Commit Graph

908 Commits

Author SHA1 Message Date
Unknown W. Brackets
647e8fd3a4 Avoid Core_Stop() for reset, it might not reset. 2013-10-12 02:08:18 -07:00
Unknown W. Brackets
21f522746f Cleanup shutdown on Windows to avoid races.
Was still getting crashes sometimes.
2013-10-12 01:40:33 -07:00
Henrik Rydgard
e0b19decca Add generic "PostShader" functionality, replacing FXAA (it's one of them).
Replaces #4018, sorry DanyalZia :)
2013-10-12 02:05:55 +02:00
The Dax
b3101cba7f Fix wrong submenu enum. Someone failed to count from 0.. 2013-10-11 15:04:53 -04:00
Henrik Rydgård
f783a80130 Merge pull request #4118 from Kingcom/master
Remove unneeded/unused shortcuts
2013-10-11 11:50:19 -07:00
Kingcom
7e6b6f90ed Remove unneeded/unused shortcuts 2013-10-11 20:36:28 +02:00
Henrik Rydgård
a9cd15d165 Merge branch 'patch-18' of https://github.com/DanyalZia/ppsspp
Conflicts:
	Windows/resource.h
2013-10-11 17:35:30 +02:00
szdarkhack
57923070a7 resolve merge conflicts 2013-10-11 17:49:18 +03:00
szdarkhack
b98a073b26 Merge remote-tracking branch 'ppssppUpstream/master' into focus_pause
Conflicts:
	Windows/resource.h
2013-10-11 17:47:43 +03:00
szdarkhack
aa792a8487 and let's fix this as well since we're at it 2013-10-11 16:52:25 +03:00
szdarkhack
2b7cf2fdd2 Let's try spaces instead of tabs... 2013-10-11 16:48:58 +03:00
danyalzia
88c36b5b25 Add Auto-texture scaling
Update resource.h

Update WndMainWindow.h

Update WndMainWindow.cpp

Update ppsspp.rc

position fix

Update TextureCache.cpp

Update TextureCache.cpp
2013-10-11 18:30:06 +05:00
szdarkhack
b1c985257c Fixed some formatting issues... 2013-10-11 15:42:55 +03:00
szdarkhack
f9fd70d7f8 Fixed ppsspp.rc 2013-10-11 15:17:17 +03:00
szdarkhack
e1ac09ad65 reverted ppsspp.rc 2013-10-11 15:10:49 +03:00
szdarkhack
1116b59910 Implemented a "Pause When Not Focused" menu option (default false). Pause toggle overrides this. 2013-10-11 14:53:25 +03:00
Unknown W. Brackets
f701f0c347 Windows buildfix. 2013-10-10 08:00:15 -07:00
The Dax
b479769002 Detect x86 properly. 2013-10-09 17:40:13 -04:00
The Dax
70804ae697 System Info: Detect system architecture(e.g. ARM, x86, x64) on Windows as well. 2013-10-09 17:17:28 -04:00
The Dax
7883a89c00 Remove unused variable. 2013-10-09 13:17:56 -04:00
The Dax
04aeadec24 Fix braces. 2013-10-09 13:17:55 -04:00
The Dax
b85aa88e45 Allow System_GetProperty to properly detect the version of Microsoft Windows instead of just returning "PC: Windows". 2013-10-09 13:17:55 -04:00
Henrik Rydgard
7a0b1e40c6 Update native (making GLES3 features possible on desktop). Minor optimization. 2013-10-08 21:50:43 +02:00
shenweip
db44c4c478 Don't save the console position when it is minimized. 2013-10-08 22:04:07 +08:00
Unknown W. Brackets
5a90ddcb47 Add a button to break on a particular texture. 2013-10-08 00:28:57 -07:00
Unknown W. Brackets
dd314c83bd Add texture and frame break buttons. 2013-10-08 00:04:11 -07:00
Unknown W. Brackets
dc98ede031 Warning fixes. 2013-10-08 00:03:58 -07:00
Unknown W. Brackets
5e54847aaf Wait better with broken win32 cond vars. 2013-10-07 01:45:20 -07:00
Unknown W. Brackets
8e4d7b304d Add at least a basic way to alter cmds. 2013-10-06 22:23:52 -07:00
Unknown W. Brackets
ff0e9cf32d Make it possible to flip flags in the ge debugger. 2013-10-06 22:17:56 -07:00
Unknown W. Brackets
7377bd7202 Add a specific format for 1/0 flags. 2013-10-06 22:17:55 -07:00
Unknown W. Brackets
3af88b1e4e Show the stencil buffer properlyish in ge debugger. 2013-10-06 22:17:55 -07:00
Unknown W. Brackets
3e7f7e9abd Add tabs for depth/stencil to ge debugger. 2013-10-06 22:17:54 -07:00
Unknown W. Brackets
77047b5ee4 Show captions on frame and texture previews. 2013-10-06 22:17:53 -07:00
Unknown W. Brackets
6e3c741d83 Capture the cursor while dragging, oops. 2013-10-06 22:17:52 -07:00
Unknown W. Brackets
0c03dc2dec Handle it better when viewing an invalid addr. 2013-10-06 22:17:52 -07:00
Unknown W. Brackets
1cd9f01358 Add a quick way to go to a particular address. 2013-10-06 22:17:51 -07:00
Unknown W. Brackets
d5513c3b58 Delete SimpleGLWindow near where it's new'd.
This makes it clearer and more foolproof.
2013-10-06 22:17:51 -07:00
Unknown W. Brackets
83548041e2 Handle WM_PAINT in ge debugger, cleanup. 2013-10-06 22:17:50 -07:00
Henrik Rydgård
5dc2cc23b1 Merge pull request #4052 from unknownbrackets/debugger
GE debugger - fix depth/stencil, pan/zoom the texture
2013-10-05 23:02:44 -07:00
Lioncash
0f093a3328 Remove redundant parentheses from a ternary statement in WndMainWindow.cpp. 2013-10-05 22:59:40 -04:00
Lioncash
40797e0d5c Turns out there were three other expressions with this precedence problem in it within WndMainWindow.cpp. 2013-10-05 22:00:19 -04:00
Lioncash
2b84520e89 Fix precedence of operations in a boolean expression in function UpdateMenus in WndMainWindow.cpp.
Bitwise OR has higher precedence than the ternary expression operators. This is likely unintended, since the main goal here is to either check or un-check the items.
2013-10-05 21:49:58 -04:00
Unknown W. Brackets
ff0ac74154 Make it possible to pan the texture while zoomed. 2013-10-05 18:30:31 -07:00
Unknown W. Brackets
f4b657d3e9 Double click in ge dbg to toggle shrink-to-fit. 2013-10-05 18:14:29 -07:00
Unknown W. Brackets
1183c41ed0 In ge debugger, ignore tex alpha based on texfunc. 2013-10-05 17:32:41 -07:00
Unknown W. Brackets
c104c6dee8 Add plumbing to show depth/stencil in ge debugger. 2013-10-05 17:27:28 -07:00
Unknown W. Brackets
c55cdad7fe Merge pull request #4037 from Kingcom/Debugger
Fix right click->edit breakpoint
2013-10-05 11:10:58 -07:00
Kingcom
49a4f9e73d Fix right click->edit breakpoint 2013-10-04 23:21:44 +02:00
Unknown W. Brackets
da56ef24cb Format a few more state values in ge debugger. 2013-10-03 01:27:54 -07:00