Commit Graph

672 Commits

Author SHA1 Message Date
Henrik Rydgard
d663e28bde More work and optimization. Still not quite there. 2012-12-21 21:49:09 +01:00
Unknown W. Brackets
6adb29030f Update tests. 2012-12-21 12:38:12 -08:00
Unknown W. Brackets
dbec955a99 Properly delete alarms after they run.
Also fix refer, based on tests.
2012-12-21 12:28:28 -08:00
Unknown W. Brackets
522b16bb89 Fix error handling for setting alarms. 2012-12-21 12:04:02 -08:00
Unknown W. Brackets
33debd755b Correct sceKernelSetSysClockAlarm timing.
Also make refer status work for the tests to be usable.
2012-12-21 11:58:32 -08:00
Henrik Rydgard
3b114eb24a More work on indexed draws. Not combining yet. 2012-12-21 19:16:17 +01:00
Henrik Rydgard
91744a03b0 Warning fixes 2012-12-21 16:50:13 +01:00
Henrik Rydgard
f5efd6f2b1 JIT: add option to enable/disable jit of memory instructions. for crash safety. 2012-12-21 16:50:13 +01:00
Henrik Rydgård
df12802a5a Merge pull request #209 from raven02/vsocp-new
Implement Vsocp
2012-12-21 04:57:38 -08:00
Henrik Rydgard
4efb66fdb6 Fix hw transform and audio on android, misc 2012-12-21 12:57:43 +01:00
Henrik Rydgard
4bf2e52623 HW transform: Avoid 4x3 matrices for GLES 2.0 compat. Add option to turn hw transform on. 2012-12-21 11:08:54 +01:00
raven02
fb773b5acf Fix tab issue 2012-12-21 17:30:17 +08:00
Henrik Rydgard
4d4370232c Assorted minor cleanup and fixes. 2012-12-21 10:20:22 +01:00
Henrik Rydgård
55fe53f662 Merge pull request #211 from unknownbrackets/alarm
Basic alarm functionality and related fixes
2012-12-21 01:05:34 -08:00
Unknown W. Brackets
5a501bb5ff Fix minor typo. 2012-12-21 01:03:46 -08:00
Henrik Rydgård
6df4145ff0 Merge pull request #210 from raven02/vsrt-new
Implement Vsrt1,Vsrt2,Vsrt3,Vsrt4
2012-12-21 00:31:59 -08:00
raven02
ab0253d71c Implement Vsrt1,Vsrt2,Vsrt3,Vsrt4 2012-12-21 14:57:47 +08:00
Unknown W. Brackets
12fb91b7b5 Don't run interrupts while they're suspended. 2012-12-20 22:49:48 -08:00
Unknown W. Brackets
84b6c3a7c2 Improve accuratcy of CoreTiming::ScheduleEvent(). 2012-12-20 22:48:59 -08:00
Unknown W. Brackets
4fb6c8c0ac Reschedule after interrupts run.
It'll reschedule anyway, so this will just give us a message.

Hardware seems to reschedule, not just go back to the original
thread, but there may be more to it than that.
2012-12-20 21:59:10 -08:00
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9034cfbfd3 Defer HLE interrupts, vblank only when enabled.
Based on tests, vblank doesn't queue up (makes sense) while
interrupts are disabled.

I'm not 100% sure about the GPU stuff but it seems to only come
from HLE via sceGe, so this should fix those return values.
2012-12-20 21:54:40 -08:00
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99b24720b8 Oops, not a real pointer, use 0 not NULL. 2012-12-20 20:07:55 -08:00
Unknown W. Brackets
0f364182fc Alarms now fire again based on return value. 2012-12-20 20:07:54 -08:00
Unknown W. Brackets
529818c9cd Handle interrupt return values. 2012-12-20 20:07:54 -08:00
Unknown W. Brackets
d6d1f687a8 Make the intr handler public, will need for timers.
The idea here is that alarm/vtimers/etc. can implement a subclass
to pass more arguments / do whatever they need to.
2012-12-20 20:07:53 -08:00
Unknown W. Brackets
aadbe50357 Implement the basic functionality of alarms.
They only fire the once though, and the use of subintr might be
a bit naive, may need internal funcs.
2012-12-20 20:07:53 -08:00
raven02
b7ef3ad9e9 Implement Vsocp 2012-12-21 11:23:26 +08:00
Henrik Rydgard
c279b88e28 Add check for invalid VAG audio addresses 2012-12-20 22:44:28 +01:00
Henrik Rydgard
8104a4af5b Prettify logging of context switches 2012-12-20 15:23:15 +01:00
Henrik Rydgård
ba65329480 Merge pull request #204 from KentuckyCompass/colon_never_relative
paths with a colon are never relative
2012-12-20 06:10:01 -08:00
Henrik Rydgård
3c88bb2f45 Merge pull request #205 from raven02/vscmp-new
Implement Vscmp
2012-12-20 06:09:06 -08:00
Henrik Rydgard
39cae09ead Change some warn logging to debug logging, it's fine 2012-12-20 15:07:58 +01:00
Henrik Rydgard
1b5407f505 Rewrite the vertex decoder a bit. Turn on SSE2 compiler flag etc. 2012-12-20 15:07:57 +01:00
raven02
936d80b214 Implement Vscmp 2012-12-20 21:45:28 +08:00
KentuckyCompass
aeafc92d3b paths with a colon are never relative 2012-12-20 05:33:05 -08:00
Henrik Rydgård
7f880a62ce Merge pull request #203 from raven02/vdet-new
Implement Vdet
2012-12-20 05:32:19 -08:00
raven02
1f83fc4e9c Implement Vdet 2012-12-20 21:19:15 +08:00
Unknown W. Brackets
56fa601d24 Add include for tolower(), made Android unhappy. 2012-12-19 22:27:26 -08:00
Henrik Rydgard
fa7de38ccf PSPSaveDialog: Style/warning fixes. Add a way to return errors (unused). 2012-12-19 21:23:52 +01:00
Henrik Rydgard
fede297f30 Fix sceIoGetStat, memstick capacity check 2012-12-19 21:21:46 +01:00
Henrik Rydgard
fbc825a73d Buildfix 2012-12-19 18:35:20 +01:00
Xele02
4fb3066e39 Continue work on mode 8 2012-12-19 18:15:02 +01:00
Xele02
fc4159efef Work on mode 8 2012-12-19 16:57:22 +01:00
Henrik Rydgard
4046146164 Add experimental wireframe mode for debugging. Fix texenv color. Code cleanup. 2012-12-19 15:14:41 +01:00
Henrik Rydgard
4541c3e18b Slightly better logging in path mapping 2012-12-19 11:11:56 +01:00
Henrik Rydgard
d640bdd032 Fix memory stick status check - now saving works in Lumines 2012-12-19 11:11:27 +01:00
Henrik Rydgård
14a8259a6c Merge pull request #197 from xsacha/master
Qt Update, compiler warning fix
2012-12-19 00:44:59 -08:00
Sacha
a0b809023c Don't check if unsigned is less than 0. Fix tabbing. 2012-12-19 13:07:41 +10:00
Xele02
eb087120da Merge remote-tracking branch 'upstream/master' 2012-12-19 01:08:02 +01:00
Xele02
0ccce3c1a8 * Don't restart dialog if already running. This correct bug with
MotoGP, even if the game make weird stuff with the dialog call...
* Add log for data install and install request.
2012-12-19 01:05:45 +01:00
Henrik Rydgard
0b187bb8b6 Implement vhdp 2012-12-18 22:54:08 +01:00
Xele02
07048131d0 Correct mistake 2012-12-18 22:27:59 +01:00
Henrik Rydgard
90e87ead84 Fix a relative path issue - apparently paths starting with '/' are still relative. 2012-12-18 14:13:35 +01:00
Henrik Rydgard
0448c62146 Properly size debug text when zoomed 2012-12-18 14:13:35 +01:00
Henrik Rydgård
b37b557173 Merge pull request #194 from unknownbrackets/alarm
Ensure interrupts don't run on real threads
2012-12-18 02:56:29 -08:00
Henrik Rydgard
dba622338a Audio smoothness improvements 2012-12-18 11:40:14 +01:00
Unknown W. Brackets
35a38ac6b9 Ensure interrupts don't run on real threads.
If a thread waits on a sema, and an interrupt (such as an alarm) happens,
and the interrupt signals or deletes the sema, it needs to return the
value correctly.

For callbacks, it's injected, since they run on thread.  But interrupts
aren't supposed to run on thread anyway, so this switches to idle.
2012-12-18 01:49:53 -08:00
Henrik Rydgard
4ef0627387 Revert puyo puyo hack, breaks things (not very surprisingly)...
There has to be some function that should reschedule that doesn't, though...
2012-12-18 10:38:25 +01:00
Henrik Rydgard
2b8419e0ff Attempt more accurate frame timing (windows). Increase audio volume. 2012-12-18 10:25:57 +01:00
Henrik Rydgard
b6ebe427ac Use the right reschedule function.. 2012-12-18 09:26:51 +01:00
TMaul
9a83dee9b5 With not insane tabs this time.. 2012-12-17 23:57:40 +00:00
TMaul
fdd2879443 Another font function
Used by assassins creed.
2012-12-17 23:54:21 +00:00
Henrik Rydgard
2937928237 Better hack for a path problem. Still don't get it. 2012-12-18 00:01:40 +01:00
Henrik Rydgard
3bd5cfed73 Work around for strange idling issue, various fixes 2012-12-17 23:33:24 +01:00
Henrik Rydgard
5ff2bf84ef Path cleaning bugfix 2012-12-17 22:34:34 +01:00
Henrik Rydgard
5a11d4d9c5 Implement sceKernelGetThreadmanIdList (partially) 2012-12-17 22:21:17 +01:00
Henrik Rydgard
19af6531f7 Warning fix (and I don't like shadowing) 2012-12-17 22:06:19 +01:00
Henrik Rydgård
3b6e3de088 Merge pull request #191 from tmaul/master
Make iso filename checks case instentitive
2012-12-17 13:05:25 -08:00
Henrik Rydgard
c3819ec721 Fix a possible crash in audio code 2012-12-17 21:59:43 +01:00
Henrik Rydgard
a60d487d8d Create files for sceUsb 2012-12-17 21:45:32 +01:00
Henrik Rydgard
913f392d66 Move the SasInstance to the heap. Some cleanup. 2012-12-17 21:43:31 +01:00
TMaul
0ae55ae65c Ooops, didnt mean to leave that uncommented :) 2012-12-17 20:28:50 +00:00
Henrik Rydgard
9c65a7b7f8 Fix issue with calling module imports 2012-12-17 21:27:50 +01:00
TMaul
458ed7f421 Make filename checks on iso case insentitive
But still keep them logically in the same case they are on the discs
2012-12-17 20:23:36 +00:00
Henrik Rydgard
11279668ca Allow changing of zoom factor at runtime 2012-12-17 21:06:47 +01:00
Henrik Rydgard
b5808eaf47 optimizin', bugfixin' 2012-12-17 20:43:43 +01:00
Henrik Rydgard
9acfd50139 Fix one cause of audio choppiness - we were dropping samples when audio functions blocked. Also some cleanup. 2012-12-17 20:15:23 +01:00
Henrik Rydgard
cb29c1ce4b Don't use __KernelTriggerWait in sceDisplay 2012-12-17 20:14:54 +01:00
Henrik Rydgard
1e086f5008 Let's not throw away our stereo... Also change mix freq back to 44100 for now. 2012-12-17 19:38:04 +01:00
Henrik Rydgard
1400237d0e Lots of various work on sceSas. ADSR envelopes, correct looping, etc etc... Still far from perfect but better. 2012-12-17 18:07:25 +01:00
Henrik Rydgård
8b57b2ec0a Merge pull request #179 from KentuckyCompass/dotdotpaths
Dotdotpaths
2012-12-17 01:42:36 -08:00
Unknown W. Brackets
17cba6adc3 Switch Mbx to using a linked list.
This approximates the error messages for the hardware much better.
More complicated, though.
2012-12-16 21:36:53 -08:00
Unknown W. Brackets
599465ee6e Correct priority handling for Mbx funcs.
Also, moved to correctly updating the linked list.
It's possible a game might follow it since it's there.
2012-12-16 21:36:53 -08:00
Unknown W. Brackets
87fcdc9080 Use KERNELOBJECT_MAX_NAME_LENGTH for name length.
Just avoiding magic numbers, didn't know there was a constant.
2012-12-16 21:36:52 -08:00
Unknown W. Brackets
0d07013199 Cleanup timeouts and refer for Mbx functions. 2012-12-16 21:36:52 -08:00
Unknown W. Brackets
13ed64ff4b Add basic timeout support for Mbx. 2012-12-16 21:36:51 -08:00
Unknown W. Brackets
94094f99bf Cleanup basic Mbx implementation, create func. 2012-12-16 21:36:51 -08:00
Henrik Rydgard
369afa5b93 sceSas: Resample audio according to pitch 2012-12-16 21:20:16 +01:00
Henrik Rydgard
15b7c1c96c sceSas cleanup 2012-12-16 20:40:49 +01:00
Xele02
bd1a9c2b1a Make Save/Load List work when there is no multiple save files in the
request.
2012-12-16 12:51:02 +01:00
Xele02
4683d84206 Merge remote-tracking branch 'upstream/master' 2012-12-16 11:55:33 +01:00
Henrik Rydgård
8f5b6671db Merge pull request #182 from unknownbrackets/audio-minor
Add range checks to sceSas*() funcs
2012-12-15 23:10:41 -08:00
raven02
1dbb6a8bda Fix sound distortion and improve sound clarity 2012-12-16 13:11:53 +08:00
Xele02
a5431f127a Merge remote-tracking branch 'upstream/master' 2012-12-16 03:41:13 +01:00
Unknown W. Brackets
3899176af6 Add range checks to sceSas*() funcs.
Savage Moon, at least, is trying voiceNums up to 43.  This makes it
run instead of crashing, and is pretty cheap.
2012-12-15 15:45:41 -08:00
Henrik Rydgård
efd29ab75e Merge pull request #181 from unknownbrackets/event-flags
Support WAITCLEARALL on event flag wait/poll
2012-12-15 10:27:43 -08:00
Henrik Rydgård
cca64e4603 Merge pull request #180 from tmaul/master
Fake enough of the on screen keyboard to make games work
2012-12-15 10:09:59 -08:00
Unknown W. Brackets
70cbf98a20 Support WAITCLEARALL on event flag wait/poll.
Thanks to @B1ackDaemon for catching this.
2012-12-15 10:06:56 -08:00
TMaul
ef836c6022 More Cleanup
Probably some more missing stuff from the Cmakelist but I don't have it
setup to test
2012-12-15 17:39:05 +00:00
TMaul
0414b072a4 Display OSK message
And some cleanup
2012-12-15 17:13:58 +00:00
TMaul
a2a4248381 Fake some of the on screen keyboard
Now games that use it assume the user has input "000000" which seems to
work for most games. Gets Pixel junk monsters deluxe and Worms battle
island in-game
2012-12-15 16:42:38 +00:00
KentuckyCompass
360738d366 tolerate prefix without path in current directory and quiet redundant 'starting with' message 2012-12-15 04:09:37 -08:00
KentuckyCompass
8f00757ceb remove simple current directory concatenation in favor of new relative path handling 2012-12-15 03:55:02 -08:00
KentuckyCompass
17d7e4acf5 invalid current directory should be ERROR_LOG 2012-12-15 03:48:47 -08:00
KentuckyCompass
0639abff6a more consistant messages and minor adjustments 2012-12-15 03:47:31 -08:00
KentuckyCompass
d0e8749aa1 replace host0 hack with proper relative path handling (not per thread yet) 2012-12-15 03:38:14 -08:00
Unknown W. Brackets
bb10140728 Oops, event flags weren't always deleting properly.
Added some comments to explain why removal from waitingThreads is
deferred.  Also had to move things around so the right outBitsPtr
is always written to on timeouts.
2012-12-15 01:36:53 -08:00
Unknown W. Brackets
d20b507796 Clarify these flags slightly. 2012-12-14 23:36:18 -08:00
Unknown W. Brackets
67f7f6b05d Oops, these flags can be or'd together of course. 2012-12-14 23:24:04 -08:00
Unknown W. Brackets
45258bb61f Cleanup behavior in sceKernel*EventFlag() funcs.
Biggest change is just that sceKernelSetEventFlag() rescheds.
2012-12-14 21:25:29 -08:00
Xele02
825e058c94 Correct date display with padding 2012-12-14 23:40:02 +01:00
Xele02
e785662747 Read PARAM.SFO for display save info
Display save modification date and time
2012-12-14 23:08:56 +01:00
Xele02
1697e1dd93 Save save snd file 2012-12-14 21:36:54 +01:00
Unknown W. Brackets
18bd6cdc98 Cleanup errors and timing for waiting on flags. 2012-12-14 12:05:16 -08:00
Unknown W. Brackets
eb22f6bb78 Wake threads when an event flag is deleted. 2012-12-14 12:05:15 -08:00
Unknown W. Brackets
2ea992f2c4 Validate attr for mutexes, semas, and events. 2012-12-14 12:05:15 -08:00
Unknown W. Brackets
d2d82196b7 Add timeouts for event flags.
Makes the threads/events/events test pass.

Still needs more tests, most likely several things are currently a
bit incorrect, like delete not waking threads.
2012-12-14 12:05:14 -08:00
Xele02
ab71c3d1d0 Save unencrypted PARAM.SFO 2012-12-14 20:55:57 +01:00
Xele02
1ea6fe7e4d Correct texture display in save dialog on Android. 2012-12-14 01:04:45 +01:00
Xele02
67c88d7b33 * Load and display save image in save/load menu
* Add help math function
* Add draw function in PPGe without texture and with alternative
texture.
* Change hardcoded atlas texture size in PPGe
2012-12-13 22:06:45 +01:00
TMaul
b121749b39 Cleanup sceKernelModule 2012-12-13 11:40:56 +00:00
TMaul
f40177ada8 More stubs and clean up
From various games
2012-12-13 11:40:55 +00:00
TMaul
b21a89e56e Add sceRtcGetTime64_t
and define sceNetAdhocPollSocket
2012-12-13 11:40:54 +00:00
TMaul
6686849d35 sceNet stubs
Added from MGS peace walker
2012-12-13 11:40:53 +00:00
TMaul
8cc95d5640 sceUtil Cleanup
Some of these methods need implementing for some of the games though
2012-12-13 11:40:52 +00:00
TMaul
1c15b70277 Various Cleanups
Make some sceFont functions fill in (fake) error codes

sceGeListSync seems to want a return value (fat princess, others)

Another missing sceKernelModule method (killzone)
2012-12-13 11:40:50 +00:00
Sacha
a1781b854a Symbian support for project.
New UNUSABLE_MMAP code path for platforms that cannot use the required flags (Xbox 360, Symbian). Falls back to malloc() instead.
N1 define for compilers (GCCE) that don't like to assume (int)-1 will safely cast to (char)-1.
Miscellaneous space->tab fixes.
2012-12-13 13:15:20 +10:00
Unknown W. Brackets
c08a2ba00b Make sceIoLseek() correctly return 64-bit. 2012-12-11 22:57:05 -08:00
Henrik Rydgård
e0f9fd52e4 Merge pull request #170 from tmaul/master
sceKernelStartModule return value change
2012-12-11 15:49:43 -08:00
TMaul
11156fe288 sceKernelStartModule return value change
Debatable if its a worthy change as its not a proper fix but gets
persona 3 further with media engine enabled.
2012-12-11 23:24:01 +00:00
Xele02
c079bbf776 Add missing CloseFile 2012-12-11 17:41:17 +01:00
Henrik Rydgård
2b448bdcad Merge branch 'fileutil' of https://github.com/unknownbrackets/ppsspp into unknownbrackets-fileutil
Conflicts:
	Core/Dialog/SavedataParam.cpp
2012-12-11 16:54:13 +07:00
Henrik Rydgård
f977b13ddb Merge pull request #166 from Xele02/master
Save System
2012-12-11 01:39:50 -08:00
Unknown W. Brackets
7b52eee4cc Fix some doubled up slashes. 2012-12-10 23:30:48 -08:00
Xele02
f5801916c7 * Correct Autoload / Autosave problem
* WIP Save function 8 and 11
2012-12-11 03:09:52 +01:00
Unknown W. Brackets
c55ee023e1 Add project Dialog filter, suppress some warnings. 2012-12-10 08:21:05 -08:00
Xele02
9b2939d5a4 Merge remote-tracking branch 'upstream/master' 2012-12-10 16:46:17 +01:00
Henrik Rydgård
c3643077f8 Merge pull request #162 from Darth1701/master
Fix for build error
2012-12-10 06:32:20 -08:00
Darth1701
093d35ab3c Update Core/Core.vcxproj.filters 2012-12-10 15:29:14 +01:00
Henrik Rydgård
8782b2aec7 Quickfix issue 160 and fix a trigraph warning 2012-12-10 21:28:20 +07:00
Darth1701
d263f14f9c Update Core/Core.vcxproj 2012-12-10 15:26:14 +01:00
Xele02
634a696fbe Remove debug log 2012-12-10 13:16:00 +01:00
Xele02
f633e2d9b5 Merge branch 'work' 2012-12-10 13:12:26 +01:00
Xele02
7de10d223b * Create class for Save and Message dialog for cleaner code.
* Update Save dialog to work more like the real one on PSP
* Correct some return value for Save Dialog.
2012-12-10 13:08:54 +01:00
Henrik Rydgård
32d80e9210 Merge pull request #158 from unknownbrackets/audio-minor
Some quick audio tweaks
2012-12-10 01:00:52 -08:00
Unknown W. Brackets
bd1db90f9a Add crash checking to sceSasSetPause().
Brings back Mimana working.
2012-12-10 00:09:56 -08:00
Henrik Rydgård
f6387dce47 Merge pull request #157 from unknownbrackets/umd-fixes
Correct UMD stuff based on callback cleanup
2012-12-09 23:14:10 -08:00
Henrik Rydgård
502aa45ed6 Merge pull request #156 from unknownbrackets/scheduling2
Fix some more problems with scheduling / callbacks
2012-12-09 23:13:41 -08:00
Unknown W. Brackets
955247b939 Minor opt: skip the deferred resched in idle.
This will probably be called most the frequently, e.g. to switch
between idle0 and idle1.
2012-12-09 22:50:57 -08:00
Unknown W. Brackets
36fb1a8392 Don't resume sleeping/etc. threads after cbs.
This could happen in a few cases, including the cb affecting its
own wait status.
2012-12-09 21:40:03 -08:00