Unknown W. Brackets
6d14c17f26
Mpeg: Treat negative available packets as zero.
2016-06-04 18:16:19 -07:00
Unknown W. Brackets
deffb246ae
Mpeg: Require less memory for older lib versions.
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It seems it started requiring 64k at 1.05.
2016-06-04 18:16:18 -07:00
Henrik Rydgård
606856c9ad
Merge pull request #8791 from unknownbrackets/delay
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Minor sysclock delay accuracy improvements
2016-05-31 21:08:00 +02:00
Henrik Rydgård
87f3cf565a
Merge pull request #8793 from unknownbrackets/psmf
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Correct some scePsmf info retrieval funcs and error handling
2016-05-31 21:04:50 +02:00
Unknown W. Brackets
f4a06cd79a
Remove an impossible assert condition.
2016-05-31 11:56:23 -07:00
Unknown W. Brackets
6ee770bd80
Add some missing overrides to declarations.
2016-05-31 11:55:45 -07:00
Unknown W. Brackets
f084084ff7
Clean up accidental debug code.
2016-05-31 11:53:17 -07:00
Unknown W. Brackets
25136eb019
Remove an unused function.
2016-05-31 11:40:39 -07:00
Unknown W. Brackets
419b960403
x86jit: Fix params in Replace_fabsf.
2016-05-31 10:40:14 -07:00
Unknown W. Brackets
91887ad85c
Psmf: Correct errors in current stream num.
2016-05-31 09:55:51 -07:00
Unknown W. Brackets
0a00777403
Psmf: Only write current type/channel if valid.
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And improve error handling in general.
2016-05-31 09:55:51 -07:00
Unknown W. Brackets
7ad07ca82e
Psmf: Handle stream specification per tests.
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These seem buggy, but generally sane.
2016-05-31 09:55:50 -07:00
Unknown W. Brackets
cca9a73105
Psmf: Start at stream 0 when not specified.
2016-05-31 09:55:49 -07:00
Unknown W. Brackets
510db2051d
Psmf: Detect PCM streams from private stream info.
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This logic comes from Jpcsp. Let's report though and see if there's more.
2016-05-31 09:55:49 -07:00
Unknown W. Brackets
74239c199d
Psmf: Allow AUDIO type when specifying streams.
2016-05-31 09:55:48 -07:00
Unknown W. Brackets
5f7c95f249
Psmf: Count PCM as an AUDIO stream as well.
2016-05-31 09:55:47 -07:00
Unknown W. Brackets
9df727f94f
Psmf: Stop pretending streamMap is a vector.
2016-05-31 09:55:47 -07:00
Unknown W. Brackets
8df298f622
Thread: Auto-resume dispatch for worse threads.
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Seems this doesn't happen when you start a better priority thread, pretty
reproducibly.
2016-05-31 09:55:20 -07:00
Unknown W. Brackets
197f3393df
Thread: Better/minor accuracy for sysclock delay.
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Certain negative values shouldn't cause a delay, could help if a game has
a bug.
2016-05-31 09:55:19 -07:00
Unknown W. Brackets
baac12b327
Log args for dispatch/interrupt early-fail.
2016-05-31 09:55:18 -07:00
NCDyson
cc829f31b8
Attempt to fix segfault on VirtualDiscFileSystem::GetFileInfo for files where handler is specified
2016-05-31 06:23:53 -05:00
Unknown W. Brackets
5840338397
Create parent directories when saving new textures.
2016-05-31 00:13:53 -07:00
Unknown W. Brackets
bfda12fa23
Allow more options in texture [hashes] syntax.
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This allows you to ignore the address or address and clut hash.
2016-05-31 00:13:52 -07:00
Unknown W. Brackets
d0d570c6ac
ThreadEvent: Delete threads after handler runs.
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It should actually run on the thread itself, it seems, but that's probably
not as important as the thread still existing. This allows the handler to
get the thread name or etc.
2016-05-30 13:00:23 -07:00
Unknown W. Brackets
21ba67e1d7
Module: Add legacy save state stub fixup.
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Forgot this, when we don't have the stub info. Stub info is better, since
we might handle things differently.
2016-05-30 02:11:28 -07:00
Unknown W. Brackets
0592f56df5
Oops, this modifies the input string it seems.
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Not sure if ISOs are actually case insensitive, though?
2016-05-30 00:38:20 -07:00
Henrik Rydgård
45f7afcfa1
Merge pull request #8788 from unknownbrackets/virtfs
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VirtFS: Normalize leading slashes in index.
2016-05-30 08:51:38 +02:00
Henrik Rydgård
5b9eecf673
Merge pull request #8787 from unknownbrackets/thread-delay
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Thread: Use a short delay for 0us delays after all
2016-05-30 08:50:57 +02:00
Unknown W. Brackets
9f668a1d31
VirtFS: Normalize leading slashes in index.
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Otherwise, we might consider "/x" and "x" to be different files, and fail
to use the handler properly.
2016-05-29 22:13:33 -07:00
Unknown W. Brackets
65820d6184
Thread: Use a short delay for 0us delays after all.
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It seems the behavior varies. Should help #6924 and #6981 .
2016-05-29 22:04:47 -07:00
Unknown W. Brackets
a450a79f52
jit-ir: Optimize loads to transfers if possible.
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These (especially float <-> gpr) happen in all games, but gpr->gpr is
especially common in some minis. Good to reduce bloat.
2016-05-29 18:34:41 -07:00
Henrik Rydgård
a835c4aa8f
Merge pull request #8784 from unknownbrackets/vfpu-minor
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Special case specific sin/cos result values
2016-05-29 17:57:09 +02:00
Unknown W. Brackets
5b7bd8155d
Special case specific sin/cos result values.
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Fixes #7737 , thanks go to gid15 from Jpcsp for finding and daniel229 for
reporting.
2016-05-29 08:51:38 -07:00
Unknown W. Brackets
1a3fc9cdeb
Module: Avoid writing missing stubs on reimport.
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In case they were manually linked, or something.
2016-05-29 08:29:51 -07:00
Unknown W. Brackets
9b706975ad
Module: Reimport stubs on load state.
2016-05-29 08:27:19 -07:00
Unknown W. Brackets
47f16ed97b
Module: Refactor stub imports to dedicated func.
2016-05-29 08:07:01 -07:00
Unknown W. Brackets
12b907ed60
Put syscalls back where they were supposed to be.
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Oops, didn't mean to move this. Might've broken save states.
2016-05-29 07:31:22 -07:00
Unknown W. Brackets
4fc12cdd29
ThreadEvent: Handle getting scheduled off a thread.
2016-05-29 00:59:52 -07:00
Unknown W. Brackets
97cce6ccfe
ThreadEvent: Trigger handlers for start/exit too.
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Start isn't in the right place or on the right thread, and exit isn't on
the right thread either. But these don't seem very particular about what
thread they run on.
2016-05-28 21:19:28 -07:00
Unknown W. Brackets
c6cd614f2b
Thread: Allow mipscalls to be scheduled in a row.
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Should be fine to just use the stack to save these things, likely that's
what happens in real firmware. This fixes issues when a second mipscall
is scheduled in the same HLE syscall.
2016-05-28 21:18:03 -07:00
Unknown W. Brackets
ceb36fc81d
ThreadEvent: Allow an exit event handler on self.
2016-05-28 21:17:54 -07:00
Unknown W. Brackets
be1cde15ba
ThreadEvent: Initial support for create/delete.
2016-05-28 21:17:36 -07:00
Unknown W. Brackets
e9916bdf0b
ThreadEvent: Add management functions.
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Currently never being triggered, though.
2016-05-28 21:17:16 -07:00
Unknown W. Brackets
04576189b4
Callbacks: Fix delete when multiple for a thread.
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Oops, this was deleting all after the deleted one.
2016-05-28 21:15:25 -07:00
Henrik Rydgard
0d6ad3df2f
Fix wrong type of parameter to UpdateRunLoop. Do not understand how this compiled.
2016-05-28 16:11:02 +02:00
Henrik Rydgård
3147f1ac95
Merge pull request #8775 from unknownbrackets/http
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Clean up HTTP server implementation
2016-05-28 12:34:55 +02:00
Unknown W. Brackets
a1fbcc3d93
Avoid directly calling osm from Core/GPU code.
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This allows UI to handle the message however it wants to, and reduces
cross linkage issues.
2016-05-27 22:05:30 -07:00
Unknown W. Brackets
27d135d48a
Decouple save states from UI.
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It's the UI's job to decide how and what things are displayed, not Core's.
This also reduces reasons for linkage issues.
2016-05-27 21:25:05 -07:00
Unknown W. Brackets
e6cf296d1a
Trigger save slot display from UI code.
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Core shouldn't be calling UI code.
2016-05-27 20:53:20 -07:00
Unknown W. Brackets
afdd01571c
Uncouple savestates from NativeApp some.
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Still have osm.
2016-05-27 20:41:37 -07:00