ufdada
a7de724871
Adding gameid to gameinfoscreen
2013-08-24 13:08:02 +02:00
Henrik Rydgård
5798e7df46
Merge pull request #3359 from thedax/master
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Fix Windows build and add a menu option for CwCheats.
2013-08-24 03:04:07 -07:00
The Dax
e843f3955f
Fix Windows build.
2013-08-24 06:00:50 -04:00
Henrik Rydgard
775cf52dad
Update submodules
2013-08-24 11:58:17 +02:00
Henrik Rydgard
955ad2a6e4
swap_control_tear doesn't seem to work out for our timing or something. Let's do regular vsync.
2013-08-24 11:56:41 +02:00
Henrik Rydgard
ee37d51c4b
Just some formatting/cleanup
2013-08-24 11:56:40 +02:00
Henrik Rydgard
70f7443453
Restore F11 keyboard shortcut for fullscreen (in addition to alt+enter)
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Now that the debugger has its own keymap, this should be okay.
2013-08-24 11:56:40 +02:00
Henrik Rydgard
edb6e5a54c
Fix fallthough bugs in isAlphaTestTriviallyTrue
2013-08-24 11:56:39 +02:00
Henrik Rydgard
507050e966
Add an option for the lower latency audio mode we had in an #ifdef before
2013-08-24 11:56:39 +02:00
Henrik Rydgård
441a4e406b
Merge pull request #3309 from makotech222/master
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Beginning work on CwCheat UI
2013-08-24 02:28:32 -07:00
Henrik Rydgård
786745b394
Merge pull request #3356 from mgaver/patch-7
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Update MiscScreens.cpp
2013-08-24 01:50:57 -07:00
mgaver
7d421adb48
Update MiscScreens.cpp
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Remove duplicated contributor.
2013-08-24 16:54:07 +09:00
Unknown W. Brackets
b00f2028ae
Merge pull request #3355 from mgaver/patch-5
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Make "Map a new key for" properly translatable.
2013-08-24 00:51:08 -07:00
mgaver
8419a10c18
Update ControlMappingScreen.cpp
2013-08-24 16:35:50 +09:00
Steven Cherry
c2732e4a3f
Add "import from cheat.db" and "enable/disable all codes"
2013-08-23 22:29:13 -05:00
Steven Cherry
082ff4b359
Finished work for windows
2013-08-23 22:29:12 -05:00
Steven Cherry
edcde85cee
More progress.
2013-08-23 22:29:12 -05:00
Steven Cherry
761186ec4c
Rebase
2013-08-23 22:28:21 -05:00
Henrik Rydgård
59c9f4cfe9
Merge pull request #3350 from raven02/patch-14
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Add glstate.colorLogicOp.disable(); to UIShader
2013-08-23 16:17:38 -07:00
raven02
7363bdfbd4
Add glstate.colorLogicOp.disable(); to UIShader
2013-08-24 00:55:53 +08:00
Henrik Rydgård
06a2d94fd2
Need to flush on FINISH/SIGNAL apparently..
2013-08-23 16:31:03 +02:00
Henrik Rydgård
c9a0d92a9b
Merge pull request #3345 from raven02/patch-13
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Fix spline drawing for Metal Gear Solid Portable Ops
2013-08-23 06:52:21 -07:00
raven02
7eefbf21f2
Fix Spline drawing for Metal Gear Solid Portable Ops
2013-08-23 21:35:02 +08:00
Henrik Rydgard
fc313b1ac9
Use the EXECUTE flag to avoid calling ExecuteOp when possible. Minor speedup.
2013-08-23 14:27:48 +02:00
Henrik Rydgård
02c1f1ad21
Merge pull request #3340 from mgaver/patch-5
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Update korean.txt
2013-08-23 04:52:33 -07:00
Henrik Rydgård
983fa841d2
Merge pull request #3341 from thedax/master
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Win32: Simplify Change Nickname code.
2013-08-23 04:51:19 -07:00
Henrik Rydgard
a3fa3c9c2d
Combine and sort the GPU command tables by purpose, make it flags for future flexibility.
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Fix a couple of bugs while at it (logic ops were not flushing, if viewport was partially changed, it might not take).
2013-08-23 13:36:55 +02:00
The Dax
e97def9c66
Win32: Simplify Change Nickname code and slightly change InputBox_GetString to take a const default value. We don't modify it.
2013-08-23 06:37:47 -04:00
mgaver
1f7736fe86
Update korean.txt
2013-08-23 18:57:39 +09:00
Henrik Rydgård
09dc4ac09b
Merge pull request #3339 from raven02/patch-12
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Add glstate.colorLogicOp.disable();
2013-08-23 02:43:05 -07:00
Henrik Rydgard
520453a5bd
Fix gpu cycle call level counting, of course halving the numbers I mentioned in the previous commit comment.
2013-08-23 11:42:15 +02:00
raven02
6113709f3d
Add glstate.colorLogicOp.disable();
2013-08-23 17:32:10 +08:00
Henrik Rydgard
dfb91d4532
Track number of GPU commands executed per call level.
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This is to get an idea if it would be beneficial to compile and cache display lists. Looks like it would be for some games, for example in GTA it's often 20k/80k/20k commands per frame - that is 100k executed commands per frame that could potentially just be executed instead of interpreted. Likewise in Wipeout. Of course, this means yet another cache with invalidation issues etc..
2013-08-23 11:29:55 +02:00
Henrik Rydgård
89e476d9f2
Merge pull request #3333 from unknownbrackets/reporting
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Add a bunch of HLE funcs + fix bad reloc masking and warnings
2013-08-23 01:41:00 -07:00
Henrik Rydgård
65e4d76543
Merge pull request #3334 from unknownbrackets/mpeg-minor
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Remove the gpu->Resized() on video play.
2013-08-23 01:31:03 -07:00
Henrik Rydgård
695c6fb862
Merge pull request #3336 from sum2012/patch4
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Show UnRAR rather than WINRAR in non-windows platform
2013-08-23 01:30:42 -07:00
sum2012
f8c49704ba
Use UnRAR in non-windows platform
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1d89c21249
2013-08-23 15:52:28 +08:00
Unknown W. Brackets
5f5366f28f
Merge pull request #3335 from raven02/patch-11
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age is int and should be age == 0
2013-08-23 00:39:54 -07:00
raven02
73e92cd2d4
age is int and should be age == 0
2013-08-23 15:32:16 +08:00
Unknown W. Brackets
8d00ab61e3
Remove the gpu->Resized() on video play.
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Doesn't seem necessary anymore, can cause blinking.
2013-08-22 23:55:02 -07:00
Unknown W. Brackets
46c5a48a86
Clean up some minor aliasing.
2013-08-22 23:31:49 -07:00
Unknown W. Brackets
1ed8edb0d3
Avoid some dangerous hex constant widths.
2013-08-22 23:23:48 -07:00
Unknown W. Brackets
083fa71c1a
Fix 26-bit reloc truncation (was 30 bit...)
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Hopefully didn't affect anything?
2013-08-22 23:21:54 -07:00
Unknown W. Brackets
2ef650aa2d
Add a bunch of HLE functions for better reporting.
2013-08-22 23:04:55 -07:00
Unknown W. Brackets
fca0af8e70
Add some kernel-related HLE stubs for reporting.
2013-08-22 23:04:16 -07:00
Sacha
cfbc64f50e
Build fix Blackberry and Linux Qt.
2013-08-23 12:31:12 +10:00
Henrik Rydgård
d1f816f738
Merge pull request #3331 from CPkmn/patch-4
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Display group name for sceNetAdhocctlConnect
2013-08-22 16:06:17 -07:00
Henrik Rydgard
bb22081889
Forgot this one..
2013-08-23 01:03:40 +02:00
CPkmn
b0d203454f
Update sceNet.cpp
2013-08-22 15:55:03 -07:00
Henrik Rydgard
c4268a0794
Update native with android buildfix
2013-08-23 00:54:07 +02:00