Unknown W. Brackets
e7c9bb2a17
UI: Fix AnchorLayout size when wrapping content.
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Without this, they don't actually report back their measured size when
they are set to wrap content, but just keep 0.
2017-12-12 00:19:38 -08:00
Unknown W. Brackets
d9282d4e76
UI: Pass UNSPECIFIED through on scroll views.
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Otherwise we could end up with zero width things, just because they wrap
content.
2017-12-12 00:18:37 -08:00
Unknown W. Brackets
52ee2f7790
UI: Give ItemHeaders intrinsic size.
2017-12-12 00:16:05 -08:00
Unknown W. Brackets
48c0407f21
UI: Add flex pressure to tab content.
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On vertical game settings, didn't end up with size at all. But even with
that fixed, they don't properly fill their parent.
2017-12-11 23:05:08 -08:00
Unknown W. Brackets
ed2ac95bbb
UI: Always clip tab contents.
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So they don't overlap tabs or etc. on transition.
2017-12-10 14:57:58 -08:00
Unknown W. Brackets
21272a4c24
UI: Clip scissor to screen.
2017-12-10 14:57:57 -08:00
Unknown W. Brackets
f3c01cf19c
UI: Transition tab strips on select.
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Following their orientation setting.
2017-12-10 14:57:56 -08:00
Unknown W. Brackets
753e59c027
UI: Allow negative left/right for anchor layouts.
2017-12-10 14:57:56 -08:00
Unknown W. Brackets
6783394ae1
UI: Add tween for translating anchor offsets.
2017-12-10 14:57:55 -08:00
Unknown W. Brackets
bab66e8542
Windows: Fix UI text measurements with &.
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These APIs don't take into account &&, which caused Homebrew && Demos to
be too wide.
2017-12-10 14:57:54 -08:00
Henrik Rydgård
da3a7fbc5f
Merge pull request #10385 from unknownbrackets/ui-tween
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UI: Add a soft fade when selecting choices / etc.
2017-12-10 23:11:37 +01:00
Unknown W. Brackets
bdac150aab
UI: Reset transitions after too long a time.
2017-12-10 12:21:57 -08:00
Henrik Rydgård
bb530ea21c
Make a minor correction to Vulkan driver version display.
2017-12-10 19:11:00 +01:00
Unknown W. Brackets
b00f6ac8c1
UI: Transition button and item focus/presses.
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Just a quick touch of transition.
2017-12-10 09:00:53 -08:00
Unknown W. Brackets
6194ef60be
UI: Add an event for tween finish.
2017-12-10 09:00:53 -08:00
Unknown W. Brackets
46ea88e096
UI: Add delay to tweens.
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Also allow them to start out in an invalid state and accept first divert.
2017-12-10 09:00:52 -08:00
Henrik Rydgård
2031b2a4cd
And yet another case of the same problem as the previous commit.
2017-12-10 14:50:34 +01:00
Unknown W. Brackets
7b6e73b37a
UI: Always apply tweens after restore.
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Fixes "Loading game..." persisting on load state, since that view was
created VISIBLE, and the tween wasn't making it INVISIBLE.
2017-12-09 18:18:23 -08:00
Unknown W. Brackets
cf6ccfca99
UI: Persist tween data on view recreate.
2017-12-09 14:10:42 -08:00
Henrik Rydgård
99b34c7b45
Use glslang to translate GLSL 1.x postshaders to GLSL 3.0 or later to appease strict GL Core drivers. Should fix #10362
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Fixed small bugs, now tested and working on mac.
Add spirv-cross to cmake build
2017-12-08 10:25:42 +01:00
Henrik Rydgård
7d0fc9ce65
Rework GL lost-device to work more like Vulkan. Gets rid of gl_lost manager etc.
2017-12-07 15:05:59 +01:00
Henrik Rydgård
bd40479224
Vulkan: Add facility to auto-generate mipmap levels. Not yet used.
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Intended for replacement textures and optional quality improvements
later.
2017-12-07 09:28:18 +01:00
Henrik Rydgård
cf5ede493b
Merge pull request #10247 from unknownbrackets/ui-tween
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UI: Show a loading message during shader preload
2017-12-06 14:24:21 +01:00
Henrik Rydgård
e3eb6d36b1
Merge pull request #10113 from unknownbrackets/core-context
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Request a core profile in OpenGL (after 1.5.0)
2017-12-06 14:10:58 +01:00
Henrik Rydgård
85b743c732
Just some debug output for future decisions
2017-12-05 11:42:51 +01:00
Henrik Rydgård
c4e8c509d6
RIFF: Add check for truncated files, cleanup a little more.
2017-12-04 18:01:51 +01:00
Henrik Rydgård
b3b57f1b47
Try to protect against bad data in RIFF files (used for menu background audio only)
2017-12-04 17:41:06 +01:00
Henrik Rydgård
b47251dbd4
Even more cleanup of RIFFReader
2017-12-04 17:34:47 +01:00
Henrik Rydgård
210b70ff0c
Kill off more unused code in RIFFReader
2017-12-04 17:30:16 +01:00
Henrik Rydgård
1c0a0fefdb
Remove write support from chunk_file, rename to RIFFReader
2017-12-04 17:27:47 +01:00
Henrik Rydgård
14a263d5b6
Reformat chunk_file. Don't usually reformat whole files, but this was too ugly to work on :P
2017-12-04 17:23:29 +01:00
Henrik Rydgård
ab95dcae91
Merge pull request #10249 from unknownbrackets/minor
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More minor cleanups
2017-12-04 09:49:44 +01:00
Unknown W. Brackets
5846016247
Vulkan: Allow shutdown with init commands.
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On startup, when immediately shutting down, there will be init commands
from creating the backbuffers. Rather than fight this, just free them.
This fixes hangs when locking/unlocking Android.
2017-12-03 20:32:17 -08:00
Unknown W. Brackets
a5998e6dc7
Vulkan: Swap in more forceful asserts.
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Just in case of unexpected format issues.
2017-12-03 19:22:03 -08:00
Unknown W. Brackets
715a7b7318
Global: Silence some unused declaration warnings.
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These things aren't used on Android.
2017-12-03 19:22:03 -08:00
Unknown W. Brackets
c29ae5ff56
fixup! UI: Ensure tweens always complete.
2017-12-03 11:49:34 -08:00
Unknown W. Brackets
f23c7cf93b
UI: Apply tweens on Update().
2017-12-03 10:40:09 -08:00
Unknown W. Brackets
e32545b9c9
UI: Ensure tweens always complete.
2017-12-03 10:28:53 -08:00
Unknown W. Brackets
b4b850bce8
UI: Add a simple tween class.
2017-12-03 09:39:50 -08:00
Unknown W. Brackets
7ab3e58dec
UI: Add colorBlend() helper.
2017-12-03 09:39:28 -08:00
Unknown W. Brackets
66832d2180
SDL: Use core profile, fixing old Mac GL issues.
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This applies to all platforms, but falls back to a compat profile if
core is not available.
2017-12-03 07:00:55 -08:00
Henrik Rydgård
6abdbde47e
Fix bugs in VulkanImage allocator support
2017-12-03 10:50:25 +01:00
Henrik Rydgård
d0c248368d
Use a VulkanDeviceAllocator for thin3d textures. Many devices have a hard limit on the total number of allocs and it's unnecessary to have the UI put pressure on that.
2017-12-03 10:29:41 +01:00
Henrik Rydgård
4c114c1b1a
Merge pull request #10236 from unknownbrackets/text-wrap
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UI: Fix text wrapping issues
2017-12-03 02:19:41 +01:00
Unknown W. Brackets
4ad7107151
UI: Wrap text properly with explicit newlines.
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Fixes the non-Android part of #10217 .
2017-12-02 14:38:59 -08:00
Unknown W. Brackets
68a5861f60
UI: Send messages to dialog parents by default.
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If it has no sendMessage(), it probably still makes sense to send to the
parent (especially cpu change, clear cache, etc.)
This fixes the ability to change CPU cores ingame, and also fixes other
settings which weren't properly clearing caches.
2017-12-02 11:55:04 -08:00
Henrik Rydgård
b84c15c663
Vulkan: Remove misguided assert about backbuffer clearing mode.
2017-12-02 11:05:10 +01:00
Henrik Rydgård
5fbbb3e115
Try a silly workaround for an otherwise unexplainable crash seen in Google Play Console
2017-12-01 19:56:53 +01:00
Henrik Rydgård
04515946e6
Comment, minor cleanup
2017-12-01 18:47:01 +01:00
Henrik Rydgård
44b6300760
Checks and paranoia in response to a crash report..
2017-12-01 12:17:10 +01:00