Unknown W. Brackets
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5ab04a3076
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Centralize CLUT handling form gstate values.
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2013-08-24 11:34:37 -07:00 |
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Unknown W. Brackets
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7f6cf3ec29
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Add a few gstate accessors for texture type stuff.
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2013-08-24 11:34:37 -07:00 |
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Unknown W. Brackets
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0a217a1254
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Use accessors better for block transfers.
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2013-08-24 11:34:36 -07:00 |
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Unknown W. Brackets
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6227fe0754
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Add some reporting of spline issues.
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2013-08-24 11:34:36 -07:00 |
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Unknown W. Brackets
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c141e94fe9
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Use gstate.* accessors in a few more places.
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2013-08-24 11:34:35 -07:00 |
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Unknown W. Brackets
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55e02369a5
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Workaround an ICE in some versions of gcc.
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2013-08-24 11:33:49 -07:00 |
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Unknown W. Brackets
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d7c58956d5
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Android buildfix.
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2013-08-24 11:33:40 -07:00 |
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Unknown W. Brackets
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690c11e590
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Oops, quick warning fix.
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2013-08-24 11:33:32 -07:00 |
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Steven Cherry
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fc6ccb1897
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Fix
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2013-08-24 13:24:08 -05:00 |
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Henrik Rydgård
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aa52c5495d
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Merge pull request #3364 from thedax/master
Fix Android, SDL(for real this time), and on Win32, place CwCheatScreen.cpp/h under the correct filter folder.
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2013-08-24 10:31:47 -07:00 |
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Henrik Rydgård
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b8ddd0b634
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Merge pull request #3366 from unknownbrackets/debugger
Add conditional breakpoints to interpreter
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2013-08-24 10:30:51 -07:00 |
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Unknown W. Brackets
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10f344db2d
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Fix bad filter.
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2013-08-24 09:51:45 -07:00 |
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Unknown W. Brackets
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743b27c9cc
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Add conditional breakpoints to interpreter.
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2013-08-24 09:51:45 -07:00 |
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The Dax
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cdfeb6f11c
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Remove useless include. It's included in CwCheatScreen.h.
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2013-08-24 09:57:17 -04:00 |
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The Dax
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30b1427668
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Fix SDL build again, and put CwCheatScreen.cpp in the proper place.
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2013-08-24 09:54:15 -04:00 |
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The Dax
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e35b7ef9a5
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Attempt to fix Android build.
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2013-08-24 09:50:01 -04:00 |
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Henrik Rydgård
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85281c7611
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Merge pull request #3363 from thedax/master
Attempt to fix SDL build.
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2013-08-24 06:24:29 -07:00 |
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The Dax
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11a17c86ea
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Attempt to fix SDL build.
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2013-08-24 09:22:11 -04:00 |
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Henrik Rydgård
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0c9abf8d1a
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Merge pull request #3360 from ufdada/patch-2
Adding gameid to gameinfoscreen
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2013-08-24 04:37:10 -07:00 |
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ufdada
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a7de724871
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Adding gameid to gameinfoscreen
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2013-08-24 13:08:02 +02:00 |
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Henrik Rydgård
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5798e7df46
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Merge pull request #3359 from thedax/master
Fix Windows build and add a menu option for CwCheats.
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2013-08-24 03:04:07 -07:00 |
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The Dax
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e843f3955f
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Fix Windows build.
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2013-08-24 06:00:50 -04:00 |
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Henrik Rydgard
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775cf52dad
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Update submodules
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2013-08-24 11:58:17 +02:00 |
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Henrik Rydgard
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955ad2a6e4
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swap_control_tear doesn't seem to work out for our timing or something. Let's do regular vsync.
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2013-08-24 11:56:41 +02:00 |
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Henrik Rydgard
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ee37d51c4b
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Just some formatting/cleanup
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2013-08-24 11:56:40 +02:00 |
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Henrik Rydgard
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70f7443453
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Restore F11 keyboard shortcut for fullscreen (in addition to alt+enter)
Now that the debugger has its own keymap, this should be okay.
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2013-08-24 11:56:40 +02:00 |
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Henrik Rydgard
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edb6e5a54c
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Fix fallthough bugs in isAlphaTestTriviallyTrue
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2013-08-24 11:56:39 +02:00 |
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Henrik Rydgard
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507050e966
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Add an option for the lower latency audio mode we had in an #ifdef before
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2013-08-24 11:56:39 +02:00 |
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Henrik Rydgård
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441a4e406b
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Merge pull request #3309 from makotech222/master
Beginning work on CwCheat UI
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2013-08-24 02:28:32 -07:00 |
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Henrik Rydgård
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786745b394
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Merge pull request #3356 from mgaver/patch-7
Update MiscScreens.cpp
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2013-08-24 01:50:57 -07:00 |
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mgaver
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7d421adb48
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Update MiscScreens.cpp
Remove duplicated contributor.
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2013-08-24 16:54:07 +09:00 |
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Unknown W. Brackets
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b00f2028ae
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Merge pull request #3355 from mgaver/patch-5
Make "Map a new key for" properly translatable.
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2013-08-24 00:51:08 -07:00 |
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mgaver
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8419a10c18
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Update ControlMappingScreen.cpp
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2013-08-24 16:35:50 +09:00 |
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Steven Cherry
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c2732e4a3f
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Add "import from cheat.db" and "enable/disable all codes"
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2013-08-23 22:29:13 -05:00 |
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Steven Cherry
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082ff4b359
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Finished work for windows
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2013-08-23 22:29:12 -05:00 |
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Steven Cherry
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edcde85cee
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More progress.
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2013-08-23 22:29:12 -05:00 |
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Steven Cherry
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761186ec4c
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Rebase
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2013-08-23 22:28:21 -05:00 |
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Henrik Rydgård
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59c9f4cfe9
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Merge pull request #3350 from raven02/patch-14
Add glstate.colorLogicOp.disable(); to UIShader
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2013-08-23 16:17:38 -07:00 |
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raven02
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7363bdfbd4
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Add glstate.colorLogicOp.disable(); to UIShader
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2013-08-24 00:55:53 +08:00 |
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Henrik Rydgård
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06a2d94fd2
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Need to flush on FINISH/SIGNAL apparently..
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2013-08-23 16:31:03 +02:00 |
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Henrik Rydgård
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c9a0d92a9b
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Merge pull request #3345 from raven02/patch-13
Fix spline drawing for Metal Gear Solid Portable Ops
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2013-08-23 06:52:21 -07:00 |
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raven02
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7eefbf21f2
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Fix Spline drawing for Metal Gear Solid Portable Ops
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2013-08-23 21:35:02 +08:00 |
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Henrik Rydgard
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fc313b1ac9
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Use the EXECUTE flag to avoid calling ExecuteOp when possible. Minor speedup.
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2013-08-23 14:27:48 +02:00 |
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Henrik Rydgård
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02c1f1ad21
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Merge pull request #3340 from mgaver/patch-5
Update korean.txt
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2013-08-23 04:52:33 -07:00 |
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Henrik Rydgård
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983fa841d2
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Merge pull request #3341 from thedax/master
Win32: Simplify Change Nickname code.
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2013-08-23 04:51:19 -07:00 |
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Henrik Rydgard
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a3fa3c9c2d
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Combine and sort the GPU command tables by purpose, make it flags for future flexibility.
Fix a couple of bugs while at it (logic ops were not flushing, if viewport was partially changed, it might not take).
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2013-08-23 13:36:55 +02:00 |
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The Dax
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e97def9c66
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Win32: Simplify Change Nickname code and slightly change InputBox_GetString to take a const default value. We don't modify it.
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2013-08-23 06:37:47 -04:00 |
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mgaver
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1f7736fe86
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Update korean.txt
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2013-08-23 18:57:39 +09:00 |
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Henrik Rydgård
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09dc4ac09b
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Merge pull request #3339 from raven02/patch-12
Add glstate.colorLogicOp.disable();
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2013-08-23 02:43:05 -07:00 |
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Henrik Rydgard
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520453a5bd
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Fix gpu cycle call level counting, of course halving the numbers I mentioned in the previous commit comment.
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2013-08-23 11:42:15 +02:00 |
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