Henrik Rydgård
d83a6e74a6
Merge pull request #3202 from hrydgard/better-controlmap
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Better control mapping
2013-08-17 03:11:52 -07:00
Tony Wasserka
6cd1091e19
Add an option for enabling software rendering.
2013-08-16 23:48:52 +02:00
Henrik Rydgard
f1bc751eb9
Step 1: Go back to a single control map.
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Break save/load for now, it will be redone.
2013-08-16 19:34:44 +02:00
Henrik Rydgard
73990bcc32
UI updates
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Touch&hold now goes to game menu and single click goes directly to the game, so I removed bDirectLoad.
There's now a linear game list view for the game browser.
Assorted fixes.
2013-08-16 12:53:35 +02:00
Unknown W. Brackets
85ad4a80dd
Start and stop a separate thread for IO.
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Not actually running anything on it yet.
2013-08-11 11:51:36 -07:00
Unknown W. Brackets
b0e6967697
Rename UseCPUThread to SeparateCPUThread.
2013-08-09 22:41:33 -07:00
Unknown W. Brackets
a56cac1eb3
Bail when CPU thread disabled to ensure good perf.
2013-08-09 22:41:32 -07:00
Unknown W. Brackets
e7c7c5b3db
Add a setting to launch a separate CPU thread.
2013-08-09 22:41:30 -07:00
The Dax
8b6790187d
Fix some translation issues and change a variable name(it was supposed to be iSFXVolume, but for some reason it never got changed over).
2013-08-09 08:04:13 -04:00
The Dax
01e9111ac5
Remove Stream VBO option.
2013-08-09 05:18:24 -04:00
The Dax
80953ac56d
Win32: Enable user to change emulated PSP nickname from the menu screens by popping a dialog box.
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Win32: Enable user to bypass the in-game OSK by using the same dialog box. It doesn't support non-Roman characters yet.
2013-08-05 21:39:06 -04:00
raven02
e0d68e4768
Add game direct load support for new UI
2013-08-04 15:49:51 +08:00
Henrik Rydgård
ec9c464057
Merge pull request #3002 from raven02/aa
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Anrdoid : Add option 'Anti-Aliasing' to new UI
2013-07-31 09:22:31 -07:00
raven02
766770a755
Anrdoid : Add option 'Anti-Aliasing'
2013-07-30 23:32:55 +08:00
Kingcom
ee7bf8276e
Damn, forgot to commit these...
2013-07-30 17:06:37 +02:00
Henrik Rydgård
ccb76a58c3
Merge pull request #2957 from thedax/disableLoggingOption
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Add New Feature: Ability to turn logging on and off.
2013-07-28 07:46:40 -07:00
The Dax
0de5fb6f34
Remove comment, since it's not really a "hidden" option anymore.
2013-07-27 19:59:08 -04:00
The Dax
528d81151a
Initial support for disabling logging, to provide a possible boost in performance for games that spam the log like crazy.
2013-07-27 19:39:49 -04:00
Henrik Rydgard
2eaf581bbe
Add experimental UV prescaling hack, hidden as it's not finished yet.
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Most people should ignore this for now, it's a step towards faster skinning in the future.
2013-07-27 23:23:17 +02:00
raven02
82b2581d79
Remove 'Display raw framebuffer' option
2013-07-25 20:23:22 +08:00
raven02
76bd4e3120
Fix rendering mode switching issue in old & new UI
2013-07-22 08:41:58 +08:00
raven02
0216f52359
Merge remote-tracking branch 'upstream/master'
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Conflicts:
UI/GameSettingsScreen.cpp
UI/MenuScreens.cpp
Windows/ppsspp.rc
2013-07-22 00:03:54 +08:00
raven02
87fc81e56d
Consolidate Rendering Mode
2013-07-21 23:17:42 +08:00
Henrik Rydgard
2b35aa9050
Add basic NewUI in-game menu.
2013-07-21 13:31:46 +02:00
raven02
39c6c7f634
Merge items to new UI
2013-07-20 22:03:52 +08:00
Henrik Rydgard
ff225fab5a
Finish the touch input rewrite, get rid of the fakeinput hacks.
2013-07-20 14:05:07 +02:00
Henrik Rydgard
28ad8dc230
Lots of NewUI stuff (still experimental), fix back bug with x360 controllers
2013-07-17 22:27:50 +02:00
The Dax
32bb4d7db5
Windows UI: Add INI option to allow emulator to start in fullscreen mode on launch.
2013-07-10 14:22:22 -04:00
Kingcom
9a65263230
Merge branch 'master' of https://github.com/hrydgard/ppsspp into Debugger
2013-07-09 11:19:31 +02:00
Kingcom
98289b624a
Make disassembly font size configurable
2013-07-09 11:17:57 +02:00
Unknown W. Brackets
1edbda62d0
Remove right stick swap option, not needed.
2013-07-07 17:22:25 -07:00
Unknown W. Brackets
00aaf2bb11
Remove right stick bind option entirely.
2013-07-07 17:21:22 -07:00
Henrik Rydgard
613b9ec994
Change a variable name to match the name used in the ini file. Default screenshots to JPG.
2013-07-08 00:10:23 +02:00
Henrik Rydgård
d1cc98c2fc
Merge pull request #2668 from thedax/directinputUpdate
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Windows: Preliminary update for DirectInput to the new key mapping system
2013-07-07 14:48:33 -07:00
Unknown W. Brackets
3852e26558
Remove the force device setting, map instead.
2013-07-07 13:44:21 -07:00
dykebeard
dc0a7de62b
PNG screenshot writing
2013-07-07 14:56:18 -04:00
Henrik Rydgård
9d2e8b1799
Merge pull request #2632 from raven02/patch-3
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Add preliminary volume control for BGM and SE
2013-07-06 12:18:40 -07:00
Henrik Rydgard
cc58e34cf8
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
2013-07-06 20:45:44 +02:00
raven02
6c3895491e
Add preliminary volume control for BGM and SE
2013-07-06 16:54:13 +08:00
Henrik Rydgård
57215037e1
Merge pull request #2636 from thedax/swapDInputRASAxes
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Windows: Add option to let DirectInput controllers swap right stick axes
2013-07-05 16:16:03 -07:00
The Dax
3560a489fb
Add an option to allow DirectInput to swap the right analog stick axes, in case the emulator detects them incorrectly.
2013-07-05 19:09:16 -04:00
arnastia
796800adfd
CPUConvert is now FramebuffersCPUConvert; allocated memory addressed by fb_address is now used in packing code for both OpenGL and OpenGL ES; some code cleanup, most of it pixel format conversion code.
2013-07-02 14:08:59 +01:00
arnastia
7824f3c09f
Merge remote-tracking branch 'upstream/master'
2013-07-01 18:59:44 +01:00
Henrik Rydgård
f5da5f4cf6
Merge pull request #2544 from raven02/filtering-ui
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Consolildate Texture filtering option
2013-06-30 00:11:12 -07:00
Unknown W. Brackets
3eb5e917ee
Change the config setting to not say game.
2013-06-30 00:02:33 -07:00
raven02
5d275d7fe9
Consolildate Texture filtering option
2013-06-30 14:58:46 +08:00
Unknown W. Brackets
9f3aae873f
Add a config setting to force 60 fps in games.
2013-06-29 20:53:02 -07:00
oioitff
dc04584ca1
Add a new option to enable
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Linear Filtering only for CGs.
2013-06-30 03:35:28 +08:00
arnastia
ad5df976bd
Blit framebuffers using screen aligned quads (buggy);
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Implement asynchronous framebuffer readback for OpenGL and optional CPU-side pixel format conversion (needs optimization);
Add OpenGL ES support (untested).
2013-06-28 14:48:36 +01:00
Henrik Rydgard
604ad0181b
Merge branch 'new-ui'. Still incomplete. Enable by setting NewUI=True in ppsspp.ini
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Conflicts:
UI/MenuScreens.cpp
2013-06-27 16:28:38 +02:00