811 Commits

Author SHA1 Message Date
Henrik Rydgård
b9e8491f42 Merge pull request #4126 from thedax/fixLANLoading
Win32: Fix dumb typo involving slash replacements.
2013-10-11 17:22:57 -07:00
Henrik Rydgard
b16b837719 Display "fancy" names for post shaders 2013-10-12 02:15:55 +02:00
The Dax
fda6c42f6d Fix dumb typo involving slash replacements. 2013-10-11 20:10:16 -04:00
Henrik Rydgard
e0b19decca Add generic "PostShader" functionality, replacing FXAA (it's one of them).
Replaces #4018, sorry DanyalZia :)
2013-10-12 02:05:55 +02:00
danyalzia
71ee2a01f3 Add auto-tex scaling in UI 2013-10-11 19:33:02 +05:00
Henrik Rydgård
5721836d44 Add basic haptic feedback to on-screen touch buttons. 2013-10-10 16:44:57 +02:00
danyalzia
66e48f5a69 Show CPU in System info (UI) 2013-10-10 16:09:13 +05:00
Henrik Rydgard
f374593a05 Update native with OpenGL init fixes, may fix some crashes on startup.
Fix a rotation issue.
2013-10-10 11:09:48 +02:00
Henrik Rydgård
014b3d0a2b Better vertical layout for home screen 2013-10-09 16:26:15 +02:00
shenweip
63b54db45e Set saveDataSize and installDataSize to 0 if deleted savedata. 2013-10-09 19:34:36 +08:00
Henrik Rydgård
ab759a9350 If bPrescaleUV is enabled, no need to flush on change of these params.
Also disable the QCOM hint, not sure it does any good at all.
2013-10-09 10:44:12 +02:00
Henrik Rydgard
4c2c015774 Expose the experimental "bPrescaleUV" as "Texture Coord Speedhack"
It's actually quite beneficial in some games, can substantially reduce
glUniform4fv calls.

Also throw in a second shot at glDrawRangeElements.
2013-10-08 22:59:40 +02:00
Henrik Rydgård
2558d3bf4b Merge pull request #4076 from bollu/SaveStateHighlight
Highlight save states in use
2013-10-08 08:36:52 -07:00
Siddharth
bb66c442e5 less obnoxious color 2013-10-08 19:22:21 +05:30
Siddharth
4dba847ea4 Uses StickyChoice's Highlight() to highlight save slots in use 2013-10-08 19:08:50 +05:30
Henrik Rydgård
ef3c947fe3 Add a few pixels of margin around the path in the game browser 2013-10-08 12:04:36 +02:00
Henrik Rydgard
f938b95925 Revert "Merge pull request #4068 from bollu/AudioArtefactFix"
This reverts commit e4c6ba9b01e2ca2d6faf7465ae579d4313408776, reversing
changes made to 061efd35dbd61f3a083bf315a57ab4a9d8f0e5be.
2013-10-07 20:25:35 +02:00
Siddharth
1708febac1 sets audio samples to 0 if audio was not mixed. 2013-10-07 22:03:14 +05:30
Siddharth
34f7109821 removed SaveChoice class (was useless) 2013-10-07 21:58:00 +05:30
Siddharth
630201017b save states with data on them are now highlighted 2013-10-07 21:46:02 +05:30
Henrik Rydgård
a63744eda4 Merge pull request #3881 from vnctdj/patch-1
Small translation-related changes
2013-10-05 13:44:40 -07:00
Henrik Rydgård
da5b52ce1f Merge pull request #4031 from shenweip/patch-11
Make a distinction between savedata size and installdata size.
2013-10-05 13:32:06 -07:00
adrian17
572f6c9c0e Changed requirement for rendering resolutions over 5x 2013-10-05 15:59:17 +02:00
adrian17
c9f732fd0d UI: Increased rendering resolution selection range to 10x on Windows 2013-10-04 21:31:40 +02:00
Sacha
f82833c362 Merge branch 'master' of https://github.com/hrydgard/ppsspp 2013-10-04 22:42:44 +10:00
zixiken
c4304b5c2e Added include to remove error: 'sort' is not a member of 'std' 2013-10-03 16:13:16 -04:00
shenweip
a304e9b420 Make a distinction between savedata and installdata. 2013-10-03 20:44:16 +08:00
Sacha
ae42a4b95d Algorithm include needed. Update native. 2013-10-03 04:00:00 +10:00
Unknown W. Brackets
80ae3f247f Merge pull request #4006 from thedax/buildFix
Build fix.
2013-09-30 13:08:56 -07:00
The Dax
dda0bfea33 Build fix. 2013-09-30 16:00:41 -04:00
Henrik Rydgård
802f60cc80 Merge pull request #4001 from thedax/conditionalSoftGPUDisable
Disable turning on/off software GPU when in-game. We don't support switching GPU backends dynamically yet.
2013-09-30 12:37:50 -07:00
The Dax
e1580bb8ba When a game is deleted via GameScreen, remove it from the recent ISOs list, if applicable. 2013-09-30 15:29:37 -04:00
The Dax
6504feeb0b Disable turning on software GPU when in-game. We don't support switching backends at in-game time yet. 2013-09-30 13:15:33 -04:00
Henrik Rydgård
ed1f4cd8d9 Merge branch 'patch-16' of https://github.com/raven02/ppsspp into raven02-patch-16
Conflicts:
	UI/GameSettingsScreen.cpp
2013-09-30 11:57:30 +02:00
Henrik Rydgard
e65d0b4791 Use EXT_blend_minmax when available. Minor tweaks. 2013-09-30 10:12:10 +02:00
danyalzia
8ffc56356e Update GameSettingsScreen.cpp 2013-09-30 00:47:15 +05:00
danyalzia
0394b78ca9 Only use tilt to control function in mobile 2013-09-30 00:07:38 +05:00
danyalzia
d09495b72c Only use tilt to control function in non-windows 2013-09-29 23:31:08 +05:00
Henrik Rydgård
4582902cf2 Make the ARM stuff build on clang so we can later get the unit test to
work there. also fixes the build.
2013-09-29 20:01:38 +02:00
Unknown W. Brackets
a2d1fd5a79 Linux buildfix (a bit blind.) 2013-09-29 10:46:46 -07:00
Henrik Rydgard
b661ae6c41 Add very simple jit viewer screen to dev menu. Add untested emitter for cvt.f32.f16 & c:o. 2013-09-29 13:41:56 +02:00
The Dax
79af94f4aa Update the host UI to avoid an UI scaling issue after resetting settings to default. 2013-09-28 22:41:47 -04:00
raven02
c9c7184d60 UI : Shift in-menu items 2013-09-29 09:53:04 +08:00
Henrik Rydgård
6395c11b46 Merge pull request #3903 from shenweip/patch-ui
Win32: Also receive "More Settings" or "Control Mapping" message in GameSettingsScreen and ControlMappingScreen.
2013-09-28 14:56:46 -07:00
Henrik Rydgard
a5d30d2f02 Enable FXAA on mobile. Hopefully the buildbot will copy the shader, too... 2013-09-28 23:51:10 +02:00
danyalzia
4a034f4a4d Show GL Shading Language Version 2013-09-28 14:34:04 +05:00
Henrik Rydgard
b10e2bce3c Add FXAA antialiasing on non-mobile. Works best when render resolution = window size. 2013-09-26 12:41:59 +02:00
The Dax
a15ba1322d Move GetLangValuesMapping out of MiscScreens.cpp so it can be used globally. 2013-09-25 21:06:58 -04:00
shenweip
b59636003d Don't push the second srcreen. 2013-09-25 01:37:25 +08:00
Henrik Rydgård
9e7769c337 Merge pull request #3906 from raven02/patch-4
Try to draw pic0 if pic1 is not available
2013-09-24 04:14:21 -07:00