shenweip
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8cd281223d
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Implemented some functions for sceHeap.
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2013-10-01 23:38:01 +08:00 |
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Unknown W. Brackets
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11f8203cc4
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Merge pull request #4015 from Bigpet/master
included <algorithm> to make sure all compilers find std::max
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2013-10-01 08:04:03 -07:00 |
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Peter Tissen
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edfec927f4
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included <algorithm> to make sure all compilers find std::max with no errors
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2013-10-01 17:00:51 +02:00 |
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Unknown W. Brackets
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3c791d09bd
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Bump native (buildfix.)
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2013-10-01 07:52:12 -07:00 |
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Henrik Rydgard
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bfd30886b7
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Save a few GL calls per frame on Tegra using NV_draw_texture
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2013-10-01 16:22:55 +02:00 |
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Henrik Rydgård
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9886a7f80c
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update native
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2013-10-01 14:27:06 +02:00 |
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Henrik Rydgård
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75a96b5054
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Merge pull request #4010 from Bigpet/master
"Dump..." in memoryview crashes the emulator if Ram.dump unwritable
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2013-10-01 05:24:08 -07:00 |
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Peter Tissen
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c76d9afa1b
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unfortunately disfigured typo
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2013-10-01 13:21:53 +02:00 |
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Peter Tissen
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5d752d3084
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Merge branch 'master' of https://github.com/Bigpet/ppsspp
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2013-10-01 13:19:53 +02:00 |
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Peter Tissen
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73138f4ea1
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check if ram.dump is writable before writing to it in blind faith
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2013-10-01 13:19:11 +02:00 |
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Henrik Rydgård
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0bac8e30f7
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Merge pull request #4009 from Kingcom/GEDebugger
Toggle display list breakpoints
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2013-10-01 03:14:08 -07:00 |
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Kingcom
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6c3a0643ca
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Toggle with space
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2013-10-01 12:08:48 +02:00 |
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Kingcom
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5effea670a
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Toggle display list breakpoints
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2013-10-01 12:05:19 +02:00 |
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Kingcom
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d71b1e44fa
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Merge branch 'master' of https://github.com/hrydgard/ppsspp into GEDebugger
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2013-10-01 11:50:32 +02:00 |
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Henrik Rydgård
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e94a67860d
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Merge pull request #4005 from Kingcom/Debugger
More debug UI tweaks
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2013-10-01 01:10:19 -07:00 |
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Henrik Rydgård
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a358582440
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Merge pull request #4002 from adrian17/master
Removed redundant includes
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2013-10-01 01:09:42 -07:00 |
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Kingcom
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ba91a8fe54
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Merge branch 'master' of https://github.com/hrydgard/ppsspp into GEDebugger
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2013-10-01 09:34:53 +02:00 |
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Unknown W. Brackets
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930621b7a9
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Fix typos.
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2013-10-01 00:29:19 -07:00 |
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Henrik Rydgård
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85e6c93e28
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Merge pull request #4008 from unknownbrackets/debugger
Show more state values in the GE debugger
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2013-10-01 00:02:20 -07:00 |
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Henrik Rydgård
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f5be675326
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Merge pull request #4007 from raven02/patch-19
Projection mapping : initialize z as 1.0f
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2013-10-01 00:01:43 -07:00 |
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Unknown W. Brackets
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a8774f0695
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Add special formats for most tests.
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2013-09-30 23:49:44 -07:00 |
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Unknown W. Brackets
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10e446d225
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Notify of shutdown *after* setting coreState.
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2013-09-30 23:36:57 -07:00 |
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Unknown W. Brackets
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4ae41d4206
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Format texture types in the GE debugger.
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2013-09-30 23:28:07 -07:00 |
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Unknown W. Brackets
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689b437b8f
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Show disabled in a less obscure way.
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2013-09-30 23:22:47 -07:00 |
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Unknown W. Brackets
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540243b1f9
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Add a bunch more state values to GE dbg.
This is basically all of them, I think.
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2013-09-30 23:20:15 -07:00 |
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raven02
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90e77f8c30
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Remove duplicate comment
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2013-10-01 14:04:48 +08:00 |
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raven02
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7f3a3ccd6c
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Projection mapping : Initialize z as 1.0f
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2013-10-01 09:01:38 +08:00 |
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Unknown W. Brackets
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80ae3f247f
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Merge pull request #4006 from thedax/buildFix
Build fix.
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2013-09-30 13:08:56 -07:00 |
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The Dax
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dda0bfea33
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Build fix.
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2013-09-30 16:00:41 -04:00 |
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Kingcom
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0601f88b6d
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Don't change border when the tab uses the buttons style
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2013-09-30 21:49:17 +02:00 |
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Kingcom
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2dfa63bb1c
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Add config setting
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2013-09-30 21:42:05 +02:00 |
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Kingcom
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54f5405b4f
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-remember/restore focus when switching tabs
-if a tab has a border, display if when titles are disabled, and don't display it when they are enabled
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2013-09-30 21:38:46 +02:00 |
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Henrik Rydgård
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802f60cc80
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Merge pull request #4001 from thedax/conditionalSoftGPUDisable
Disable turning on/off software GPU when in-game. We don't support switching GPU backends dynamically yet.
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2013-09-30 12:37:50 -07:00 |
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Henrik Rydgård
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1163c9099a
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Merge pull request #4004 from thedax/fixUIBug
Don't leave a gray box behind in the Recents list when a game is deleted.
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2013-09-30 12:37:09 -07:00 |
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The Dax
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e1580bb8ba
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When a game is deleted via GameScreen, remove it from the recent ISOs list, if applicable.
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2013-09-30 15:29:37 -04:00 |
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The Dax
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6504feeb0b
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Disable turning on software GPU when in-game. We don't support switching backends at in-game time yet.
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2013-09-30 13:15:33 -04:00 |
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adrian17
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7e3f35dfe3
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Removed redundant includes
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2013-09-30 19:05:04 +02:00 |
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Unknown W. Brackets
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c86c9fe11e
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Merge branch 'debugger'
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2013-09-30 08:31:32 -07:00 |
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Unknown W. Brackets
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45b08bc6af
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Clean up float formatting, oops.
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2013-09-30 08:30:30 -07:00 |
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Henrik Rydgård
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27584e1171
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Merge pull request #3995 from unknownbrackets/debugger
Add some state tabs to the GE debugger
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2013-09-30 08:24:04 -07:00 |
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Unknown W. Brackets
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97de7a6fbd
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Add a tab for texture-related settings to GE dbg.
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2013-09-30 08:18:28 -07:00 |
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Unknown W. Brackets
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99b449661c
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Improve state value formatting in GE debugger.
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2013-09-30 08:13:05 -07:00 |
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Unknown W. Brackets
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d0abc03be4
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Add a few more tabs (not complete.)
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2013-09-30 07:48:54 -07:00 |
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Unknown W. Brackets
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37d94b041e
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Add a tab for flags to the ge debugger.
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2013-09-30 07:48:54 -07:00 |
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Henrik Rydgård
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23bbc0bbd1
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Merge pull request #3998 from Kingcom/Debugger
More tab changes
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2013-09-30 07:35:25 -07:00 |
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Kingcom
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a5ae03cae1
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-use tab control class for left tabs
-add a way to hide tab titles
-accelerator for GEDebugger
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2013-09-30 15:56:08 +02:00 |
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Henrik Rydgård
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6b3d78adfc
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glDrawRangeElements seems to cause problems in monster hunter?
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2013-09-30 13:22:17 +02:00 |
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Henrik Rydgård
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add0350b56
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Merge pull request #3967 from raven02/patch-17
Quick fix FF4 CC missing title text in framebuffer-to-memory mode
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2013-09-30 03:39:47 -07:00 |
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Henrik Rydgård
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f8bc2f6c76
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Merge pull request #3909 from raven02/patch-5
Return SCE_KERNEL_ERROR_ILLEGAL_PRIORITY when priority < 0
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2013-09-30 03:27:33 -07:00 |
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Henrik Rydgård
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2f2e1460b8
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Merge pull request #3929 from raven02/patch-10
Delay as sas core for sceP3daBridgeCore
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2013-09-30 03:08:11 -07:00 |
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