Unknown W. Brackets
647d6c0960
Invalidate when writing video image.
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It is required to update the framebuffer, of course. Fixes Dead or Alive
video flicker.
2014-04-27 08:23:42 -07:00
Unknown W. Brackets
6c53f19854
Trigger memchecks on audio decode from video.
2014-04-26 11:51:06 -07:00
Unknown W. Brackets
065677095f
Trigger memchecks on writing out video data.
2014-04-26 11:48:02 -07:00
Unknown W. Brackets
eae4c9cc49
Check for no audio more directly.
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This fixes some cases where the flag was set wrong.
2014-04-26 09:38:13 -07:00
Unknown W. Brackets
d92650ee42
Improve scePsmfPlayer*Data() timing.
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Instead of blocking, video should just return old data if called too
often. Fixes #5910 .
2014-04-25 23:48:13 -07:00
Unknown W. Brackets
1de6941482
Correct PTS reading during audio demux.
2014-04-25 22:50:36 -07:00
Unknown W. Brackets
a5b2adfff5
Add errors for getting and changing the playmode.
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And reporting. Also, correct the default playMode for unset psmfplayers.
2014-04-25 21:00:24 -07:00
Unknown W. Brackets
9b4f8b1a99
Attempt scePsmfPlayerSelectSpecific*().
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These functions seem buggy on a real PSP... and they return a weird
variety of error codes.
2014-04-22 08:07:49 -07:00
Unknown W. Brackets
891764d8ee
Make scePsmfPlayerSelect*() actually switch.
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Don't have any games actually using this, so let's report too. Audio is
falsely working when the stream isn't playable, not exactly sure the best
way to detect that.
2014-04-22 08:07:49 -07:00
Unknown W. Brackets
56673d3737
Fix overflow in scePsmfPlayerGetCurrent*Stream().
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And clean up the returned error codes.
2014-04-22 08:07:48 -07:00
Unknown W. Brackets
818d8cb894
Validate psmfplayer config params, reset on create.
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Could fix issues if a game uses different pixel modes or more likely
different loop modes.
2014-04-22 08:07:48 -07:00
Unknown W. Brackets
97c18e7f0e
Comment out a few unsafe replacement funcs.
2014-04-22 08:07:10 -07:00
Henrik Rydgård
462c261e31
One more fix in crt.fs
2014-04-22 09:12:18 +02:00
Henrik Rydgård
99591d4a11
Merge pull request #5928 from thedax/jitOptionIngame
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Don't allow switching between JIT/interpreter when a game is running.
2014-04-22 09:10:07 +02:00
Henrik Rydgård
724a5bf588
Merge pull request #5932 from raven02/patch-17
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Fix CRT shader
2014-04-22 08:58:06 +02:00
raven02
3bd9449c77
Fix CRT shader
2014-04-22 14:57:50 +08:00
Unknown W. Brackets
a2e94438b2
Merge pull request #5931 from raven02/patch-16
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Fix a typo
2014-04-21 23:44:10 -07:00
raven02
950e404442
Fix a typo
2014-04-22 14:31:34 +08:00
Unknown W. Brackets
424d93e9a9
Separate out the fog color/coef executes.
2014-04-21 22:56:54 -07:00
Unknown W. Brackets
38b92e48ec
Fix uniform dirtying on colortest mask.
2014-04-21 22:54:17 -07:00
Unknown W. Brackets
1bbd3d04af
Move the light params to separate funcs.
2014-04-21 22:47:44 -07:00
Unknown W. Brackets
748ce6a753
Fix typo breaking older savestates.
2014-04-21 22:40:50 -07:00
Unknown W. Brackets
701171f75a
Merge remote-tracking branch 'upstream/no-light-cache'
2014-04-21 22:40:21 -07:00
The Dax
847895320d
Don't allow switching between JIT/interpreter when a game is running.
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It doesn't work, anyway.
2014-04-22 00:27:31 -04:00
Unknown W. Brackets
63c00878d0
Buildfix for Android armv6.
2014-04-21 07:46:17 -07:00
Henrik Rydgard
9b1302cf77
Don't initialize lighting and lights unless they are enabled
2014-04-21 12:51:20 +02:00
Henrik Rydgard
fddc0e74b6
Buildfix non-windows platforms
2014-04-21 12:51:20 +02:00
Henrik Rydgard
16f4622ac7
Remove cached light variables to reduce work when parsing DLs.
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Also removes some duplication between GL and the inactive D3D code.
2014-04-21 12:51:19 +02:00
Henrik Rydgard
1d545f3e6b
SW transform: Don't initialize Lighter if lighting is disabled.
2014-04-21 12:49:36 +02:00
Henrik Rydgård
f9344b5557
Merge pull request #5909 from raven02/patch-11
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Split out texture level
2014-04-21 10:25:28 +02:00
Henrik Rydgård
cb031ed713
Merge pull request #5919 from unknownbrackets/ctrl-minor
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Saturate analog positions in case outside [-1, 1]
2014-04-21 10:25:11 +02:00
Henrik Rydgård
68eaf3d146
Merge pull request #5924 from unknownbrackets/debugger
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Fix a race condition on shutdown with hashmap
2014-04-21 10:10:13 +02:00
Henrik Rydgård
faa929ac7c
Merge pull request #5923 from unknownbrackets/ui-tweaks
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Don't count all files as savedata if id blank
2014-04-21 09:57:30 +02:00
Unknown W. Brackets
7326c6e716
Fix a race condition on shutdown with hashmap.
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Also, always need to init the blocks, they are not zero initialized.
2014-04-20 21:44:10 -07:00
Unknown W. Brackets
4dcf1d86ed
Don't count all files as savedata if id blank.
2014-04-20 20:50:45 -07:00
Henrik Rydgård
159d050f70
Merge pull request #5921 from unknownbrackets/psmfplayer
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Correct scePsmfPlayer setup error codes and GetPsmfInfo
2014-04-20 23:53:38 +02:00
Unknown W. Brackets
9d5fb217b9
Correct errors in scePsmfPlayerGetPsmfInfo().
2014-04-20 13:48:45 -07:00
Unknown W. Brackets
65ec567ac6
Correct the results of scePsmfPlayerGetPsmfInfo().
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Not sure of the other field yet, probably PCM?
2014-04-20 12:19:08 -07:00
Unknown W. Brackets
fc2b105406
Detect bad data in scePsmfPlayerSetPsmf*(), report.
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Not returning an error code here for now to be safe.
2014-04-20 09:22:53 -07:00
Unknown W. Brackets
414b846508
Validate params in scePsmfPlayerSetPsmf*().
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Also, properly swap offset/size on BE.
2014-04-20 08:46:45 -07:00
Unknown W. Brackets
049938202c
Allow using a copy of a psmfplayer handle.
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Since this works on the PSP. Games do it with mpeg for sure, maybe with
psmfplayer as well?
2014-04-20 08:22:51 -07:00
Unknown W. Brackets
b9711db99a
Correct scePsmfPlayerSetTempBuf() error codes.
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And rename error code, since it's more about invalid status than being not
initialized yet (it's returned even if it the status has advanced.)
2014-04-20 08:20:58 -07:00
Unknown W. Brackets
695e9e1b4e
Try again to buildfix Symbian.
2014-04-20 08:04:59 -07:00
Unknown W. Brackets
b526661ff5
Buildfix for Symbian.
2014-04-20 08:00:05 -07:00
Henrik Rydgård
967fa43faf
Merge pull request #5920 from unknownbrackets/tests
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Update tests, add root path for tests
2014-04-20 16:30:17 +02:00
Unknown W. Brackets
fb82310c9a
Correct scePsmfPlayerCreate() based on tests.
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Mostly error codes. Report duplicates which don't work on the PSP.
2014-04-20 00:25:48 -07:00
Unknown W. Brackets
7503cf959b
Saturate analog positions in case outside [-1, 1].
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Reported by Mio, some configuration was giving 1.0000001, which wrapped.
This is not a hot area so let's just saturate to force it to the right
range.
2014-04-19 21:43:27 -07:00
Unknown W. Brackets
aed5615d97
Update tests.
2014-04-19 21:43:10 -07:00
Unknown W. Brackets
63b5ec3d85
Allow specifying a root path for host0:/.
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This way, similar to the PSP, we can have a root path outside the test.
2014-04-19 21:43:09 -07:00
Henrik Rydgård
b16d60f902
Merge pull request #5908 from raven02/patch-12
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Implement sceAudio routing mode
2014-04-19 01:14:37 +02:00