Henrik Rydgård
bf7f582c3c
If an input (axis or key) is mapped to multiple targets, trigger them
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all, not just the first one.
2013-10-31 16:50:27 +01:00
Henrik Rydgård
af158bf6cc
Update native with F1-F12 SDL key codes.
2013-10-31 15:59:03 +01:00
Henrik Rydgård
4771f56d56
Update native with a fix for numpad key mapping in SDL
2013-10-31 15:46:26 +01:00
Henrik Rydgård
ebfc706e46
Minor UI tweak
2013-10-31 13:34:34 +01:00
Henrik Rydgård
bc63867f1d
Apple: Had to add this to build on Mavericks, for some reason.
2013-10-31 11:54:59 +01:00
Henrik Rydgård
43240515de
Fix weird axis mapping issue on Ouya
2013-10-31 11:06:54 +01:00
Henrik Rydgård
cdee118c60
Make the default control mapping on Ouya a bit more workable:
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Start/Select are now mapped to the analog triggers instead of
non-existing buttons.
2013-10-31 10:51:03 +01:00
Henrik Rydgard
ea2ad8da6e
Hm, that seemed to break more than it fixed. reverted the last change.
2013-10-31 02:09:19 +01:00
Henrik Rydgard
60d0f2adec
Update native with fix for FBO setup bug. May have something to do with #4383 and #3267 and #1313 (dupes..)
2013-10-31 01:49:05 +01:00
Henrik Rydgard
e356b7be55
Update native: Let's try preferring modes with 24-bit depth. See native#144.
2013-10-31 01:28:22 +01:00
Henrik Rydgard
65baad70ac
Quick hack to avoid unthrottled getting stuck when alt-tabbing.
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Assumes the default keymap of course but shouldn't really have any adverse
effects if you have remapped your controls.
2013-10-31 00:35:02 +01:00
Henrik Rydgard
b9c908ba3f
Update post-processing shaders to work again after removing u_viewproj.
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Initialize some uninitialized variables.
2013-10-31 00:07:55 +01:00
Henrik Rydgård
70e4214e2e
Add comment with a link to an important github thread
2013-10-30 23:08:03 +01:00
Henrik Rydgård
bd27042e88
Update native
2013-10-30 23:00:45 +01:00
Henrik Rydgård
07a868910e
Add a temporary hack option that may help debugging the wipeout glow.
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It reduces the glow problem by a lot but is obviously incorrect.
2013-10-30 22:47:36 +01:00
Henrik Rydgård
357b133ff6
No need to dirty the PROJ_THROUGH when only the proj matrix is being
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changed.
2013-10-30 22:47:36 +01:00
Henrik Rydgård
7e27bd9dc9
Framebuffer draws: Get rid of the u_viewproj uniform matrix.
2013-10-30 22:47:36 +01:00
Henrik Rydgård
e420d9d7ea
Merge pull request #4375 from bollu/dPadVisibilityFix
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fixed dPad visibility bug in layout screen
2013-10-30 11:53:44 -07:00
Henrik Rydgård
7678107a4a
Merge pull request #4380 from Bigpet/disasm_additions
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added disasm debugger features to remove and add functions
2013-10-30 11:45:59 -07:00
Unknown W. Brackets
1d14915d87
Fix a string pointer comparison.
2013-10-30 08:14:43 -07:00
Peter Tissen
d8b4ec6680
added disasm debugger features to remove and add functions
2013-10-30 16:13:18 +01:00
Siddharth
81cae1e446
fixed dPad visibility
2013-10-30 19:42:16 +05:30
Henrik Rydgård
0356663bd3
Merge pull request #4372 from Kingcom/DebugFixes
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Various debug UI fixes and enhancements
2013-10-30 04:43:16 -07:00
Henrik Rydgård
54ea601a6d
Merge pull request #4367 from DanyalZia/patch-33
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Further shader Improvements and cleanup
2013-10-30 04:29:51 -07:00
Henrik Rydgård
d644ce18f5
Update native to choose a reasonable window size (SDL non-fullscreen)
2013-10-30 12:22:48 +01:00
Kingcom
5bb7ac8b7e
Various debug ui fixes and enhancements
2013-10-30 12:12:33 +01:00
Henrik Rydgård
d3f9853d2d
Also disable rendering resolution when render mode = non-buffered
2013-10-30 12:12:28 +01:00
Henrik Rydgård
cbe8245bad
Disable postprocessing shader choice when rendering mode = non-buffered
2013-10-30 11:28:14 +01:00
danyalzia
950c961dbc
Shader Improvements and cleanup
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Added sharpen shader
Added support for bloom and sharpen shader
cleanup
cleanup
2013-10-30 00:33:21 +05:00
Henrik Rydgard
122f19a3cf
Further adjust the android-x86 optimization settings
2013-10-29 17:16:02 +01:00
Henrik Rydgard
0e8193134c
Change the android-x86 optimization setting according to a forum post
2013-10-29 16:47:36 +01:00
Henrik Rydgård
77fad1572c
Merge pull request #4364 from unknownbrackets/perf
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Optimize the case where volume is 0x8000
2013-10-29 08:31:00 -07:00
Unknown W. Brackets
b71255e7b0
Optimize the case where volume is 0x8000.
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When left and right volume are both 0x8000, which is the most common, we
can just do a memory copy which is faster.
Also, we can use pushPointers on big endian, probably still faster.
2013-10-29 08:24:55 -07:00
Henrik Rydgard
774c4896ef
Restore the check for rendering mode disabling the reports checkbox.
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Forgot why it was there, so I also added a comment.
2013-10-29 16:22:36 +01:00
Henrik Rydgard
78aa64500e
Fix bug when combining draw calls for hashing
2013-10-29 16:18:15 +01:00
Henrik Rydgård
f3d9ef6564
Yet another buildfix for android, x86 this time
2013-10-29 12:43:24 +01:00
Henrik Rydgård
60b1cb0008
Combine draw calls when hashing when possible, should help the same games as #4312
2013-10-29 12:14:09 +01:00
Henrik Rydgård
105fde7cb0
Merge branch 'stdthread-removal' of https://github.com/xsacha/ppsspp into xsacha-stdthread-removal
2013-10-29 11:39:03 +01:00
Henrik Rydgård
4352d720d8
Let's not use #define in GLSL ES shaders.
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There are rumours that Vivante chips hate these.
2013-10-29 11:37:16 +01:00
Sacha
a7640a4401
Update native. Buildfix Android.
2013-10-29 20:22:12 +10:00
Henrik Rydgård
997c7dc374
Simplify some UI code, fix enabled-ness of Tilt analog settings
2013-10-29 10:22:09 +01:00
Henrik Rydgård
dbbd7c0137
Merge branch 'bhavin192-patch-1'
2013-10-29 10:06:38 +01:00
bhavin192
64c40f75fc
Add back button to TiltAnalogSettingsScreen
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fixed up by hrydgard
2013-10-29 10:05:47 +01:00
shenweip
e41d4598af
Update comment.
2013-10-29 10:04:33 +01:00
shenweip
a93fe94afc
Quick fix for savedata.
2013-10-29 10:04:33 +01:00
Sacha
e411968dc9
Remove duplicate thread library (StdThread)
2013-10-29 11:50:29 +10:00
Henrik Rydgård
64c7736f6a
Merge pull request #4357 from shenweip/patch-16
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Fix for savedata.
2013-10-28 17:09:48 -07:00
Henrik Rydgård
397f3fcdec
Merge pull request #4359 from chinhodado/patch-1
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fix links in README
2013-10-28 13:08:24 -07:00
Trung Do
6fe4d5ce66
fix links in README
2013-10-28 15:50:31 -04:00
Henrik Rydgård
4c67efc390
Merge pull request #4358 from chinhodado/patch-1
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Move the build instructions to the wiki
2013-10-28 12:28:04 -07:00