Commit Graph

9845 Commits

Author SHA1 Message Date
Henrik Rydgård
bf7f582c3c If an input (axis or key) is mapped to multiple targets, trigger them
all, not just the first one.
2013-10-31 16:50:27 +01:00
Henrik Rydgård
af158bf6cc Update native with F1-F12 SDL key codes. 2013-10-31 15:59:03 +01:00
Henrik Rydgård
4771f56d56 Update native with a fix for numpad key mapping in SDL 2013-10-31 15:46:26 +01:00
Henrik Rydgård
ebfc706e46 Minor UI tweak 2013-10-31 13:34:34 +01:00
Henrik Rydgård
bc63867f1d Apple: Had to add this to build on Mavericks, for some reason. 2013-10-31 11:54:59 +01:00
Henrik Rydgård
43240515de Fix weird axis mapping issue on Ouya 2013-10-31 11:06:54 +01:00
Henrik Rydgård
cdee118c60 Make the default control mapping on Ouya a bit more workable:
Start/Select are now mapped to the analog triggers instead of
non-existing buttons.
2013-10-31 10:51:03 +01:00
Henrik Rydgard
ea2ad8da6e Hm, that seemed to break more than it fixed. reverted the last change. 2013-10-31 02:09:19 +01:00
Henrik Rydgard
60d0f2adec Update native with fix for FBO setup bug. May have something to do with #4383 and #3267 and #1313 (dupes..) 2013-10-31 01:49:05 +01:00
Henrik Rydgard
e356b7be55 Update native: Let's try preferring modes with 24-bit depth. See native#144. 2013-10-31 01:28:22 +01:00
Henrik Rydgard
65baad70ac Quick hack to avoid unthrottled getting stuck when alt-tabbing.
Assumes the default keymap of course but shouldn't really have any adverse
effects if you have remapped your controls.
2013-10-31 00:35:02 +01:00
Henrik Rydgard
b9c908ba3f Update post-processing shaders to work again after removing u_viewproj.
Initialize some uninitialized variables.
2013-10-31 00:07:55 +01:00
Henrik Rydgård
70e4214e2e Add comment with a link to an important github thread 2013-10-30 23:08:03 +01:00
Henrik Rydgård
bd27042e88 Update native 2013-10-30 23:00:45 +01:00
Henrik Rydgård
07a868910e Add a temporary hack option that may help debugging the wipeout glow.
It reduces the glow problem by a lot but is obviously incorrect.
2013-10-30 22:47:36 +01:00
Henrik Rydgård
357b133ff6 No need to dirty the PROJ_THROUGH when only the proj matrix is being
changed.
2013-10-30 22:47:36 +01:00
Henrik Rydgård
7e27bd9dc9 Framebuffer draws: Get rid of the u_viewproj uniform matrix. 2013-10-30 22:47:36 +01:00
Henrik Rydgård
e420d9d7ea Merge pull request #4375 from bollu/dPadVisibilityFix
fixed dPad visibility bug in layout screen
2013-10-30 11:53:44 -07:00
Henrik Rydgård
7678107a4a Merge pull request #4380 from Bigpet/disasm_additions
added disasm debugger features to remove and add functions
2013-10-30 11:45:59 -07:00
Unknown W. Brackets
1d14915d87 Fix a string pointer comparison. 2013-10-30 08:14:43 -07:00
Peter Tissen
d8b4ec6680 added disasm debugger features to remove and add functions 2013-10-30 16:13:18 +01:00
Siddharth
81cae1e446 fixed dPad visibility 2013-10-30 19:42:16 +05:30
Henrik Rydgård
0356663bd3 Merge pull request #4372 from Kingcom/DebugFixes
Various debug UI fixes and enhancements
2013-10-30 04:43:16 -07:00
Henrik Rydgård
54ea601a6d Merge pull request #4367 from DanyalZia/patch-33
Further shader Improvements and cleanup
2013-10-30 04:29:51 -07:00
Henrik Rydgård
d644ce18f5 Update native to choose a reasonable window size (SDL non-fullscreen) 2013-10-30 12:22:48 +01:00
Kingcom
5bb7ac8b7e Various debug ui fixes and enhancements 2013-10-30 12:12:33 +01:00
Henrik Rydgård
d3f9853d2d Also disable rendering resolution when render mode = non-buffered 2013-10-30 12:12:28 +01:00
Henrik Rydgård
cbe8245bad Disable postprocessing shader choice when rendering mode = non-buffered 2013-10-30 11:28:14 +01:00
danyalzia
950c961dbc Shader Improvements and cleanup
Added sharpen shader

Added support for bloom and sharpen shader

cleanup

cleanup
2013-10-30 00:33:21 +05:00
Henrik Rydgard
122f19a3cf Further adjust the android-x86 optimization settings 2013-10-29 17:16:02 +01:00
Henrik Rydgard
0e8193134c Change the android-x86 optimization setting according to a forum post 2013-10-29 16:47:36 +01:00
Henrik Rydgård
77fad1572c Merge pull request #4364 from unknownbrackets/perf
Optimize the case where volume is 0x8000
2013-10-29 08:31:00 -07:00
Unknown W. Brackets
b71255e7b0 Optimize the case where volume is 0x8000.
When left and right volume are both 0x8000, which is the most common, we
can just do a memory copy which is faster.

Also, we can use pushPointers on big endian, probably still faster.
2013-10-29 08:24:55 -07:00
Henrik Rydgard
774c4896ef Restore the check for rendering mode disabling the reports checkbox.
Forgot why it was there, so I also added a comment.
2013-10-29 16:22:36 +01:00
Henrik Rydgard
78aa64500e Fix bug when combining draw calls for hashing 2013-10-29 16:18:15 +01:00
Henrik Rydgård
f3d9ef6564 Yet another buildfix for android, x86 this time 2013-10-29 12:43:24 +01:00
Henrik Rydgård
60b1cb0008 Combine draw calls when hashing when possible, should help the same games as #4312 2013-10-29 12:14:09 +01:00
Henrik Rydgård
105fde7cb0 Merge branch 'stdthread-removal' of https://github.com/xsacha/ppsspp into xsacha-stdthread-removal 2013-10-29 11:39:03 +01:00
Henrik Rydgård
4352d720d8 Let's not use #define in GLSL ES shaders.
There are rumours that Vivante chips hate these.
2013-10-29 11:37:16 +01:00
Sacha
a7640a4401 Update native. Buildfix Android. 2013-10-29 20:22:12 +10:00
Henrik Rydgård
997c7dc374 Simplify some UI code, fix enabled-ness of Tilt analog settings 2013-10-29 10:22:09 +01:00
Henrik Rydgård
dbbd7c0137 Merge branch 'bhavin192-patch-1' 2013-10-29 10:06:38 +01:00
bhavin192
64c40f75fc Add back button to TiltAnalogSettingsScreen
fixed up by hrydgard
2013-10-29 10:05:47 +01:00
shenweip
e41d4598af Update comment. 2013-10-29 10:04:33 +01:00
shenweip
a93fe94afc Quick fix for savedata. 2013-10-29 10:04:33 +01:00
Sacha
e411968dc9 Remove duplicate thread library (StdThread) 2013-10-29 11:50:29 +10:00
Henrik Rydgård
64c7736f6a Merge pull request #4357 from shenweip/patch-16
Fix for savedata.
2013-10-28 17:09:48 -07:00
Henrik Rydgård
397f3fcdec Merge pull request #4359 from chinhodado/patch-1
fix links in README
2013-10-28 13:08:24 -07:00
Trung Do
6fe4d5ce66 fix links in README 2013-10-28 15:50:31 -04:00
Henrik Rydgård
4c67efc390 Merge pull request #4358 from chinhodado/patch-1
Move the build instructions to the wiki
2013-10-28 12:28:04 -07:00