..
Debugger
Merge NativeJit.cpp/h with JitCommon.cpp/h
2016-05-01 11:39:59 +02:00
Dialog
Avoid directly calling osm from Core/GPU code.
2016-05-27 22:05:30 -07:00
ELF
Add some paranoid checks hoping to fix crashes reported in Google Play developer console.
2016-04-09 18:27:35 +02:00
FileLoaders
Clamp reads at the beginning too.
2016-05-26 00:07:46 -07:00
FileSystems
Oops, this modifies the input string it seems.
2016-05-30 00:38:20 -07:00
Font
Font: Fix clipping when x/y aren't 0.
2016-01-23 16:01:25 -08:00
HLE
ThreadEvent: Delete threads after handler runs.
2016-05-30 13:00:23 -07:00
HW
Fix a few reorder warnings.
2016-05-01 09:50:03 -07:00
MIPS
jit-ir: Optimize loads to transfers if possible.
2016-05-29 18:34:41 -07:00
Util
Remove more unused code (advanceCallback)
2016-05-01 11:35:16 +02:00
Compatibility.cpp
Bring back the depth range hack.
2016-02-06 20:28:45 -08:00
Compatibility.h
Bring back the depth range hack.
2016-02-06 20:28:45 -08:00
Config.cpp
Make the IRJit core selectable in developer tools
2016-05-08 01:43:27 +02:00
Config.h
Make the IRJit core selectable in developer tools
2016-05-08 01:43:27 +02:00
Core.cpp
Get rid of the input_state global linkage.
2016-05-27 20:24:01 -07:00
Core.h
Fix wrong type of parameter to UpdateRunLoop. Do not understand how this compiled.
2016-05-28 16:11:02 +02:00
Core.vcxproj
Complete the separation of the IR compiler frontend from the "Jit"
2016-05-09 20:05:06 +02:00
Core.vcxproj.filters
Complete the separation of the IR compiler frontend from the "Jit"
2016-05-09 20:05:06 +02:00
CoreParameter.h
Make the IRJit core selectable in developer tools
2016-05-08 01:43:27 +02:00
CoreTiming.cpp
Fix timing drift on CoreTiming::ForceCheck().
2016-05-15 12:43:34 -07:00
CoreTiming.h
Remove more unused code (advanceCallback)
2016-05-01 11:35:16 +02:00
CwCheat.cpp
Avoid directly calling osm from Core/GPU code.
2016-05-27 22:05:30 -07:00
CwCheat.h
Remove some unused private properties.
2016-05-21 09:29:04 -07:00
HDRemaster.cpp
Enable extra ram support for Saints Row 2 alpha
2016-01-30 10:07:00 +08:00
HDRemaster.h
Identify remasters based on UMD_DATA hash.
2015-12-28 14:13:05 -08:00
Host.cpp
Move the symbol map to the heap, deallocate it when no game is running.
2015-10-31 23:01:19 +01:00
Host.h
Avoid directly calling osm from Core/GPU code.
2016-05-27 22:05:30 -07:00
Loaders.cpp
Fix a crash when opening a file without extension.
2016-05-26 18:16:41 -07:00
Loaders.h
Resolve PBP directories earlier in load process.
2015-12-28 14:13:07 -08:00
MemMap.cpp
Add Memory utility to detect shutdown.
2016-05-19 21:17:17 -07:00
MemMap.h
Add Memory utility to detect shutdown.
2016-05-19 21:17:17 -07:00
MemMapFunctions.cpp
Additional fixes and buildfixes
2016-05-08 22:23:51 +02:00
MemMapHelpers.h
Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..)
2015-06-14 11:32:13 +02:00
Opcode.h
MemMap should not be included in MIPS.h.
2014-03-15 10:45:39 +01:00
PSPLoaders.cpp
Fix minor issues in ISOFileSystem
2016-03-06 14:28:10 +01:00
PSPLoaders.h
Use MEMSIZE SFO param to detect 64MB homebrew.
2015-12-23 15:16:48 -08:00
Reporting.cpp
Add some paranoid checks hoping to fix crashes reported in Google Play developer console.
2016-04-09 18:27:35 +02:00
Reporting.h
Try a different format of HLE logging.
2015-03-22 20:49:42 -07:00
SaveState.cpp
Decouple save states from UI.
2016-05-27 21:25:05 -07:00
SaveState.h
Decouple save states from UI.
2016-05-27 21:25:05 -07:00
Screenshot.cpp
Rename the TransformPipeline files to DrawEngine, and GLES_GPU to GPU_GLES
2016-04-10 10:31:42 +02:00
Screenshot.h
Take screenshots with savestates.
2014-12-20 23:14:46 -08:00
System.cpp
Add config to save or load replaced textures.
2016-04-30 14:05:03 -07:00
System.h
Add config to save or load replaced textures.
2016-04-30 14:05:03 -07:00
TextureReplacer.cpp
Skip video in replacement saving by default.
2016-05-01 08:58:14 -07:00
TextureReplacer.h
Skip video in replacement saving by default.
2016-05-01 08:58:14 -07:00
ThreadEventQueue.h
Native merge part 1: skip native/ in includes.
2015-09-06 12:19:33 -07:00
x360_compat.h
[Xbox] Missings files
2014-03-02 11:16:56 -08:00