Unknown W. Brackets
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f43997a47f
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Update bufw handling in all gpus.
This fixes the softgpu as well, at least.
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2013-09-15 21:27:13 -07:00 |
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Henrik Rydgard
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cc6681cd0b
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Compile Ced's DX9 GPU on Windows. Not hooked up yet.
This needs work, has several problems that must be fixed to run on Windows.
Ced, you'll have to fix up your xb project file a bit, sorry.
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2013-09-15 12:52:44 +02:00 |
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shenweip
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82ad9ba853
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Add GamedataInstallDialog to CMakeLists and Android.mk
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2013-09-13 23:19:53 +08:00 |
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Henrik Rydgard
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26c5ee4a6d
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Add screen to control debug levels. Will make it easier to access later.
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2013-09-07 13:38:37 +02:00 |
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Henrik Rydgard
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cc8e4cb8fe
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Split out sceNetAdhoc* into a separate file from sceNet.
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2013-09-07 00:55:42 +02:00 |
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Henrik Rydgard
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273fb7c941
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Warning fixes, make the back button exit the emu on the main screen on Android.
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2013-09-04 10:51:14 +02:00 |
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Henrik Rydgard
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9e5362ded1
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Add sceHeap to cmakelists and android.mk
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2013-09-04 10:34:00 +02:00 |
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Henrik Rydgard
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9dcd67fc31
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Pass the new sha1/md5 test.
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2013-09-03 00:36:55 +02:00 |
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Henrik Rydgard
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8d9a10f483
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Disable -ffast-math - appears to have caused breakage.
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2013-08-31 23:16:40 +02:00 |
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Henrik Rydgard
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0d0b43818c
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Warning fixes and stuff
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2013-08-30 20:14:16 +02:00 |
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Henrik Rydgard
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855fe05050
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Update Android NDK compiler version (r9 required). Restore x86 and armeabi builds that I accidentally removed.
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2013-08-30 15:45:32 +02:00 |
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Henrik Rydgard
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349718a3bc
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Windows: Use system fonts in UI - no more mojibake.
No support for doing this on Android yet, still uses the atlas.
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2013-08-30 14:48:52 +02:00 |
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Henrik Rydgard
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b19fe900bf
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Fixes for x86 android build
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2013-08-29 20:06:24 +02:00 |
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The Dax
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e35b7ef9a5
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Attempt to fix Android build.
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2013-08-24 09:50:01 -04:00 |
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Henrik Rydgard
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772f9cc585
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Adapt the basic spline code from the softgpu to the GL code.
Fixes (but not perfectly) games that make simple use of splines like LocoRoco.
(The locos are a little jagged)
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2013-08-23 00:33:18 +02:00 |
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Henrik Rydgard
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0a0377a106
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Update version
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2013-08-21 20:02:53 +02:00 |
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Henrik Rydgard
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d9cd0d1fe9
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Been meaning to rename DisplayListInterpreter->GLES_GPU forever
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2013-08-20 22:34:47 +02:00 |
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Henrik Rydgard
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3e87581dc8
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Update version to 0.9
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2013-08-20 20:29:36 +02:00 |
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Henrik Rydgard
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b186294132
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UI tweaks. Change to cleaner background image.
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2013-08-20 00:49:25 +02:00 |
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Henrik Rydgard
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0a0d8d9e32
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Android/SDL buildfix, move remains of the old UI into other files.
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2013-08-18 20:25:57 +02:00 |
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Henrik Rydgård
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fa59ba4e3d
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Merge pull request #3197 from neobrain/softgpu2
Software Renderer
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2013-08-17 02:22:22 -07:00 |
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neobrain
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f02f13f2dc
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Fix Qt and Android build.
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2013-08-17 10:50:22 +02:00 |
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Unknown W. Brackets
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95c347b75c
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Add xxHash-r32 to build (not used yet.)
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2013-08-16 23:48:41 -07:00 |
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Tony Wasserka
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6cd1091e19
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Add an option for enabling software rendering.
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2013-08-16 23:48:52 +02:00 |
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Henrik Rydgard
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22ebe76f33
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Move KeyMapping UI to its own file before rewriting.
Plus some minor tweaks and fixes.
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2013-08-16 16:49:53 +02:00 |
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Unknown W. Brackets
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7ac67a8931
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Add a function to walk the stack, not yet perfect.
Could use improvements, but with a decent symbol table does very well so
far in the games I tested it in.
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2013-08-12 01:54:14 -07:00 |
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Unknown W. Brackets
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e6b42768fe
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Add a class to manage IO on a separate thread.
Also separate the logic for exiting the loop based on coreState. IO and
audio won't necessarily be tied to the frame.
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2013-08-11 11:46:55 -07:00 |
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Henrik Rydgard
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e954bd11da
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Oops
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2013-08-07 23:52:05 +02:00 |
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Henrik Rydgard
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b49f6173c1
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Switch back to gcc 4.6 temporarily (android)
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2013-08-07 23:49:15 +02:00 |
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Henrik Rydgard
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f08dd3eba6
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Use the new NDK toolchain (gcc 4.8)
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2013-08-07 00:00:16 +02:00 |
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Unknown W. Brackets
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b17b23f1f2
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Add a function to run the CPU core.
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2013-08-04 15:23:38 -07:00 |
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Henrik Rydgard
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30e18e9344
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Log level changes
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2013-07-30 01:09:12 +02:00 |
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Unknown W. Brackets
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256394b2bf
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Move VirtualDiscFileSystem to its own file.
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2013-07-28 12:31:48 -07:00 |
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Henrik Rydgard
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a346697037
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Update native + some very minor changes
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2013-07-27 00:44:16 +02:00 |
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Henrik Rydgard
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c7298ccc86
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Update native (load the GL_QCOM_alpha_test OpenGL extension if available)
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2013-07-22 01:24:27 +02:00 |
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Henrik Rydgard
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6b5d615040
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Lock screen orientation again on Android until some issues can be ironed out (doesn't affect my devices though).
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2013-07-17 22:51:36 +02:00 |
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Henrik Rydgard
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414acd13b0
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Restore android optimization level that I accidentally lowered.
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2013-07-16 23:03:52 +02:00 |
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Henrik Rydgard
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81411a74ed
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Experimental: Make orientation change possible on Android.
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2013-07-16 22:51:25 +02:00 |
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Henrik Rydgard
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09a7bd08fa
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Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later.
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2013-07-15 17:41:24 +02:00 |
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The Dax
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ab8c1f5b5f
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Fix multiple compilation issues for all platforms.
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2013-07-03 14:37:31 -04:00 |
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sum2012
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c2091de3d5
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Add dummy sceCcc
Fix loading of Gensou Chronicle
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2013-06-30 20:21:56 +08:00 |
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Henrik Rydgard
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604ad0181b
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Merge branch 'new-ui'. Still incomplete. Enable by setting NewUI=True in ppsspp.ini
Conflicts:
UI/MenuScreens.cpp
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2013-06-27 16:28:38 +02:00 |
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The Dax
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dfd70d993c
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Add HDRemaster.cpp/.h to Android.mk and CMakeLists.txt.
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2013-06-26 16:02:53 -04:00 |
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Henrik Rydgard
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c743e02851
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Update android version to 0.8.1 / 81
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2013-06-26 21:54:44 +02:00 |
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Henrik Rydgard
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8310d27d7f
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Bump version numbers
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2013-06-23 20:10:00 +02:00 |
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Henrik Rydgard
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88e67c7b82
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Slightly nicer icons.
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2013-06-23 19:53:09 +02:00 |
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Henrik Rydgard
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67c185f8ea
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Update native to not wait in the opensl callback. Some minor audio optimizations. Also it seems ffmpeg has changed so update it.
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2013-06-22 17:37:09 +02:00 |
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Henrik Rydgard
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dc17cb1e2b
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New icons
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2013-06-21 00:28:05 +02:00 |
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Henrik Rydgard
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d81533e8d8
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Fix lint warning. Update native with audio buffer size detection.
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2013-06-19 14:28:42 +02:00 |
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Henrik Rydgard
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d220e55d4f
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Android: Declare support for large screens.
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2013-06-16 23:48:24 +02:00 |
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