Unknown W. Brackets
b82feed816
Fix leaking VFS DirectoryAssetReaders.
2013-02-08 19:27:42 -08:00
Unknown W. Brackets
1e2065a280
Fix a confusing comment for screenshots.
2013-02-08 11:03:45 -08:00
Henrik Rydgård
0a1b3c296b
Merge pull request #621 from unknownbrackets/screenshot
...
Headless screenshot support
2013-02-08 00:40:52 -08:00
Unknown W. Brackets
6a72b0d325
Separate out the actual screenshot comparison.
...
Fixes #109 .
2013-02-08 00:25:29 -08:00
Unknown W. Brackets
b24d41b156
Bitmaps are stored BGR, so let's read it that way.
2013-02-07 22:46:53 -08:00
Unknown W. Brackets
eb6258d4d8
Simple Windows-only headless screenshot compare.
2013-02-07 22:44:54 -08:00
Unknown W. Brackets
f875e3699f
Handle the emit screenshot headless command.
...
But, it doesn't work. Shouldn't the vram have the graphics?
2013-02-07 22:44:54 -08:00
Henrik Rydgard
bf7e5a4115
Mipmapping! Fixes issue #614
2013-02-08 00:04:34 +01:00
Henrik Rydgard
356f5788e1
Fix more UV issues
2013-02-08 00:04:01 +01:00
Henrik Rydgard
119d6955bd
Forgot to update the manifest in the master branch last releases..
2013-02-07 20:54:02 +01:00
Henrik Rydgard
c1338259bc
Merge latest arm emitters from Sonic1's work.
2013-02-07 20:54:01 +01:00
Henrik Rydgård
de309f6a8b
Merge pull request #617 from xsacha/master
...
Buildfix for Blackberry, Meego. Optimisations for Qt
2013-02-07 02:05:58 -08:00
Sacha
a1eb67d414
Update readme
2013-02-07 18:57:06 +10:00
Sacha
e79c8e032a
Buildfix for Blackberry, Meego. Optimisations to Qt build.
2013-02-07 14:41:02 +10:00
Henrik Rydgard
6d3c851d03
armjit: Fix and enable sltiu, correct this time I think...
2013-02-06 23:35:24 +01:00
Henrik Rydgard
6b3ddae554
Fix UV error introduced in previous commit
2013-02-06 21:38:19 +01:00
Henrik Rydgard
6f9347178b
Let's not declare vertex arrays as RELIABLE for now.
2013-02-06 20:45:25 +01:00
Henrik Rydgard
aaf00e047b
Don't convert texcoords to float either.
2013-02-06 20:30:10 +01:00
Henrik Rydgard
377c94b125
JIT x86: cvt.s.w
2013-02-06 20:29:49 +01:00
Henrik Rydgard
8749ad0cb9
Warning fixes, very minor updates to shader generators.
2013-02-06 19:04:28 +01:00
Henrik Rydgard
80f4dc4e3a
Fix issue with half sized skinned objects in SW transform.
2013-02-06 19:04:28 +01:00
Henrik Rydgård
cc02deb806
Merge pull request #611 from xsacha/master
...
Buildfix for Symbian
2013-02-05 23:06:54 -08:00
Henrik Rydgard
5597ab46a7
Make it obvious that we do support XB360 controllers (Windows).
2013-02-06 00:54:52 +01:00
Henrik Rydgard
0ca279e81d
Don't hash vertex buffers every frame (TCP-style backoff up until every 16th)
...
Saves quite a bit time otherwise spent in CityHash, blowing the dcache every time.
2013-02-06 00:43:37 +01:00
Henrik Rydgård
0f5317d65d
Merge pull request #609 from raven02/master
...
Fix missing menu button and character in the Legend Of Heroes - Trails In The Sky
2013-02-05 14:35:20 -08:00
Henrik Rydgård
43797332d7
Merge pull request #610 from Xele02/qt_work
...
[Qt-desktop] Make OpenGL always draw something, fix dialog crash.
2013-02-05 14:13:00 -08:00
Xele02
19a3cb9f8e
Make OpenGL always draw something. Where there is no game, display the PPSSPP logo screen.
...
Add hack for X11 user which can have a crash when opening the first dialog and Gl is drawing.
Remove the "open file" dialog automatic display on startup, very annoying.
2013-02-05 22:23:42 +01:00
raven02
b64edadb1b
Fix missing menu button and character in The Legend Of Heroes - Trails In The Sky
2013-02-06 04:26:24 +08:00
Henrik Rydgård
29347b7bbb
Merge pull request #608 from thefarcry118/master
...
compiler warning and consts
2013-02-05 11:28:11 -08:00
Lewis Robbins
8b2a410846
removed excess file and general compiler warning clean
2013-02-05 18:51:47 +00:00
Lewis Robbins
442e64cd84
compiler warning and const top-level const
2013-02-05 17:54:29 +00:00
Lewis Robbins
62fa40f19e
silenced compiler pragma warning
2013-02-05 17:47:47 +00:00
Henrik Rydgard
12cccf0cc3
Don't need to flush on GE_CMD_OFFSET.
2013-02-05 18:02:11 +01:00
Henrik Rydgard
bf7ad9e1c9
Also don't convert 16-bit bone weights to float. Fixes a bug from the last similar change.
2013-02-05 18:02:10 +01:00
Henrik Rydgård
ed798697da
Merge pull request #606 from mikusp/master
...
Use current version in Qt window title
2013-02-05 04:41:35 -08:00
Marcin Mikołajczyk
2a8dcbd620
Use current version in Qt window title
2013-02-05 13:26:32 +01:00
Henrik Rydgard
bdc467769e
Some shader and vertex format optimizations
2013-02-05 01:37:00 +01:00
Henrik Rydgard
3ee6ff01e1
Fix screen size when not using buffered rendering on Android
2013-02-04 23:39:09 +01:00
Henrik Rydgard
5c5f6ef165
Fix error in vertex shader compiler - no uniform called u_matambient
2013-02-04 23:33:14 +01:00
Henrik Rydgård
d16c6407d9
Merge pull request #603 from Xele02/master
...
Update readme for Qt Ubuntu build
2013-02-04 14:11:54 -08:00
Henrik Rydgard
bf51291527
Don't translate bone weights to floats unnecessarily. Minor optimization to ApplyShader, pushing it down the profile from 2% to 0.5% in Wipeout.
2013-02-04 23:10:40 +01:00
Xele02
f6852a32d2
Readme update for Qt Ubuntu build
2013-02-04 22:52:58 +01:00
Xele02
06d79195ad
Merge pull request #602 from Xele02/master
...
Fix linux build ^^
2013-02-04 12:37:48 -08:00
Xele02
2a424977c0
Fix linux build ^^
2013-02-04 21:24:01 +01:00
Henrik Rydgård
d60f685ae8
MacOSX buildfix
2013-02-04 20:36:43 +01:00
Henrik Rydgard
349f1bd56b
Windows build fix :P
2013-02-04 20:20:50 +01:00
Henrik Rydgard
7a36619174
Android buildfix + cleanup
2013-02-04 20:19:24 +01:00
Henrik Rydgård
0737021858
Merge pull request #601 from unknownbrackets/hw-transform
...
Match the lighting/alpha logic in the sw transform
2013-02-04 11:09:38 -08:00
Henrik Rydgård
45ed9b0c07
Merge pull request #594 from unknownbrackets/savestates
...
Savestate / PointerWrap changes
2013-02-04 08:33:45 -08:00
Unknown W. Brackets
112c1e9e23
Automatically delete pointers when savestating.
2013-02-04 08:28:22 -08:00