Florent Castelli
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cc180fa204
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Add type safe getter for texture and clut format fields.
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2013-07-21 19:44:28 -07:00 |
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Henrik Rydgard
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ab654a2b6f
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Quickfix for crashes switching rendering mode
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2013-07-21 23:03:01 +02:00 |
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raven02
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100d336fb2
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Remove _ suffix and hide the GPU mode on GLES2
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2013-07-22 04:17:54 +08:00 |
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raven02
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0216f52359
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Merge remote-tracking branch 'upstream/master'
Conflicts:
UI/GameSettingsScreen.cpp
UI/MenuScreens.cpp
Windows/ppsspp.rc
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2013-07-22 00:03:54 +08:00 |
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raven02
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87fc81e56d
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Consolidate Rendering Mode
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2013-07-21 23:17:42 +08:00 |
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Henrik Rydgård
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bd2c74cf24
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Merge pull request #2861 from raven02/vendor
GPU-vendor-base alpha and color Testing
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2013-07-20 11:43:48 -07:00 |
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raven02
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b96e0a0dfe
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Add NOTICE_LOG to show GPU vendor
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2013-07-21 01:39:37 +08:00 |
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raven02
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7ac496529b
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Vendor Based Alpha and Color Testing
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2013-07-21 01:14:36 +08:00 |
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raven02
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39c6c7f634
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Merge items to new UI
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2013-07-20 22:03:52 +08:00 |
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Henrik Rydgard
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a372e0b854
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Merge branch 'patch-11' of https://github.com/raven02/ppsspp into raven02-patch-11
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2013-07-20 00:33:46 +02:00 |
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raven02
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44fe09f03e
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Fix black box in Dainiji_Super_Robot_Taisen_Z_Hakaihen
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2013-07-20 01:55:12 +08:00 |
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raven02
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9b1d7f4166
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Delete non-fbo texture
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2013-07-20 01:24:20 +08:00 |
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raven02
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4d53022121
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Use emnu{} to simplify different of texture filtering
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2013-07-19 22:36:00 +08:00 |
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raven02
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0cfd12170c
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Fix text disappear when mipmapping ON in Tactic Ogre
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2013-07-19 22:35:46 +08:00 |
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Henrik Rydgard
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444a39f32b
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Need to "dirty" framebuffers when updating them from memory. Should fix #2828 .
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2013-07-18 20:01:22 +02:00 |
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Henrik Rydgård
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98524f3fe2
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Merge pull request #2832 from raven02/patch-9
Remove !gstate.isFogEnabled()
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2013-07-18 10:42:52 -07:00 |
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Henrik Rydgard
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1abd9ff2d3
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Change the alpha test rounding offset to be just under half. Fixes some disappearing things..
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2013-07-18 19:19:52 +02:00 |
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raven02
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dfb5983816
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Remove !gstate.isFogEnabled()
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2013-07-18 23:41:08 +08:00 |
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Henrik Rydgard
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b5d5291a58
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Avoid unnecessary buffer flips even when buffered rendering is on. Speeds up buffered rendering in 30fps games.
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2013-07-18 10:48:07 +02:00 |
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Henrik Rydgard
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d76c45411d
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alpha test: fix typo, add back rounding offset
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2013-07-18 01:02:21 +02:00 |
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Henrik Rydgard
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edf5e13673
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Undo a small difference introduced in #2814, should fix #2815
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2013-07-17 23:12:46 +02:00 |
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Henrik Rydgard
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3e24949f8a
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Try different approach to rounding the inputs to the alpha test. Appears to fix some problems on PowerVR.
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2013-07-17 23:03:21 +02:00 |
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Henrik Rydgård
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2034a7cc57
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Merge pull request #2814 from raven02/patch-7
Use getScissor() function for setting scissorX1/Y1/X2/Y2
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2013-07-17 13:29:54 -07:00 |
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Henrik Rydgard
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28ad8dc230
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Lots of NewUI stuff (still experimental), fix back bug with x360 controllers
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2013-07-17 22:27:50 +02:00 |
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raven02
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2e4e00329f
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Use getScissor() function for setting scissorX1/Y1/X2/Y2
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2013-07-18 04:04:00 +08:00 |
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Henrik Rydgård
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ff5dfcec13
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Merge pull request #2786 from raven02/patch-6
New attempt to generate FBO using fb_stride
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2013-07-17 11:45:13 -07:00 |
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raven02
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07e118b6a1
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New attempt to generate FBO using fb_stride
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2013-07-18 02:17:54 +08:00 |
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Henrik Rydgard
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81411a74ed
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Experimental: Make orientation change possible on Android.
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2013-07-16 22:51:25 +02:00 |
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tpu
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c525d2fb86
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bugfix: params of textureCache_.Invalidate
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2013-07-15 23:54:44 +08:00 |
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raven02
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3d8474a64a
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Fix missing title screens in Growlanser
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2013-07-15 20:11:23 +08:00 |
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raven02
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167a56642b
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Consolidate culling test into non-clear mode
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2013-07-15 00:10:43 +08:00 |
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Henrik Rydgård
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b039768b2d
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Merge pull request #2772 from raven02/patch-4
Fix depth issues in multiple games
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2013-07-14 06:36:21 -07:00 |
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Henrik Rydgård
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c4e65870ae
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Merge pull request #2747 from raven02/patch-2
Tweak FBO sizing in FF crisis core/Last Ranker/Kingdom Heart
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2013-07-14 06:27:19 -07:00 |
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raven02
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bee66bdb4d
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Fix depth issues in multiple games
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2013-07-14 03:24:29 +08:00 |
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raven02
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925714ab39
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Better attempt to calc FBO size using viewport , scissor & region all together
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2013-07-13 20:26:04 +08:00 |
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The Dax
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93e1404056
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Remove dead code.
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2013-07-11 15:51:45 -04:00 |
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Henrik Rydgard
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4c913c097e
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new attempt at sizing the framebuffers, similar to what raven02 said
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2013-07-10 21:59:43 +02:00 |
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PGGB
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eaa8813d44
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Remove relative gl_common.h include directives
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2013-07-10 19:28:15 +02:00 |
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Henrik Rydgard
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bf1e07661a
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Cheap HW transform solution for raven02's texture scaling fix.
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2013-07-10 01:23:35 +02:00 |
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raven02
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78f85db1bb
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Use multiplies instead of divide
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2013-07-10 02:55:08 +08:00 |
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raven02
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dca4b1eef3
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Fix Render-to-texture sizing in SW T&L
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2013-07-10 02:17:47 +08:00 |
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Henrik Rydgård
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6cb966a5fe
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Fix a warning found by the new version of xcode
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2013-07-08 23:28:24 +02:00 |
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Henrik Rydgård
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605cf26621
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Revert part of 76c3f16b5cf238a8c6548d05e4873b9a2ef1f7b2, forcing all
framebuffers to 512x512 just can't be the right thing to do and breaks
Dangan Ronpa badly.
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2013-07-08 10:16:36 +02:00 |
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Unknown W. Brackets
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8c4d99270f
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Report unsupported vertex formats, initialize.
Initializing mostly so warnings are happy.
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2013-07-07 20:31:06 -07:00 |
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Unknown W. Brackets
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2c873ce1e8
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Don't even need this var anymore.
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2013-07-07 20:31:05 -07:00 |
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Unknown W. Brackets
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9608067ca2
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Cleanup initialization order.
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2013-07-07 20:31:04 -07:00 |
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Unknown W. Brackets
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a32cf817ff
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Fix some minor warnings.
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2013-07-07 20:31:04 -07:00 |
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Henrik Rydgard
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76c3f16b5c
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Merge branch 'patch-8' of https://github.com/raven02/ppsspp into raven02-patch-8
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2013-07-07 14:40:24 +02:00 |
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Henrik Rydgard
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1256d5528d
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Use EXT_swap_control_tear when available to ensure that VSync never slows things down (tears instead if it can't keep up, better than stuttering)
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2013-07-07 11:25:18 +02:00 |
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raven02
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8cf50d62fb
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Fix texture misalignment & distortion in multiple games
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2013-07-07 12:17:52 +08:00 |
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