-05-31 22:07:42 -07:00
Unknown W. Brackets
580143e5e2
Disable vertex arrays before depal as well.
2014-05-31 22:07:42 -07:00
Unknown W. Brackets
e109a547ae
Disable vertex arrays not in use.
2014-05-31 22:07:41 -07:00
Unknown W. Brackets
bd67cdab3f
Add basic decimation to the depal clut cache.
2014-05-31 22:07:41 -07:00
Unknown W. Brackets
b308aaad03
Update disabled IsReallyAClear() code.
...
Not sure if there's still something wrong about depth.
2014-05-31 22:07:40 -07:00
Unknown W. Brackets
66fff0601d
Upload stencil by bit rather than by value.
...
Still not the most optimal way, probably, but this was an easy change.
2014-05-31 21:48:12 -07:00
Unknown W. Brackets
7c87138915
Disable the last shader properly.
2014-05-31 21:48:12 -07:00
Unknown W. Brackets
21c1c635d8
Add support for 4444/5551/8888 stencil upload.
2014-05-31 21:48:11 -07:00
Unknown W. Brackets
f6d4be1d49
Hook Star Ocean's function to upload stencil data.
...
Hurray, it seems to work properly.
2014-05-31 21:48:11 -07:00
Unknown W. Brackets
b603a71281
Fix Star Ocean movement problems due to memcpy.
...
It needs to handle overlap correctly, ugh.
2014-05-31 21:48:10 -07:00
Unknown W. Brackets
a09b738879
Fix exit replacement hooks.
2014-05-31 21:48:10 -07:00
Unknown W. Brackets
089ee41d9c
Implement a very basic stencil upload.
...
This is not fast or efficient, but works.
2014-05-31 21:48:09 -07:00
Unknown W. Brackets
e477a765e1
Scale bits better in MakePixelTexture().
2014-05-31 21:48:08 -07:00
Unknown W. Brackets
c142207a93
Fix a few warnings, mostly type comparisons.
2014-05-31 21:42:57 -07:00
Sacha
e59877558f
Blackberry: buildfix.
...
Give up on supporting multiple libpng. FindPNG doesn't report the specific include dir it uses and the library name doesn't always match. So use libpng17 on Linux/Blackberry too.
2014-06-01 07:55:45 +10:00
Henrik Rydgård
fd19b8d271
Merge pull request #6197 from unknownbrackets/replace-funcs
...
Function replacement hooks and some GLES compat replacements
2014-05-31 20:30:30 +02:00
Henrik Rydgård
365f934755
Merge pull request #6201 from unknownbrackets/armjit-minor
...
Implement vsat0/vsat1 in armjit, minor optim
2014-05-31 20:29:00 +02:00
Unknown W. Brackets
5ccc227462
armjit: Minor const optimization in Comp_VV2Op.
2014-05-31 11:12:36 -07:00
Unknown W. Brackets
df289e46a9
armjit: Use sat0/1 method from prefixes in vsat.
2014-05-31 11:12:35 -07:00
Unknown W. Brackets
1433b98c46
Clean up the framebuffer force downloads.
2014-05-31 10:03:03 -07:00
Unknown W. Brackets
085931dd1c
Clear replacements on savestate outside jit too.
2014-05-31 10:03:02 -07:00
Unknown W. Brackets
b2dc92b942
Add a hook for Hexyz Force's "monoclome" thread.
...
This fixes missing graphics in some areas in GLES, due to direct framebuf
access.
2014-05-31 10:03:02 -07:00
Unknown W. Brackets
9f01c02626
Don't try to read breakpoint info after exit.
...
Fixes a crash on exit when on a breakpoint.
2014-05-31 10:03:01 -07:00
Unknown W. Brackets
5dd8ebe2b4
Add a hook for Gods Eater Burst's swizzled copy.
2014-05-31 10:03:01 -07:00
Unknown W. Brackets
d09be5a4bc
Update PC before going into a replacement func.
...
This way we can report the PC properly on errors, and the replacement func
can even look at PC.
2014-05-31 10:03:01 -07:00
Unknown W. Brackets
f489694515
Add the option to hook, rather than replace, funcs.
...
This can be useful for debugging or developing translations/game hacks,
and also gives us options when dealing with GLES incompatibilities.
2014-05-31 10:03:00 -07:00
Unknown W. Brackets
72eb15f282
Speed up debug build hashfunc lookup.
2014-05-31 10:03:00 -07:00
Unknown W. Brackets
63c4d1e20b
Merge pull request #6194 from thedax/win32-buildfix
...
Win32 buildfix.
2014-05-30 15:37:10 -07:00
The Dax
4ab69656fe
Win32 buildfix.
2014-05-30 18:21:40 -04:00
Sacha
83f498f3be
Qt: Update to libpng17. Update native.
2014-05-31 05:14:35 +10:00
Sacha
32a8f6f3e1
Native buildfix
2014-05-31 04:48:12 +10:00
Sacha
557d6f3754
Native update
2014-05-31 04:38:02 +10:00
Sacha
85c42e6932
Switch to libpng17 to resolve NEON issue on iOS + other bug fixes.
2014-05-31 04:36:35 +10:00
Henrik Rydgård
0acf2e0ba7
Merge pull request #6191 from unknownbrackets/gpu-minor
...
Allow uploads to framebuffers in non-buffered, disable shader blending
2014-05-30 19:41:11 +02:00
Unknown W. Brackets
192945fc71
Allow a memcpy upload in non-buffered rendering.
2014-05-30 09:44:14 -07:00
Unknown W. Brackets
da25de6970
Support block transfer uploads in non-buffered.
2014-05-30 09:25:36 -07:00