Henrik Rydgård
221dd153f4
Merge pull request #4567 from unknownbrackets/debugger
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Vertex preview (should work for 2D and 3D now)
2013-11-18 02:49:04 -08:00
pal1000
c64ba56d6e
Update windows Memory Viewer: Attempt automatic pause/resume when dumping RAM
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May need testing.
2013-11-18 12:30:52 +02:00
Unknown W. Brackets
7a9fe955f8
softgpu: Only check clear mode once for depthtest.
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Small, small optimization. It's only called outside clear mode.
2013-11-17 19:32:21 -08:00
Unknown W. Brackets
6ebad9e06f
Include all released buttons in the latch.
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Not just newly released ones. This does appear to be how the PSP fills
this buffer - it's normally 0xffffffff.
2013-11-17 19:32:21 -08:00
Unknown W. Brackets
d7d0242225
Minor simplification to ctrl buffer updates.
2013-11-17 19:32:20 -08:00
Unknown W. Brackets
39cd7f812a
Move ctrl to after vblank, not before.
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Tests I'd done long ago suggested this wasn't right, but we made other
timing fixes since then, and now tests are showing this is the right
order.
May improve Patapon/etc. timing, or may hurt it...
2013-11-17 19:32:20 -08:00
xsacha
3b40705197
Merge pull request #4571 from Bigpet/lowmem_atlas_minimize
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reintroduce lowmem texture atlas for the qt build
2013-11-17 18:07:44 -08:00
Peter Tissen
6646605778
reintroduce lowmem texture atlas for the qt build
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added comiled lowmem version with ASCII only
add lowmem atlas, this is the automatically generated file from the atlastool
remove nofont generated *.cpp and only add the first 127 bytes of ASCII to the lowmem generation configuration
For Qt only: using platform independent usleep and load lowmem atlas map
2013-11-18 02:57:46 +01:00
Sacha
908af10834
Update native, autotests.
2013-11-18 11:50:21 +10:00
Sacha
28b42d3e5d
Add back the debug stats font to the _nofont ZIM. Just leave out the secondary font.
2013-11-18 11:46:07 +10:00
Unknown W. Brackets
6d6dff6041
Fix vertex preview when framebuf is an odd size.
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The previous stuff was wrong, just happened to work.
2013-11-17 15:05:11 -08:00
Unknown W. Brackets
ed16e42ca8
Cleanup, don't even need z here.
2013-11-17 14:49:51 -08:00
Unknown W. Brackets
dfadb67ea1
Avoid some operator overloads.
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Causing ambiguity.
2013-11-17 14:42:58 -08:00
Unknown W. Brackets
018d95180a
Fix 3d vertex preview.
2013-11-17 14:31:21 -08:00
Henrik Rydgard
836c2f7b75
Revert a change in native that accidentally broke fbo:s
2013-11-17 23:23:18 +01:00
Henrik Rydgard
2c9a1123f0
Fix audio regression: Don't "WalkCurve" on state OFF
2013-11-17 23:13:30 +01:00
Unknown W. Brackets
a3bd2f1365
Fix Vec3ByMatrix44() and use it for matrix math.
2013-11-17 14:10:57 -08:00
Unknown W. Brackets
b541c81ba3
Clean up Mat3x3 etc. constness.
2013-11-17 13:27:51 -08:00
Unknown W. Brackets
5c08ab6bca
Clean up no-inds rectange preview.
2013-11-17 13:27:51 -08:00
Unknown W. Brackets
fcc77f525f
Implement some basic vertex previews on prim.
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3D doesn't work correctly (sometimes it does...) 2D should be working.
2013-11-17 13:27:50 -08:00
Unknown W. Brackets
dda6a39b6f
Oops, forgot to remove the if.
2013-11-17 11:17:42 -08:00
Henrik Rydgård
59a0795993
Merge pull request #4566 from unknownbrackets/tests
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Update tests, headless tweaks for fonts.
2013-11-17 10:39:26 -08:00
Unknown W. Brackets
7910d91f16
Update tests.
2013-11-17 10:21:06 -08:00
Unknown W. Brackets
fa7467f03d
Try to find the flash0 directory in headless.
2013-11-17 10:15:49 -08:00
Unknown W. Brackets
c1c1b5213e
Fix logging missing in headless with --log.
2013-11-17 10:15:13 -08:00
Sacha
196beabb7a
Symbian+Meego: Add unknown.png to package.
2013-11-18 03:59:27 +10:00
Sacha
89891302cc
Remove 'lowmem' atlas. Use a 'nofont' atlas for Qt platform. Frees up ~15MB VRAM.
2013-11-18 03:05:08 +10:00
Unknown W. Brackets
992298d641
Update submodules (Linux buildfix, lang updates.)
2013-11-17 08:53:09 -08:00
Sacha
c94c8d890d
Symbian: Should support all languages now, via native fonts.
2013-11-18 02:01:21 +10:00
Sacha
be4ad14b92
Enable native text draw on Linux Qt.
2013-11-18 01:58:33 +10:00
Henrik Rydgard
05eabb1fd7
Update lang
2013-11-17 16:58:27 +01:00
Henrik Rydgard
b30495c8e8
Reapply the "duration" SasAudio optimization.
2013-11-17 16:49:43 +01:00
Henrik Rydgard
5f51432de7
Revert "More minor SasAudio optimizations"
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Will reapply later in pieces.
This reverts commit cd251af345
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2013-11-17 16:46:26 +01:00
Henrik Rydgard
9f5402ce54
Use hardware half-to-float on ARM when available.
2013-11-17 14:17:13 +01:00
Henrik Rydgard
a3caefed18
Buildfix (pgf 64-bit)
2013-11-17 12:55:35 +01:00
Henrik Rydgård
bde7846b13
Merge pull request #4562 from unknownbrackets/debugger
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Minor GE debugger tweaks, fpu/vfpu expression support
2013-11-17 02:16:42 -08:00
Unknown W. Brackets
5f3d7d5c97
Add support for fpu and vfpu regs in expressions.
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This way you can break based on the value.
2013-11-17 02:15:15 -08:00
Unknown W. Brackets
33d6ee77cb
Add a some more defines for ELF values.
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Mostly flags and stuff.
2013-11-17 02:14:35 -08:00
Unknown W. Brackets
95d76c6641
Detach the GE debugger on close.
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And attach in a few missing places, clean up a few comments.
2013-11-17 02:14:34 -08:00
Unknown W. Brackets
ac8edb4282
Support reversed buffer formats in the ge debugger.
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So that it doesn't show garbage under the softgpu.
2013-11-17 02:14:34 -08:00
Henrik Rydgård
ce11fd7e4b
Merge pull request #4560 from unknownbrackets/font-minor
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Fix fields in char info and font info, speed up font loading a little
2013-11-17 02:10:27 -08:00
Henrik Rydgård
4cf2b99316
Merge pull request #4529 from raven02/patch-19
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Fix Summon Night 5 shadow breaking
2013-11-17 02:09:22 -08:00
Sacha
ea7c1b5cfb
Qt desktop Buildfix.
2013-11-17 19:51:33 +10:00
Unknown W. Brackets
0bd7d7ad19
Minor correctness: don't zero extend bpp bits.
2013-11-16 23:39:19 -08:00
Unknown W. Brackets
8f6315e375
Support replacement chars in sceFontGetCharInfo().
2013-11-16 23:32:13 -08:00
Unknown W. Brackets
d955d9b303
Cut down on unnecessary allocs in font loading.
2013-11-16 22:53:05 -08:00
Unknown W. Brackets
769ffbd33b
Read in the shadow flags and give them to the game.
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Yay, now this struct seems to match the PSP.
2013-11-16 21:08:34 -08:00
Unknown W. Brackets
4505cb4b3a
Match ascender/descender values per character.
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This makes sense, and matches the ascender/descender for my fonts.
However, it could be wrong for vertical fonts... not sure.
2013-11-16 20:35:50 -08:00
Unknown W. Brackets
bb94f31ec7
Simplify GetGlyph() and getBits() usage a bit.
2013-11-16 20:16:49 -08:00
Unknown W. Brackets
d446659b2a
Improve the performance of getBits().
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Well, it's not used much, although it's much faster now, heh.
2013-11-16 19:34:45 -08:00