Commit Graph

7737 Commits

Author SHA1 Message Date
Unknown W. Brackets
5ab04a3076 Centralize CLUT handling form gstate values. 2013-08-24 11:34:37 -07:00
Unknown W. Brackets
7f6cf3ec29 Add a few gstate accessors for texture type stuff. 2013-08-24 11:34:37 -07:00
Unknown W. Brackets
0a217a1254 Use accessors better for block transfers. 2013-08-24 11:34:36 -07:00
Unknown W. Brackets
6227fe0754 Add some reporting of spline issues. 2013-08-24 11:34:36 -07:00
Unknown W. Brackets
c141e94fe9 Use gstate.* accessors in a few more places. 2013-08-24 11:34:35 -07:00
Unknown W. Brackets
55e02369a5 Workaround an ICE in some versions of gcc. 2013-08-24 11:33:49 -07:00
Unknown W. Brackets
d7c58956d5 Android buildfix. 2013-08-24 11:33:40 -07:00
Unknown W. Brackets
690c11e590 Oops, quick warning fix. 2013-08-24 11:33:32 -07:00
Steven Cherry
fc6ccb1897 Fix 2013-08-24 13:24:08 -05:00
Henrik Rydgård
aa52c5495d Merge pull request #3364 from thedax/master
Fix Android, SDL(for real this time), and on Win32, place CwCheatScreen.cpp/h under the correct filter folder.
2013-08-24 10:31:47 -07:00
Henrik Rydgård
b8ddd0b634 Merge pull request #3366 from unknownbrackets/debugger
Add conditional breakpoints to interpreter
2013-08-24 10:30:51 -07:00
Unknown W. Brackets
10f344db2d Fix bad filter. 2013-08-24 09:51:45 -07:00
Unknown W. Brackets
743b27c9cc Add conditional breakpoints to interpreter. 2013-08-24 09:51:45 -07:00
The Dax
cdfeb6f11c Remove useless include. It's included in CwCheatScreen.h. 2013-08-24 09:57:17 -04:00
The Dax
30b1427668 Fix SDL build again, and put CwCheatScreen.cpp in the proper place. 2013-08-24 09:54:15 -04:00
The Dax
e35b7ef9a5 Attempt to fix Android build. 2013-08-24 09:50:01 -04:00
Henrik Rydgård
85281c7611 Merge pull request #3363 from thedax/master
Attempt to fix SDL build.
2013-08-24 06:24:29 -07:00
The Dax
11a17c86ea Attempt to fix SDL build. 2013-08-24 09:22:11 -04:00
Henrik Rydgård
0c9abf8d1a Merge pull request #3360 from ufdada/patch-2
Adding gameid to gameinfoscreen
2013-08-24 04:37:10 -07:00
ufdada
a7de724871 Adding gameid to gameinfoscreen 2013-08-24 13:08:02 +02:00
Henrik Rydgård
5798e7df46 Merge pull request #3359 from thedax/master
Fix Windows build and add a menu option for CwCheats.
2013-08-24 03:04:07 -07:00
The Dax
e843f3955f Fix Windows build. 2013-08-24 06:00:50 -04:00
Henrik Rydgard
775cf52dad Update submodules 2013-08-24 11:58:17 +02:00
Henrik Rydgard
955ad2a6e4 swap_control_tear doesn't seem to work out for our timing or something. Let's do regular vsync. 2013-08-24 11:56:41 +02:00
Henrik Rydgard
ee37d51c4b Just some formatting/cleanup 2013-08-24 11:56:40 +02:00
Henrik Rydgard
70f7443453 Restore F11 keyboard shortcut for fullscreen (in addition to alt+enter)
Now that the debugger has its own keymap, this should be okay.
2013-08-24 11:56:40 +02:00
Henrik Rydgard
edb6e5a54c Fix fallthough bugs in isAlphaTestTriviallyTrue 2013-08-24 11:56:39 +02:00
Henrik Rydgard
507050e966 Add an option for the lower latency audio mode we had in an #ifdef before 2013-08-24 11:56:39 +02:00
Henrik Rydgård
441a4e406b Merge pull request #3309 from makotech222/master
Beginning work on CwCheat UI
2013-08-24 02:28:32 -07:00
Henrik Rydgård
786745b394 Merge pull request #3356 from mgaver/patch-7
Update MiscScreens.cpp
2013-08-24 01:50:57 -07:00
mgaver
7d421adb48 Update MiscScreens.cpp
Remove duplicated contributor.
2013-08-24 16:54:07 +09:00
Unknown W. Brackets
b00f2028ae Merge pull request #3355 from mgaver/patch-5
Make "Map a new key for" properly translatable.
2013-08-24 00:51:08 -07:00
mgaver
8419a10c18 Update ControlMappingScreen.cpp 2013-08-24 16:35:50 +09:00
Steven Cherry
c2732e4a3f Add "import from cheat.db" and "enable/disable all codes" 2013-08-23 22:29:13 -05:00
Steven Cherry
082ff4b359 Finished work for windows 2013-08-23 22:29:12 -05:00
Steven Cherry
edcde85cee More progress. 2013-08-23 22:29:12 -05:00
Steven Cherry
761186ec4c Rebase 2013-08-23 22:28:21 -05:00
Henrik Rydgård
59c9f4cfe9 Merge pull request #3350 from raven02/patch-14
Add glstate.colorLogicOp.disable(); to UIShader
2013-08-23 16:17:38 -07:00
raven02
7363bdfbd4 Add glstate.colorLogicOp.disable(); to UIShader 2013-08-24 00:55:53 +08:00
Henrik Rydgård
06a2d94fd2 Need to flush on FINISH/SIGNAL apparently.. 2013-08-23 16:31:03 +02:00
Henrik Rydgård
c9a0d92a9b Merge pull request #3345 from raven02/patch-13
Fix spline drawing for Metal Gear Solid Portable Ops
2013-08-23 06:52:21 -07:00
raven02
7eefbf21f2 Fix Spline drawing for Metal Gear Solid Portable Ops 2013-08-23 21:35:02 +08:00
Henrik Rydgard
fc313b1ac9 Use the EXECUTE flag to avoid calling ExecuteOp when possible. Minor speedup. 2013-08-23 14:27:48 +02:00
Henrik Rydgård
02c1f1ad21 Merge pull request #3340 from mgaver/patch-5
Update korean.txt
2013-08-23 04:52:33 -07:00
Henrik Rydgård
983fa841d2 Merge pull request #3341 from thedax/master
Win32: Simplify Change Nickname code.
2013-08-23 04:51:19 -07:00
Henrik Rydgard
a3fa3c9c2d Combine and sort the GPU command tables by purpose, make it flags for future flexibility.
Fix a couple of bugs while at it (logic ops were not flushing, if viewport was partially changed, it might not take).
2013-08-23 13:36:55 +02:00
The Dax
e97def9c66 Win32: Simplify Change Nickname code and slightly change InputBox_GetString to take a const default value. We don't modify it. 2013-08-23 06:37:47 -04:00
mgaver
1f7736fe86 Update korean.txt 2013-08-23 18:57:39 +09:00
Henrik Rydgård
09dc4ac09b Merge pull request #3339 from raven02/patch-12
Add glstate.colorLogicOp.disable();
2013-08-23 02:43:05 -07:00
Henrik Rydgard
520453a5bd Fix gpu cycle call level counting, of course halving the numbers I mentioned in the previous commit comment. 2013-08-23 11:42:15 +02:00