Ced2911
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8bf93cfb54
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sceAtrac wrap
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2012-11-27 13:05:51 +01:00 |
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Ced2911
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f6fd7e13d1
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sceAudio wrap
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2012-11-27 12:18:58 +01:00 |
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Henrik Rydgard
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a74af8f372
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Some new NIDs, log fix, very minor bugfix.
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2012-11-27 11:40:30 +01:00 |
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Henrik Rydgård
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4991c84868
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Merge pull request #99 from Ced2911/endian
less Memory::GetPointer
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2012-11-27 01:31:50 -08:00 |
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Ced2911
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6db4ea2ad1
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less Memory::GetPointer
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2012-11-27 10:18:36 +01:00 |
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Henrik Rydgård
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ded40ee139
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Merge pull request #98 from tmaul/master
add more rtc functions
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2012-11-27 00:44:52 -08:00 |
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Kevin Armstrong
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c124c079dc
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more sceRTC functions. Ones marked as hack either fail the tests or are a bit wrong
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2012-11-26 23:37:21 +00:00 |
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Henrik Rydgård
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cf135e5405
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Merge pull request #96 from Kovensky/cmake
CMakeLists fixes for building on APPLE
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2012-11-26 15:33:43 -08:00 |
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Kovensky
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faab4af701
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Support building PPSSPPHeadless on APPLE
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2012-11-26 19:06:18 -03:00 |
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Kovensky
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3b6d413dc1
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Only disable the Headless target on mobile platforms
As in actual phone OSes, not ARM or APPLE.
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2012-11-26 19:04:30 -03:00 |
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Kovensky
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9b87a2a6df
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Add vim modeline to CMakeLists.txt
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2012-11-26 19:03:44 -03:00 |
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Henrik Rydgard
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2822ce2737
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Temporarily disable most of the viewport code as it broke some games. Kept the flip detection.
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2012-11-26 20:38:26 +01:00 |
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Henrik Rydgard
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d8c92caad9
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Safer matrix loading. Change default G3D log level from Notice to Error.
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2012-11-26 18:04:34 +01:00 |
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Henrik Rydgard
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870ea6628b
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Reasonably correct viewport handling. Optional debug stats overlay (not always 100% working).
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2012-11-26 17:35:08 +01:00 |
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Henrik Rydgård
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3d4bc24525
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Merge pull request #95 from xsacha/master
GL header Cleanup
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2012-11-26 02:45:19 -08:00 |
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Sacha
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b76152d88a
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Use gl_common from native.
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2012-11-26 20:38:39 +10:00 |
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Henrik Rydgard
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ec55fac3cd
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Float TC coordinates apparently work in through mode. Add one more special case for blending.
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2012-11-26 11:34:23 +01:00 |
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Henrik Rydgard
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00c218860e
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Add -DARM and -DUSING_GLES to standalone Android makefiles.
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2012-11-26 09:06:22 +01:00 |
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Henrik Rydgård
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b3a6444f4b
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Merge pull request #94 from xsacha/master
CMakeLists cleanup; Improve portability to future platforms; iOS support
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2012-11-26 00:02:30 -08:00 |
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Henrik Rydgård
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a5509f2bd0
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Merge pull request #93 from tmaul/master
Some sceRtc changes
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2012-11-25 23:59:57 -08:00 |
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Sacha
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5019462317
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iOS Support
Preliminary iOS support using new framework.
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2012-11-26 14:06:35 +10:00 |
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Sacha
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3c903dda24
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Improve portability to future platforms. Make use of new USING_GLES2 define throughout PPSSPP. Also use ARM definition where suitable. Remove some redundancy with includes.
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2012-11-26 13:25:14 +10:00 |
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Sacha
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a1a72b3f21
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CMakeLists cleanup.
Tabified CMakeLists. Introduced USING_GLES2 and X86 option and exposed USING_GLES2 to C++. Removed some redundancies and messiness.
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2012-11-26 12:41:57 +10:00 |
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Kevin Armstrong
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e3b521b893
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sceRtc function stubs, and some actual working functions
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2012-11-26 00:36:36 +00:00 |
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Henrik Rydgard
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1a7ca88df4
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Fix some black textures
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2012-11-26 01:21:14 +01:00 |
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Henrik Rydgard
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6983c1cd70
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upgrade native
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2012-11-25 20:09:00 +01:00 |
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Florent Castelli
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fd76b2bb15
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Fix ordering in gpu state struct
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2012-11-25 18:15:30 +01:00 |
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Henrik Rydgard
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c0075d8322
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Special case for GL_ZERO blend factor too. Don't log on "sync".
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2012-11-25 17:48:05 +01:00 |
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Florent Castelli
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2f39496ec5
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Use ambient material color when no color in the vertex
Fixes color in celshading demo
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2012-11-25 17:45:50 +01:00 |
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Henrik Rydgard
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4b67f22072
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Fixes to usage of gl state stuff
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2012-11-25 17:21:23 +01:00 |
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Henrik Rydgard
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d0f829353d
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Support FIXA and FIXB blend factors as well as possible.
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2012-11-25 15:49:37 +01:00 |
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Henrik Rydgard
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ced89f5983
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Warning fixes
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2012-11-25 15:46:51 +01:00 |
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Henrik Rydgard
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b039f58aea
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Unbreak BB build
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2012-11-25 13:46:11 +01:00 |
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Henrik Rydgård
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6f8f5cb391
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Fix gl ui issues
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2012-11-25 12:39:15 +01:00 |
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Henrik Rydgård
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fc453c979f
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MacOSX buildfix. Doesn't run right yet though.
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2012-11-25 12:25:07 +01:00 |
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Henrik Rydgård
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ec25bfc9a4
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Merge pull request #90 from tmaul/master
Update sceRtcSetTick based on test cases
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2012-11-25 02:13:27 -08:00 |
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Henrik Rydgård
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85c9a43dc1
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Merge pull request #91 from unknownbrackets/linux-fix
Fix tests on Linux to behave more like Android.
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2012-11-25 02:11:05 -08:00 |
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Unknown W. Brackets
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5022922a3a
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Make headless take arguments like a standard cli.
I like -l.
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2012-11-24 21:59:38 -08:00 |
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Unknown W. Brackets
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8432c83036
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Fix tests on Linux to behave more like Android.
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2012-11-24 21:59:38 -08:00 |
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Unknown W. Brackets
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8736a567b2
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Advance the PC after vrnds.
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2012-11-24 18:25:42 -08:00 |
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Kevin Armstrong
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abbe155971
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Missing new line at eof warning fix
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2012-11-25 00:57:34 +00:00 |
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Kevin Armstrong
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31aa8ed5eb
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Update libkirk to latest version
Just in case..
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2012-11-25 00:55:42 +00:00 |
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kev :)
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68d644306e
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Rename and retype a variable
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2012-11-25 00:22:39 +00:00 |
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kev :)
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7e85df9c0f
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Update sceRtcSetTick based on test cases
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2012-11-25 00:14:14 +00:00 |
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Florent Castelli
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4143801891
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Handle depth range (zmin, zmax) in a hackish way
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2012-11-25 00:15:21 +01:00 |
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Florent Castelli
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f71d82fc6e
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Merge pull request #88 from unknownbrackets/texcache
Make the texcache evict less often
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2012-11-24 11:20:04 -08:00 |
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Unknown W. Brackets
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8971ff7e99
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Don't log texture cache evictions.
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2012-11-24 11:00:29 -08:00 |
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Unknown W. Brackets
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11868f26a9
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Cache textures based on more parameters.
This makes Tales of Eternia run much faster.
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2012-11-24 10:58:10 -08:00 |
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Unknown W. Brackets
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8e09869ac2
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Invalidate the texcache without restarting loop.
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2012-11-24 10:43:16 -08:00 |
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Unknown W. Brackets
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063f914ff3
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Fix project files so things build again.
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2012-11-24 09:20:53 -08:00 |
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