7422 Commits

Author SHA1 Message Date
Unknown W. Brackets
e6a7ba3fae arm64: Bring imms along for the STP ride. 2015-07-03 16:51:33 -07:00
Unknown W. Brackets
ca1e482a56 arm64: Avoid setting a reg to zero to store it. 2015-07-03 16:05:25 -07:00
Henrik Rydgård
6327a1300f Merge pull request #7827 from unknownbrackets/file-loaders
Disk caching file loader
2015-07-03 23:23:16 +02:00
Henrik Rydgård
82c66bc463 Merge pull request #7840 from unknownbrackets/arm64-micro
Flush using STP where possible in ARM64
2015-07-03 23:20:43 +02:00
Unknown W. Brackets
8fdceba7ca Add timing for all the basics.
This way we can see overall stats for a frame.
2015-07-03 12:05:08 -07:00
Unknown W. Brackets
90b7d135cb arm64: Flush in pairs if possible.
On an A57, this is around twice as fast (for just the STR/STR vs STP.)
2015-07-03 11:07:09 -07:00
Unknown W. Brackets
ddb955a527 arm64: Try to optimize imm stores.
If we already have a reg, we can use it.  This can happen when immediate
addresses are loaded and used as bases, although it's not super common.
2015-07-03 10:48:11 -07:00
Unknown W. Brackets
2331df8c70 arm64: Try to be more consistent in ZERO handling.
Let's keep it IMM where possible, even though we've added checks for
MIPS_REG_ZERO.
2015-07-03 10:21:24 -07:00
Unknown W. Brackets
66d85233b9 arm64: Flush only caller-saved regs before calls. 2015-07-03 10:09:43 -07:00
Unknown W. Brackets
88b23460f1 Add a file loader to perform disk caching.
Had to do some tricks to handle gameinfocache threads properly.
2015-07-02 20:58:58 -07:00
Unknown W. Brackets
da827d9ef0 Move file loader code into directories.
Not making sense to put these all in the same fiel anymore.
2015-07-02 20:58:53 -07:00
Unknown W. Brackets
66adc4e695 jit: Normalize CONDITIONAL_DISABLE formatting. 2015-07-02 20:31:37 -07:00
Unknown W. Brackets
fed687fb59 arm64: Meld LO and HI together for multiplies. 2015-07-02 20:31:37 -07:00
Unknown W. Brackets
31a5227076 arm64: Add umull alias. 2015-07-02 20:31:35 -07:00
Unknown W. Brackets
1d1c80d9cf arm64: Use BFI for cfc1. 2015-07-02 20:31:35 -07:00
Unknown W. Brackets
757a1a414a arm64: Workaround an apparent gcc bug.
Only seems to happen with unsigned.  This took a while to track down...
2015-07-02 19:59:38 -07:00
Henrik Rydgard
bb57aa69d1 Somewhat better check to prevent some homebrew from loading into kernel memory. 2015-07-02 23:07:07 +02:00
Henrik Rydgård
04ce8a63e5 Workaround issue where some homebrew (like moppi-flower) would erroneously load into kernel ram where it won't fit 2015-07-02 15:55:09 +02:00
vnctdj
c8d4ebdbfa Consistently use *sy for the System i18n category 2015-07-02 01:00:04 +02:00
vnctdj
d4d91fc831 Consistently use *sc for the Screen i18n category 2015-07-02 00:50:07 +02:00
vnctdj
d7eba2061e Consistently use *di for the Dialog i18n category 2015-07-01 23:26:55 +02:00
Unknown W. Brackets
e94fd3d4bd arm64: Fix div/divu remainders.
Erp, I transposed the args when I pasted them.
2015-06-28 16:52:49 -07:00
Unknown W. Brackets
81b923f1dc arm64: Correct movz/movn. Weren't right after all. 2015-06-28 16:49:28 -07:00
Unknown W. Brackets
4d7a948717 arm64: Fix a dump mistake with rounding modes. 2015-06-28 16:35:46 -07:00
Unknown W. Brackets
b6612edf67 arm64: Use a cached rounding func for cvt.w.s.
This is much faster for this particular instruction, although not all
games even use it.
2015-06-28 12:40:29 -07:00
Unknown W. Brackets
1c163e4817 arm64: Avoid an ORR for c.ueq.
This is about 15% faster for this single, uncommon instruction on A57.
2015-06-28 10:52:17 -07:00
Unknown W. Brackets
febe435946 arm64: Use FP load/stores for non-reg pointers. 2015-06-28 10:45:44 -07:00
Unknown W. Brackets
909e4b9bd8 Switch lo and hi so that low comes first.
This way we can treat it as a single 64-bit value.
2015-06-28 10:42:19 -07:00
Unknown W. Brackets
213ad4bcc9 arm64: Cleanup branch code a tiny bit.
Want to make it clear that we can't kill W0 at this point (delay slots.)
2015-06-28 09:28:54 -07:00
Unknown W. Brackets
0978aa4d5e arm64: Use msub for div/divu remainder.
Not really much faster, but less instructions at least.
2015-06-28 09:05:39 -07:00
Unknown W. Brackets
0a5b1c030b arm64: Implement ext and ins. 2015-06-28 08:45:17 -07:00
Unknown W. Brackets
daddb73f22 arm64: Implement nor. 2015-06-28 00:41:04 -07:00
Unknown W. Brackets
11a851a139 arm64: Enable movz/movn. 2015-06-28 00:41:04 -07:00
Unknown W. Brackets
223e55a453 arm64: Undisable clz/clo, they work.
Also, avoid a temp in clo.  It's the tiniest bit faster on A57, though
we'll see how it works out elsewhere.  A bit clearer without the temp
imho.
2015-06-28 00:41:03 -07:00
Unknown W. Brackets
81bc8107cf arm64: Use UBFX, not LSR, for slti sign check.
This is about 22% faster on the A57 (for just this one instruction, so not
a huge impact overall.)  Makes sense that it would be since not arith.
2015-06-28 00:41:03 -07:00
Unknown W. Brackets
fedbe645e0 arm64: Use all immediate compares in safemem.
Ah, this is better.
2015-06-27 00:22:09 -07:00
Unknown W. Brackets
3c29ec2051 arm64: Optimize codesize in safemem path a bit.
Will only be used for scratchpad, I think.
2015-06-27 00:22:04 -07:00
Unknown W. Brackets
fbd4db0fc4 arm64: Add a safemem path.
This is probably not optimal but at least it works.
2015-06-27 00:22:04 -07:00
Unknown W. Brackets
b3aa6d89e9 Fix UBFX encoding (thanks SonicAdvance1.) 2015-06-26 21:27:03 -07:00
Unknown W. Brackets
7f812071a7 Oops, move Screenshot.cpp in MSVC project. 2015-06-14 09:21:54 -07:00
Unknown W. Brackets
0c0a5741b8 Fix another dumb mistake in video swizzling. 2015-06-14 09:21:13 -07:00
Henrik Rydgard
23004409bd Add another missing check for VRAM address before swizzling media 2015-06-14 14:03:45 +02:00
Henrik Rydgard
e848247f88 ARM64: Also save FP registers around the JIT dispatcher loop 2015-06-14 13:03:46 +02:00
Henrik Rydgard
2c05334d47 ARM64: Fix bug where we didn't save the FP registers correctly in the vertex decoder.
Also port a few ops from dolphin's ARM64 emitter.
2015-06-14 12:56:44 +02:00
Henrik Rydgard
4f3d18fcb7 Only swizzle written video if actually writing to VRAM 2015-06-14 12:07:09 +02:00
Henrik Rydgard
7e55b3ec96 Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..) 2015-06-14 11:32:13 +02:00
Unknown W. Brackets
e9094872d8 Oops, don't move imgbuf so we can free it. 2015-06-13 16:29:56 -07:00
Unknown W. Brackets
401bd35691 Swizzle video texture data on write to mirrors. 2015-06-13 16:29:56 -07:00
Henrik Rydgard
b56f21e4f0 More savedata UI polish 2015-06-12 14:46:34 +02:00
Henrik Rydgard
00094e0fcc More work on savedata UI. 2015-06-12 11:40:50 +02:00