Commit Graph

1213 Commits

Author SHA1 Message Date
The Dax
d3f82ff179 Fix Linux build, again. 2014-04-26 02:32:43 -04:00
The Dax
731a27dd58 Instead of using escape only, allow anything mapped to "Pause" to exit as well. 2014-04-26 02:02:54 -04:00
The Dax
a7a2bb3b28 Fix Linux build. 2014-04-26 01:14:08 -04:00
The Dax
6bedad2aa5 Enable --escape-exit for all relevant platforms. It makes PPSSPP more front-end friendly by letting escape quit the emu. 2014-04-26 01:00:45 -04:00
The Dax
847895320d Don't allow switching between JIT/interpreter when a game is running.
It doesn't work, anyway.
2014-04-22 00:27:31 -04:00
Unknown W. Brackets
4dcf1d86ed Don't count all files as savedata if id blank. 2014-04-20 20:50:45 -07:00
Unknown W. Brackets
63b5ec3d85 Allow specifying a root path for host0:/.
This way, similar to the PSP, we can have a root path outside the test.
2014-04-19 21:43:09 -07:00
vnctdj
9b825ffde3 Changed translation category
"Audio hacks" is not a "Main Setting", it should belong to "Audio".
2014-04-15 23:25:04 +02:00
Henrik Rydgård
45246ad9d3 Merge pull request #5891 from raven02/kill-alpha
Remove 'DisableAlphaTest' option
2014-04-15 22:00:18 +02:00
raven02
d2ce635bbf Remove option 2014-04-16 03:57:57 +08:00
kaienfr
cc933d6fc9 Merge remote-tracking branch 'origin/master' into Universal_Audio_Branch 2014-04-14 11:49:27 +02:00
Klimis Ioannidis
a758781544 Blacklist GLTools (Chainfire3D-like app for 3.0+) 2014-04-13 23:25:56 +03:00
kaienfr
e25bc6908a Fix nonsmooth sound issue and incomplete frame at the end of source and pcm buffers.
using a std::string to save the source buffer, and changing the loading strategy so as we will not get any incomplete frame.
2014-04-12 23:16:38 +02:00
kaienfr
d5c1d58506 Audio Speed Hack (fill pcm buffer)
Dead or alive will be better to using this hack, but some other games will be too fast.
So, it's optional.
2014-04-12 17:16:31 +02:00
Henrik Rydgård
6c406823c0 Enable the better looking vertical mode for the homescreen in portrait mode 2014-04-03 22:44:18 +02:00
Henrik Rydgard
efa7ba5570 Set both Default-NAN and FZ on ARM. See comments.
http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.ddi0274h/Babffifj.html
2014-03-23 10:07:20 +01:00
Henrik Rydgard
f549ce9b2a Shouldn't check for ANDROID here. 2014-03-23 00:05:58 +01:00
Henrik Rydgard
bc121242b3 Use fast_math matrix multiplication for culling and sw transform 2014-03-22 14:40:09 +01:00
Henrik Rydgard
d7b0287e7a Make a string translatable in tilt settings dialog 2014-03-20 00:29:34 +01:00
Unknown W. Brackets
1e1ebb3dbf Execute android profiler on Exit. 2014-03-18 23:55:17 -07:00
Unknown W. Brackets
c9be2f606c Fix a type conversion warning. 2014-03-15 10:41:13 -07:00
Henrik Rydgard
4df49a72ab Add yet another hack setting to work around the 3rd Birthday problem.
Hopefully temporary...
2014-03-13 19:00:35 +01:00
Henrik Rydgård
8bc717cf67 Take care of #5639 without hardcoding the array size. 2014-03-13 08:15:22 +01:00
Henrik Rydgård
6b709a601d Update native 2014-03-10 23:21:21 +01:00
The Dax
8efd67280d Show unknown.png regardless of PARAM.SFO when an ISO lacks the file.
It's better than showing a black rectangle with nothing in it for broken or homebrew ISOs.
2014-03-06 08:25:40 -05:00
Henrik Rydgård
30e58d9848 More work on smoother keyboard focus 2014-03-03 12:56:01 +01:00
Henrik Rydgård
36c8d7f408 Focus the start button on the pause screen. Update native with focus fixes. 2014-03-03 11:39:42 +01:00
Unknown W. Brackets
a3ad15b295 Allow screenshot out of game. 2014-03-01 13:55:17 -08:00
Sacha
ed4f5054c6 Qt: Clean up QtHost. 2014-03-02 01:09:38 +10:00
The Dax
8c31e1ca21 Add a basic decrypted EBOOT.BIN dump function.
It won't dump already decrypted EBOOTs.
2014-02-27 01:35:17 -05:00
The Dax
ffcae56209 Actually force the pause button on Symbian, iOS, and Meego Harmattan.
Instead of leaving a loophole open which could allow an ini edit, just force it on for these.
2014-02-25 01:57:32 -05:00
The Dax
57ed2149ef Let the touchscreen pause/menu button be available for everybody.
It's still forced ON on iOS, Symbian, and Meego Harmattan.
2014-02-25 01:39:10 -05:00
Sacha
c520884888 Blackberry/Symbian: Improve tilt. 2014-02-20 04:00:22 +10:00
Henrik Rydgard
e561f576b5 Windows screenshots: Name the files after the game ID. Implements #5504 2014-02-17 23:43:58 +01:00
Unknown W. Brackets
df1a26793b When the language changes, recreate all views.
Not just the current screen's views.  Fixes language not switching on main
screen when changed in settings.
2014-02-17 11:40:59 -08:00
Unknown W. Brackets
3dea6fdd86 Cache reporting support to avoid slowdown.
Turns out checking flash0:/ was not fast, oops, but especially when
disabled.

Also, make the box show as disabled when it's been disabled during the
session, and make it not do that in the menu.
2014-02-15 20:34:03 -08:00
Henrik Rydgard
3ba629081b Temporary: Exit "hard" on Android again.
This is to prevent more unforeseen issues like the rotation lock
problem in the bugfix release.

Will be reverted again later.
2014-02-15 10:00:29 +01:00
Henrik Rydgård
0dd9e2dbaf Merge pull request #5452 from unknownbrackets/win-fixes
Clean up some Windows leaks, optimize symbol map a bit
2014-02-15 09:31:37 +01:00
Unknown W. Brackets
75de50123a Don't need to check inited for PSP_Shutdown() now. 2014-02-14 23:02:29 -08:00
Henrik Rydgård
0f1032841b Merge pull request #5380 from ufdada/patch-2
Only enable autoframeskip if frameskipping != 0
2014-02-14 13:27:55 +01:00
Henrik Rydgard
002a4f2f72 Prevent messages from getting lost by adding a queue. Fixes #5431 2014-02-13 17:48:33 +01:00
The Dax
72546b83a7 Allow the language ini path to be overridden for translation testing purposes. 2014-02-12 18:31:54 -05:00
Unknown W. Brackets
ab8a8a61dc Shut down emulation when the game exits.
Fixes #5421.
2014-02-12 08:06:53 -08:00
ufdada
76e81c182a another approach 2014-02-11 18:32:26 +01:00
Henrik Rydgård
1e1cd730bd Fix crash on exit in SDL builds and possibly others.
This was caused by NativeShutdown getting called twice.

Native* functions should not be called by the app directly, they should
always be called by the platform abstraction. Dunno what I was thinking
here.
2014-02-11 11:32:54 +01:00
Henrik Rydgard
8a2b50af64 Fix bug causing the screen to go blank when resizing the window using scale factors on Windows. 2014-02-10 16:22:16 +01:00
Henrik Rydgard
984554fe7c Make the UI scale and move correctly when the UI bounds are modified. 2014-02-10 16:08:19 +01:00
Henrik Rydgard
ca9d0ea5cf Remove more bad uses of dp_xres. Fix a data flow issue
(could end up with "feedback" if modifying the screen bounds)
2014-02-10 15:55:21 +01:00
Henrik Rydgard
c6caff61bf Update native with buildfix. Fix some resizing issues. 2014-02-10 15:14:45 +01:00
Henrik Rydgard
4d00a9b4bc Reduce use of display.h (dp_xres, dp_yres) now that uicontext has bounds 2014-02-10 12:44:36 +01:00