Commit Graph

74 Commits

Author SHA1 Message Date
Unknown W. Brackets
359110f010 x86/armjit: Add jump following (off by default.)
Inlines function calls up to a certain extent.  Allows us to get
immediates all the way to a syscall, for example, usually.

Not sure if faster.
2013-11-10 21:59:49 -08:00
Unknown W. Brackets
aacb31bc18 armjit: Copy over (disabled) immbranch optim.
This does a little loop unrolling.  Costs a bit more cache space, but
avoids flushing regs for longer.

Not enabled.
2013-11-10 21:59:48 -08:00
Unknown W. Brackets
92ecff4396 armjit: keep track of instructions in jitstate.
To match x86.
2013-11-10 21:59:48 -08:00
Unknown W. Brackets
8ceaafc159 armjit: Verify free space while compiling. 2013-11-10 21:59:48 -08:00
Unknown W. Brackets
7e46ee0b0f armjit: Replace MOVI2R with using the regcache.
So that it can optimize the value with existing imms.

Not actually optimizing yet.
2013-11-10 15:50:45 -08:00
Henrik Rydgard
0a844ce98d Delete functions for vsge and vslt, these have been rolled into VecDo3 2013-11-09 19:29:52 +01:00
Henrik Rydgard
502f772856 Add experimental mode to cache pointers in the arm jit.
Turned off for now as it needs more work but seems quite promising already.
2013-11-09 17:15:30 +01:00
Henrik Rydgard
d26692ef92 Fix bug from a couple of commits ago in ARMJit 2013-11-09 15:22:39 +01:00
Henrik Rydgard
04451623b9 This variant didn't seem to make much difference either (see prev commit) 2013-11-09 13:06:10 +01:00
Henrik Rydgard
15bc5a8db7 Add small ARM perf experiment. Did not help on ARMv7 so turned it off.
xsacha might want to try it on ARMv6.
2013-11-09 12:57:07 +01:00
Henrik Rydgard
58db79672f Fix vmtvc on ARM, fixing issues with our prefix check. Add some logging.
Also improve vcmp on ARM.
2013-11-08 19:59:11 +01:00
Henrik Rydgard
309f904c0c Extract JitState into its own header (arm/x86) 2013-11-08 18:51:52 +01:00
Sacha
803148b8ca ARMv6: Fix offsets > 4096 for litpool. More aggressive check.
Somehow Scooby Doo gets to offsets of ~4200 unless i drop the threshold down to ~3200. Not sure why the offset can jump by so much in one instruction.
Makes Scooby Doo playable now instead of showing a blue screen in the main game. Likely affects other games.
2013-11-08 16:07:05 +10:00
Unknown W. Brackets
50e9e45d65 Check version in each DoState() func.
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Henrik Rydgard
324cde5a79 Let's actually use the log category mechanism. A first step. 2013-09-07 21:19:21 +02:00
Henrik Rydgard
78d3ee3d6a Misc cleanup, mostly logging code 2013-09-07 13:01:19 +02:00
Unknown W. Brackets
b558189c37 Just invalidate blocks on ClearCacheAt().
This makes it safe to call from a jitted syscall, etc.
2013-09-01 00:32:43 -07:00
Unknown W. Brackets
109ad17ac6 Use a typesafe struct for opcodes.
Also, correctly read delayslots using Read_Instruction on ARM.
2013-08-24 15:36:24 -07:00
Unknown W. Brackets
b37f09cedf Make MIPSInfo a struct for typesafety.
Found a bug in ReadsFromReg().
2013-08-24 13:22:10 -07:00
Unknown W. Brackets
8327cd0f8e Clean up some inconsistency in jit branches on arm. 2013-08-16 02:02:56 -07:00
Henrik Rydgard
0a8f85a919 Some JIT cleanup, implement VI2F on ARM. also disabled untested impl of viim for x86. 2013-07-31 17:27:04 +02:00
Henrik Rydgard
51596b636a Fix numerous ARM JIT bugs. Activate vmtvc and vscl, and vadd/vmul/vdiv/vsub for real this time. 2013-07-31 10:34:58 +02:00
Henrik Rydgard
e93c2abe27 x86 jit: implement vfim. Move some stuff to native. cleanup for armjit logging 2013-07-30 22:28:05 +02:00
Henrik Rydgard
76a937f489 ARMJIT Experiment: Keep downcount in a register. Needs benchmarking. 2013-07-27 17:27:26 +02:00
Henrik Rydgard
78fe42fe80 Buildfix 2013-04-27 12:04:42 +02:00
Henrik Rydgard
2a39a3b972 JIT: Get rid of one memory access per dispatch, and get rid of blockcodepointers. 2013-04-27 01:32:03 +02:00
Henrik Rydgard
9eace8a80e Combine the two JitCache implementations (x86, ARM) into one. 2013-04-27 01:32:03 +02:00
Henrik Rydgard
8a904fe478 Some JIT cleanup 2013-04-27 01:32:02 +02:00
Henrik Rydgard
5293c152c6 Untested support for Android-x86. No idea if this actually works. 2013-03-21 20:52:33 +01:00
Unknown W. Brackets
9561f1d9c1 iOS: Protect/unprotect isn't needed for jit. 2013-03-14 02:16:51 -07:00
Unknown W. Brackets
ead6983ad2 Don't lock armjit memory before aligning code. 2013-03-14 01:16:28 -07:00
Sacha
f88bf8bbff Attempt at fixing JIT on iOS. Can only have PROT_WRITE or PROT_EXEC enabled. So toggle between them as needed. 2013-03-14 14:40:01 +10:00
Unknown W. Brackets
c4ab0855b4 Make sure interpreter and jit savestates match. 2013-03-08 08:49:21 -08:00
Unknown W. Brackets
028e85dc92 Cleanup some differences between the two jits. 2013-03-07 02:08:44 -08:00
Henrik Rydgard
a69b09a831 More work on TestRunner, now runs all the CPU tests. 2013-03-07 00:22:39 +01:00
Sacha
d77632bfb0 Fix literal pools on games with very large code blocks (eg. Zero no Kieski).
Was flushing after an offset of 4088 which did not take in to account that a single MIPS instruction can turn in to numerous ARM instructions. Chose a safer value of 4020.
Was insta-flushing after reaching this offset value. Some code blocks are over 8K in size. Use a partialFlushOffset to keep track of when the next flush is required.
Was protecting flush branch manually. Can use B_CC(CC_AL) for this instead.
2013-03-07 02:25:27 +10:00
Sacha
268d16bd24 Use correct args for STR(..) throughout armjit. 2013-03-07 00:59:07 +10:00
Sacha
9152d2f2bb Armjit: Optimise swl+swr and lwl+lwr cases that can be combined to a single sw or lw. Add shift flags to STR/LDR. Add EatInstruction to ArmJit. 2013-03-06 02:11:36 +10:00
Unknown W. Brackets
f4bde1a263 Android / iOS buildfix. 2013-03-04 00:09:37 -08:00
Sacha
0fc6b60874 Fix Lit Pools for cases where offset goes out of range. For example: Zero no Kiseki has a block that is 7K large. 2013-03-04 14:36:23 +10:00
Sacha
bdfe24a86b ARMv6 literal pool method. 2013-03-04 14:26:45 +10:00
Henrik Rydgard
5a09885a59 Port over much of unknown's vfpu jit work to arm. Untested. 2013-02-20 00:04:21 +01:00
Henrik Rydgard
e32721c72a Merge branch 'master' into armjit-fpu
Conflicts:
	Core/MIPS/MIPSVFPUUtils.cpp
	Core/MIPS/x86/CompVFPU.cpp
	GPU/GLES/VertexDecoder.cpp
2013-02-19 00:50:33 +01:00
Unknown W. Brackets
9d490a8b50 Proper ARM buildfix. 2013-02-18 08:03:45 -08:00
Unknown W. Brackets
33c1a2b4fa ARM buildfix. 2013-02-18 01:54:25 -08:00
Henrik Rydgard
81589b67e5 Save one instruction on jal, shorten block exits by one instruction (moved to dispatcher). 2013-02-15 23:37:59 +01:00
Henrik Rydgard
fdee111bca armjit-fpu: Compile VFPU prefix setting 2013-02-15 23:18:59 +01:00
Henrik Rydgard
23cddab1d7 Some mostly disabled armjit VFPU stuff. 2013-02-15 22:38:39 +01:00
Henrik Rydgard
048cf35922 More ARMJit FPU work - some instructions and optimizations. 2013-02-14 00:02:09 +01:00
Henrik Rydgard
ba1171f15d Couple more armjit-fpu instructions. Turn down logging a bit. 2013-02-11 23:39:30 +01:00