Henrik Rydgård
f797932155
Merge pull request #2350 from makotech222/cwcheatUI
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CWCheat: Fix ini titles (again) and add an offset for God Eater Burst codes to work properly.
2013-06-24 14:05:00 -07:00
Henrik Rydgård
3f114f32db
Merge branch 'nearest_filtering' of https://github.com/AdmiralCurtiss/ppsspp into AdmiralCurtiss-nearest_filtering
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Conflicts:
ffmpeg
lang
2013-06-24 22:51:46 +02:00
Henrik Rydgård
0b3d68573b
update submodules
2013-06-24 22:51:05 +02:00
Henrik Rydgård
af9b1bcacd
Merge pull request #2431 from unknownbrackets/io-rename
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sceIoRename() ignores any path on dest
2013-06-24 13:48:54 -07:00
Henrik Rydgård
232fb06360
Merge pull request #2432 from thedax/saveStateFailReasons
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Add failure reasons to savestate OSMs.
2013-06-24 13:48:33 -07:00
Henrik Rydgard
8aca797f21
Fix silly light direction math bug (probably no effect mostly).
2013-06-24 20:48:31 +02:00
Henrik Rydgard
f3c227041d
Only set uniform variables as dirty when there's a difference in value.
2013-06-24 19:25:22 +02:00
Henrik Rydgard
afb596f3c3
Reorder things a little in VertexShaderGenerator. Strangely solves a specular lighting issue I saw.
2013-06-24 19:11:04 +02:00
Henrik Rydgard
5297b6274d
Add a stub impl of the last scePsmf function
2013-06-24 18:58:54 +02:00
Unknown W. Brackets
f1659a228c
Dumb typo.
2013-06-24 08:38:06 -07:00
Henrik Rydgård
aab66ad623
Merge pull request #2443 from raven02/patch-12
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Add text shadow to Yes/No/Enter/Back button
2013-06-24 08:18:26 -07:00
Henrik Rydgård
c998c5fb77
Merge pull request #2446 from unknownbrackets/savedata
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Compare with the old savedata params, not current.
2013-06-24 08:03:34 -07:00
Unknown W. Brackets
ab353a4624
Compare with the old savedata params, not current.
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Some savedata modes make changes that aren't flushed to memory right away.
Although, maybe/probably they shouldn't...
Fixes #2440 , fixes #2439 (which is a duplicate.)
2013-06-24 07:59:23 -07:00
raven02
b1c910b5b7
Add text shadow to Yes/No/Enter/Back button
2013-06-24 22:56:44 +08:00
Henrik Rydgård
faa6cd86eb
Merge pull request #2435 from lioncash/master
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Add an extra null check to an if statement in CwCheat's function hleCheat.
2013-06-24 04:47:57 -07:00
Sacha
5ce2f2abcc
Blackberry Buildfix.
2013-06-24 21:22:05 +10:00
Sacha
008cb0fa70
Update ffmpeg scripts for Symbian and CMake
2013-06-24 21:07:29 +10:00
The Dax
597f5431e0
Make keys look more natural in case we have an untranslated key, and give a generic error for the missing version/not found keys.
2013-06-24 05:09:45 -04:00
The Dax
7884df8013
Simplify error message via better translation key/message.
2013-06-24 04:47:12 -04:00
Lioncash
89478ad599
Simplify the previous commit's check a little bit.
2013-06-24 04:31:29 -04:00
The Dax
a341d39720
Make failure reasons translatable.
2013-06-24 04:24:34 -04:00
Lioncash
d06bb0c755
Add a check to an if-statement in CwCheat.cpp in function hleCheat.
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Check if cheatEngine isn't null. Considering how the if-statement below it has this check, it should be placed in this one as well.
2013-06-24 04:09:26 -04:00
The Dax
1a7cce2fc5
Fix a comment and remove an old comment.
2013-06-24 04:00:10 -04:00
The Dax
810dfac704
Restructure load/save failure message by reverting it back to the original and add a translation ini key instead. Much simpler, and cleaner.
2013-06-24 03:58:29 -04:00
Henrik Rydgård
63afa0327b
Merge pull request #2433 from lioncash/master
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Fixed a resource leak in ControlMapping.cpp and a null check problem in MediaEngine.cpp
2013-06-24 00:58:16 -07:00
Henrik Rydgård
83879cfeb2
Merge pull request #2430 from unknownbrackets/lbn-fix
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Parse sce_lbn more leniently, like the PSP does
2013-06-24 00:56:38 -07:00
Lioncash
ee164a3977
Fix a case where a pointer was being used before its null check in MediaEngine.cpp
2013-06-24 03:42:13 -04:00
Lioncash
2d25cc60c8
Fix a resource leak in ControlMapping.cpp
2013-06-24 03:28:19 -04:00
Henrik Rydgård
c661abd4d5
Merge pull request #2423 from unknownbrackets/savedata
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Fix some bugs in auto savedata modes, use structs
2013-06-24 00:25:03 -07:00
The Dax
fe8c439614
Clean up slightly.
2013-06-24 03:08:24 -04:00
The Dax
3a0fe2f374
Add failure messages to savestates loading/saving. It's misleading to always say "Loaded state" or "Saved state", even if it fails. Plus, result was unused up to this point.
2013-06-24 02:58:21 -04:00
Unknown W. Brackets
9032fc274f
Reload the savedata request if it changes.
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This happens in "Where Is My Heart?", and if it's ignored the save is
created with the wrong name and cannot be loaded properly later.
2013-06-23 22:30:23 -07:00
Sacha
953569a38f
Linux buildfix.
2013-06-24 15:25:26 +10:00
Unknown W. Brackets
8f0d3c55fb
Use PSP memory directly in GETSIZES for savedata.
2013-06-23 22:22:25 -07:00
Unknown W. Brackets
8734b29105
Return a bind value in FILELIST, tweaks.
2013-06-23 22:22:25 -07:00
Unknown W. Brackets
6eca664c7c
Switch idList to use structs in savedata.
2013-06-23 22:22:24 -07:00
Unknown W. Brackets
73acbe556d
Use the specified game/save name for SIZES.
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It doesn't use the global one (not sure why...)
2013-06-23 22:22:24 -07:00
Unknown W. Brackets
3672b591bb
Return error codes from SavedataParam::GetSizes().
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Rather than true/false, makes things simpler.
2013-06-23 22:22:23 -07:00
Unknown W. Brackets
16752f57b6
Switch SIZES savedata mode to using structs.
2013-06-23 22:22:23 -07:00
Unknown W. Brackets
63ceec35ac
For AUTOSAVE/MAKEDATA type modes, "" is valid.
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Don't try to use the saveNameList in this case, use "".
2013-06-23 22:22:22 -07:00
Sacha
8f3f93fe2a
Update versions for Qt/Symbian/Blackberry
2013-06-24 14:48:10 +10:00
Unknown W. Brackets
c8ee2c0739
sceIoRename() ignores any path on dest.
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Also, change the interface so it can return an error code. Currently not
returning perfect error codes but it's better than before.
2013-06-23 20:09:44 -07:00
Unknown W. Brackets
010bd689f6
Parse sce_lbn more leniently, like the PSP does.
2013-06-23 16:21:04 -07:00
Henrik Rydgard
6a9e6ce5fe
Simplify vertex shaders a little more in the common case of directional lights.
2013-06-24 00:29:30 +02:00
Admiral H. Curtiss
802fa0de4c
Merge remote-tracking branch 'upstream/master' into nearest_filtering
2013-06-23 23:16:48 +02:00
Admiral H. Curtiss
fe132af9ec
Renamed Nearest and Linear Filtering to Force Nearest/Linear Filtering.
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Made sure that both options aren't active at the same time.
2013-06-23 22:39:32 +02:00
Admiral H. Curtiss
505f8559c1
Added a "Nearest Filtering" option for testing.
2013-06-23 21:56:07 +02:00
Henrik Rydgård
d467eac6a6
Merge pull request #2416 from unknownbrackets/fbo-minor
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Centralize destruction of FBOs, use std::vector
2013-06-23 12:34:09 -07:00
Henrik Rydgård
b1a05c2052
Merge pull request #2419 from raven02/patch-11
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Add text shadow to message dialog that match real PSP
2013-06-23 12:12:25 -07:00
Henrik Rydgard
8310d27d7f
Bump version numbers
2013-06-23 20:10:00 +02:00