Commit Graph

5282 Commits

Author SHA1 Message Date
oioitff
c98adee757 Implement __sceSasConcatenateATRAC3.
.
2013-06-09 19:07:02 +08:00
oioitff
406a6adf6d Improve _AtracGenarateContext.
Fix tiny bug for savestate.
2013-06-09 19:06:24 +08:00
Henrik Rydgard
533541615f Merge branch 'master' of github.com:hrydgard/ppsspp
Conflicts:
	UI/GameInfoCache.h
2013-06-08 23:01:49 +02:00
Henrik Rydgard
51daa1f878 Delete the "Use Media Engine" option. 2013-06-08 22:53:36 +02:00
Henrik Rydgard
bb3c91f8bb Some New-UI work (disabled, it's not really ready yet). 2013-06-08 22:47:06 +02:00
Henrik Rydgård
928ef3782e Merge pull request #2152 from oioitff/atrac-fix
Scale volume in sceP3daBridgeCore and avoid overflow.
2013-06-08 13:43:34 -07:00
Henrik Rydgård
0e64ce4f27 Merge pull request #2153 from unknownbrackets/atrac-minor
Savestate the context thing properly
2013-06-08 12:37:21 -07:00
Unknown W. Brackets
f0cdc230d0 Savestate the context thing properly.
Just to make sure we don't leak kernel memory on load state.
2013-06-08 12:30:40 -07:00
oioitff
bfb66cc2ab Scale volume in sceP3daBridgeCore and avoid overflow. 2013-06-09 02:27:30 +08:00
Henrik Rydgård
99a12ca172 Merge pull request #2151 from artart78/master
Added ffmpeg support with the SDL build (not for Qt)
2013-06-08 11:00:43 -07:00
Henrik Rydgård
00d589e1af Merge pull request #2150 from oioitff/atrac-fix
Partly implement _sceAtracGetContextAddress and __sceSasSetVoiceATRAC3.
2013-06-08 11:00:11 -07:00
oioitff
883d60fad3 Use a pointer for sampleQueue in SasAtrac3. 2013-06-09 01:58:06 +08:00
Arthur Blot
f03ae843d2 Add ffmpeg in SDL build 2013-06-08 19:48:10 +02:00
oioitff
3c13b574e3 Partly implement __sceSasSetVoiceATRAC3.
Fix Sol Trigger hang up issue.
2013-06-09 01:34:38 +08:00
oioitff
cac9b89823 Basically implement _sceAtracGetContextAddress. 2013-06-09 01:31:45 +08:00
oioitff
6fb2abd0fb Add sceAudiocodec stuff 2013-06-09 01:28:58 +08:00
Henrik Rydgård
ce2d3dd9f0 Merge pull request #2147 from aquanull/PauseMenuFix
Fix missing Pause Screen BG if the game is exited once and then replayed.
2013-06-08 10:12:55 -07:00
aquanull
2a6b35f3ad Fix missing Pause Screen BG if the game is exited once and then replayed. 2013-06-09 00:41:20 +08:00
Henrik Rydgard
3b07090682 Give GameInfo some new powers, like deleting savedata (no UI yet) and computing file sizes. Recognize directories with EBOOT.PBP in them as "games" in their own right, makes things a little cleaner. 2013-06-08 17:52:51 +02:00
Henrik Rydgard
f3224a60e1 Return "libat3plusdecoder.so" as at3plus decoder filename on non-Win/android platforms 2013-06-08 17:44:18 +02:00
Henrik Rydgård
16f06b5bcc Merge pull request #2145 from unknownbrackets/fbo-invalidate
Invalidate FBOs when written to a bit more
2013-06-08 05:24:56 -07:00
Unknown W. Brackets
14034fd9c1 PSP can decode directly to vram, so detect that.
Not sure if any games do this but I did it in a test.
2013-06-08 04:52:37 -07:00
Unknown W. Brackets
dbb2dfdcff Invalidate FBOs when it's obvious they should be.
This fixes videos not being visible in for example Star Ocean.
Most likely any games doing a copy directly from the mpeg decode.
2013-06-08 04:51:57 -07:00
Unknown W. Brackets
f628b4319f Invalidate GPU cache in sceDmacMemcpy(). 2013-06-08 04:51:57 -07:00
Henrik Rydgård
30536fa7cf Merge pull request #2143 from unknownbrackets/mpeg-fix
Improvements to sceMpeg: fix end cutoff, early audio end, and minor
2013-06-08 04:07:48 -07:00
Unknown W. Brackets
4de27773d2 Detect audio end separately from video end.
Fixes Crisis Core, broken by Wipeout Pure fix.
2013-06-08 03:00:50 -07:00
Unknown W. Brackets
1a987dda26 Fix crash in sceKernelGetThreadmanIdType(). 2013-06-08 03:00:50 -07:00
Unknown W. Brackets
be7fd47fc2 Calculate packets left based on decode, not read.
This seems to be more correct.  Fixes #2039.
2013-06-08 03:00:49 -07:00
Unknown W. Brackets
0852d8734a Try to handle video end more correctly. 2013-06-08 03:00:49 -07:00
Unknown W. Brackets
073282217c Cut down on void *'s for easier debugging.
Nice to be able to see inside structs with the debugger.
2013-06-08 03:00:49 -07:00
Unknown W. Brackets
36eb90293e Don't use m_pFrame->pkt_duration directly.
Docs say you're supposed to call this func instead.
2013-06-08 03:00:48 -07:00
Unknown W. Brackets
6f9a879aad Set video end only when we run out of frames. 2013-06-08 03:00:48 -07:00
Unknown W. Brackets
b04b601958 Make sure to decode reordered mpeg frames. 2013-06-08 03:00:48 -07:00
Unknown W. Brackets
6844c7cab6 Don't read more than total packets per mpeg put.
And add notes on how it's supposed to really work.
2013-06-08 03:00:47 -07:00
Unknown W. Brackets
51d0f73008 Apparently, return 1 is not needed now. Hurray. 2013-06-08 03:00:47 -07:00
Unknown W. Brackets
8544cf2359 Delay sceMpegCreate() a bit to match PSP firmware. 2013-06-08 03:00:47 -07:00
Unknown W. Brackets
8b25545849 Don't allow sceMpegInit() twice. 2013-06-08 03:00:46 -07:00
Unknown W. Brackets
17907b204b Return a more accurate mpeg ringbuffer decode pos. 2013-06-08 03:00:46 -07:00
Henrik Rydgard
94cce219a8 project file fix: Set LTCG to default, as suggested in #2138. 2013-06-08 11:41:19 +02:00
Sacha
f21218c3f9 Armjit: Combine mul.s + neg.s to VNMUL. Implement VNMUL, VNMLA, VNMLS.
I had implemented mul.s + add/sub.s + add/sub.s -> VADD/VSUB + V(N)ML(A/S). Turns out it doesn't happen enough though (once or twice per game).
2013-06-08 16:39:59 +10:00
Henrik Rydgård
c2dcebf36d Merge pull request #2136 from oioitff/mpeg-fix
PsmfPlayer seems to step video and sync in scePsmfPlayerGetVideoData.
2013-06-07 12:41:09 -07:00
Henrik Rydgård
985ff311cb Merge pull request #2137 from oioitff/atrac-fix
A tiny mistake in low level atrac3 decode.
2013-06-07 12:39:57 -07:00
oioitff
a51291e69c Add Info logs for low level decode. 2013-06-08 01:43:39 +08:00
oioitff
3e0e1f6f35 A tiny mistake in low level atrac3 decode. 2013-06-08 01:38:08 +08:00
oioitff
5be3a6e748 PsmfPlayer seems to step video and sync
in scePsmfPlayerGetVideoData.
2013-06-08 00:27:31 +08:00
Henrik Rydgård
622744dfe8 Merge pull request #2133 from oioitff/atrac-fix
Max sample number for atrac3plus should be 0x800.
2013-06-07 05:53:50 -07:00
oioitff
4385362369 Max sample number for atrac3plus should be 0x800.
Fix bgm and voice for Black Rock Shooter.
2013-06-07 20:38:31 +08:00
Henrik Rydgård
acd022c291 Merge pull request #2134 from oioitff/atrac-fix2
Fix sceAtracGetBufferInfoForReseting.
2013-06-07 05:24:54 -07:00
oioitff
a2f9fc9540 Fix sceAtracGetBufferInfoForReseting. 2013-06-07 20:21:25 +08:00
Henrik Rydgård
1d9b36fef2 Merge pull request #2131 from oioitff/mpeg-fix
Add support for mono CG audios.
2013-06-07 02:28:36 -07:00