Unknown W. Brackets
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cdacdee030
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Match syscall names to nids ot be safe.
Don't want any more mistakes like the sceVaudio one.
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2013-05-19 22:12:39 -07:00 |
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Unknown W. Brackets
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9b143fc789
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Add some net-related syscall entries.
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2013-05-19 22:12:38 -07:00 |
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Unknown W. Brackets
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86ce95a658
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Add some syscall entries from reporting.
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2013-05-19 22:12:38 -07:00 |
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Unknown W. Brackets
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ded3fb5e12
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Add reporting to a bunch of unimpl functions.
Also some comment/logging fixes along the way.
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2013-05-19 22:12:37 -07:00 |
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Unknown W. Brackets
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85ca135667
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Partially implement sceKernelPrintf().
For the common cases.
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2013-05-19 17:32:17 -07:00 |
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Henrik Rydgard
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5877929fe5
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Add Mersenne Twister random number generator.
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2013-05-20 00:57:45 +02:00 |
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Henrik Rydgård
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7bd7f0608d
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Merge pull request #1857 from unknownbrackets/audio-minor
Make sceVaudio actually work
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2013-05-19 15:53:20 -07:00 |
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Unknown W. Brackets
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71b72b5eaf
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Correct some error codes and init in Vaudio.
This makes Velocity at least play sound, hurray.
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2013-05-19 15:50:52 -07:00 |
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Unknown W. Brackets
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d4f3137a2c
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Don't overlay Vaudio with multichannel.
It seems to share living space with Output2/SRC.
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2013-05-19 15:46:24 -07:00 |
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Unknown W. Brackets
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8f81deae1c
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Correct sceVaudio NIDs.
May fix #1738.
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2013-05-19 15:46:24 -07:00 |
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Henrik Rydgard
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29ab5e7801
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Shader simplification: Flip skinning math around. Remove a temporary from the texcoord generation code. Update ffmpeg submodule pointer.
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2013-05-20 00:16:29 +02:00 |
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Henrik Rydgård
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1b3079142b
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Merge pull request #1854 from unknownbrackets/audio-minor
Improve audio blocking and some sceAudio functions
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2013-05-19 13:50:44 -07:00 |
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Unknown W. Brackets
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2bab76a940
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Block audio output more correctly.
Still with the same thresholds, so hopefully it won't hurt sync.
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2013-05-19 12:31:47 -07:00 |
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Unknown W. Brackets
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996bfdc1dd
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Reduce locking in sceAudio.
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2013-05-19 10:58:44 -07:00 |
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Unknown W. Brackets
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64fce0b5e1
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Fix sceAudioSetChannelDataLen() error codes.
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2013-05-19 10:44:05 -07:00 |
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Unknown W. Brackets
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ece7821718
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Fix some minor incorrect logging.
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2013-05-19 10:42:55 -07:00 |
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Unknown W. Brackets
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4c36f12889
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Negative volume means unchanged, not error.
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2013-05-19 10:42:22 -07:00 |
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Henrik Rydgard
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e307da851a
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Specify landscape in android manifest, should fix the wrong orientation issues.
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2013-05-19 19:27:16 +02:00 |
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Henrik Rydgard
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4b15fe3c5e
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Minor cleanup
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2013-05-19 18:45:58 +02:00 |
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Henrik Rydgard
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cca83922be
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Add instruction for registering async filter
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2013-05-19 17:16:16 +02:00 |
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Henrik Rydgård
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a1060ffabd
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Merge pull request #1803 from oioitff/atrac3plus
Add atrac3plus filter for windows
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2013-05-19 08:09:01 -07:00 |
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Henrik Rydgard
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b3084ab685
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iMaxRecent should be an int, not a u32 (the latter writes as hex to .ini)
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2013-05-19 16:40:01 +02:00 |
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Henrik Rydgard
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d9ed61c04a
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Shader simplification: Get rid of some uniforms when possible.
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2013-05-19 16:38:52 +02:00 |
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Henrik Rydgård
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b9bb3a2661
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Merge pull request #1851 from raven02/patch-24
Fix Dragon Ball Z Tenkaichi Tag Team and go-ingame
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2013-05-19 07:33:35 -07:00 |
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Henrik Rydgard
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063e23dc0d
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Shader simplification: Share even more variables between lights.
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2013-05-19 14:45:56 +02:00 |
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Henrik Rydgard
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a1d549c59f
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Shader simplification: Share some variables between lights to help bad register allocators
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2013-05-19 14:36:07 +02:00 |
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Henrik Rydgard
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0ff8be1b1a
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Shader simplification: Get rid of lightSum1 when not needed.
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2013-05-19 14:23:17 +02:00 |
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Henrik Rydgard
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b4c01c236b
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x64 buildfix
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2013-05-19 14:10:05 +02:00 |
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raven02
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c378af0878
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Fix Dragon Ball Z Tenkaichi Tag Team
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2013-05-19 19:56:18 +08:00 |
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raven02
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0cf5595b9d
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DBZ Tag Team requires working sceAtracLowLevelDecode()
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2013-05-19 19:54:02 +08:00 |
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Henrik Rydgard
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b3cc5859dc
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Shader simplification: Get rid of lightscale where possible
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2013-05-19 13:52:47 +02:00 |
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Henrik Rydgard
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06e4441213
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Shader simplification: .rgb += instead of vec4(..., 0.0f)
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2013-05-19 13:51:46 +02:00 |
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Henrik Rydgard
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5218b4e9d8
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Make vwbn and the other unimplemented vfpu ops increment PC. Add commented-out attempt at implementing vwbn.
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2013-05-19 13:14:02 +02:00 |
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Henrik Rydgård
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8789b1dac3
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Merge pull request #1848 from nachume/control-fix
FIX : keyboard bind issue, can not be setting of analog key.
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2013-05-19 02:22:23 -07:00 |
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nachume
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d24e5be256
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FIX : keyboard bind issue, can not be setting of analog key.
ADD: set the dead zone to the axis of the DirectInput.
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2013-05-19 18:12:22 +09:00 |
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Henrik Rydgård
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3950bf56b6
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Merge pull request #1841 from unknownbrackets/thread-funcs
Implement sceKernelExtendThreadStack() + some minor + report unimpl
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2013-05-19 01:21:33 -07:00 |
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Unknown W. Brackets
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eaeeb86f1b
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Update tests.
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2013-05-18 20:22:00 -07:00 |
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Unknown W. Brackets
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ead70f56d9
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Add a safety check to prevent leaks.
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2013-05-18 20:21:29 -07:00 |
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Unknown W. Brackets
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0fb5877d75
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Implement sceKernelExtendThreadStack().
Fixes #1833. Implemented using fake nids instead of callbacks since
it's simpler to get them (and waits and recursion) right.
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2013-05-18 20:21:28 -07:00 |
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Unknown W. Brackets
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0525906c70
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Report unimplemented but known HLE functions.
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2013-05-18 20:21:28 -07:00 |
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Unknown W. Brackets
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47ffd3b14e
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Report less for semaphores options with no size.
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2013-05-18 16:34:35 -07:00 |
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Henrik Rydgård
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1947718c43
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Merge pull request #1837 from raven02/patch-19
Auto switchable Turbo touch key based on FPS limit toggle
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2013-05-18 16:21:00 -07:00 |
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raven02
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20983cf158
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Auto switch Turbo touch key based on FPS limit toggle
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2013-05-19 07:15:52 +08:00 |
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Unknown W. Brackets
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3fbc3bd14a
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Don't allow attr 0x400 for mutexes, report less.
Seems like 0 is ignored afaict, which makes sense from other funcs.
Not sure if anyone calls it with a value.
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2013-05-18 15:31:31 -07:00 |
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Henrik Rydgård
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a1d33b7563
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Merge pull request #1836 from raven02/patch-18
If-else formatting cleanup , no functional changes
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2013-05-18 15:08:20 -07:00 |
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raven02
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0ed391e5e0
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If-else fFormatting
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2013-05-19 06:07:00 +08:00 |
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Henrik Rydgard
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b1dd449f8f
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Remove accidentally-added extra "precision highp float" from vshader gen
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2013-05-18 23:21:42 +02:00 |
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nachume
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4062059c2e
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Add check init Controls Dialog and ControlMapping constructor
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2013-05-18 22:59:13 +02:00 |
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Unknown W. Brackets
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ac9e936ba8
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Fix sema and event flag refer to check size.
If it's zero, write nothing, just like the others.
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2013-05-18 13:46:50 -07:00 |
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Henrik Rydgard
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9af5499b21
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Optimize bone matrix updates.
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2013-05-18 21:18:45 +02:00 |
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