Commit Graph

34 Commits

Author SHA1 Message Date
Unknown W. Brackets
abeaaa9105 Add Verify() method to quickly test states work. 2012-12-28 13:55:22 -08:00
Henrik Rydgård
57b4d658cc Don't log display lists, instead dump them on demand.
Makes it fairly convenient to dump and look at display lists at run time
on non windows platforms. Adding a menu item on Windows should be
trivial.
2012-12-27 23:38:55 +01:00
Henrik Rydgård
d95dbca9be Cleanup GPU init/shutdown a bit 2012-12-25 22:42:19 +01:00
Henrik Rydgård
b5b13256b6 CMake build: enable optimization 2012-12-25 22:39:36 +01:00
Henrik Rydgard
ea07c14c4c Add IndexGenerator.cpp/h which will later be used to combine small draw calls into large indexed draw calls, for better performance. 2012-12-21 22:53:24 +01:00
Henrik Rydgard
a60d487d8d Create files for sceUsb 2012-12-17 21:45:32 +01:00
Henrik Rydgård
5d11bc7c3c Merge pull request #187 from xsacha/master
Unified assets/ dir + Qt project files + Readme
2012-12-17 03:21:39 -08:00
Henrik Rydgard
15b7c1c96c sceSas cleanup 2012-12-16 20:40:49 +01:00
Sacha
4545cf2350 For now, use android ui asset. Android should be pulling it from assets/ instead, in future? 2012-12-17 02:03:37 +10:00
Sacha
14f201793b Unified assets/ dir for icons/images 2012-12-17 01:47:39 +10:00
Sacha
cfd7c6686b Qt UI in CMake (for future) 2012-12-17 00:32:34 +10:00
Unknown W. Brackets
a5fa8af55c Buildfix - osk stuff missing from main CMakeLists. 2012-12-15 15:31:43 -08:00
Xele02
7de10d223b * Create class for Save and Message dialog for cleaner code.
* Update Save dialog to work more like the real one on PSP
* Correct some return value for Save Dialog.
2012-12-10 13:08:54 +01:00
Henrik Rydgård
ef387dbd51 More buildfixing... 2012-12-07 01:46:17 +07:00
Henrik Rydgård
36943db4ec Merge branch 'master' of github.com:hrydgard/ppsspp
Conflicts:
	Core/Config.h
2012-12-05 10:57:30 +07:00
Sacha
5316f856d1 Blackberry 10 Port
* Replace SDL with asound backend (removes the only dependency)
* Remove all references to SDL in bar-descriptor.xml, blackberry_build.sh
* Greatly simplify blackberry_build.sh
* Modify CMakeLists.txt to account for removal of SDL
* Remove redundancy in CMakeLists.txt (EGLv2)
* Refactor nativeExtra's and setting targets
* Remove android/CMakeLists.txt (unrelated file)
* Update for latest Blackberry NDK (1088)
* Handle bug with VSync in latest NDK
* Update bar-descriptor.xml to version 0.4
* Fix define on iOS in FragmentShaderGenerator.cpp
* Specify NDK used in Credits by target platform, add contributor, remove redundancy
2012-12-02 14:48:00 +10:00
Henrik Rydgård
67f9f3f73f SDL port: Add DEBUG option to set _DEBUG, add ability to log gfx stuff 2012-12-01 23:38:18 +01:00
Henrik Rydgård
ae0b5c8b05 Merge branch 'master' of github.com:hrydgard/ppsspp 2012-12-01 16:28:38 +01:00
Henrik Rydgård
7f4be8b1b0 mac buildfix 2012-12-01 16:28:00 +01:00
Henrik Rydgard
a5e35ad6d9 Parse PARAM.SFO to get the disc ID, show in title bar on Windows 2012-11-30 22:32:51 +01:00
Kovensky
faab4af701 Support building PPSSPPHeadless on APPLE 2012-11-26 19:06:18 -03:00
Kovensky
3b6d413dc1 Only disable the Headless target on mobile platforms
As in actual phone OSes, not ARM or APPLE.
2012-11-26 19:04:30 -03:00
Kovensky
9b87a2a6df Add vim modeline to CMakeLists.txt 2012-11-26 19:03:44 -03:00
Sacha
5019462317 iOS Support
Preliminary iOS support using new framework.
2012-11-26 14:06:35 +10:00
Sacha
3c903dda24 Improve portability to future platforms. Make use of new USING_GLES2 define throughout PPSSPP. Also use ARM definition where suitable. Remove some redundancy with includes. 2012-11-26 13:25:14 +10:00
Sacha
a1a72b3f21 CMakeLists cleanup.
Tabified CMakeLists. Introduced USING_GLES2 and X86 option and exposed USING_GLES2 to C++. Removed some redundancies and messiness.
2012-11-26 12:41:57 +10:00
Henrik Rydgard
b039f58aea Unbreak BB build 2012-11-25 13:46:11 +01:00
Henrik Rydgård
fc453c979f MacOSX buildfix. Doesn't run right yet though. 2012-11-25 12:25:07 +01:00
Florent Castelli
eb6638bc8f Linux fixup 2012-11-24 17:40:08 +01:00
Florent Castelli
1968841d20 Fix Linux build 2012-11-23 17:03:51 +01:00
Henrik Rydgard
08f8f4b323 Cleanup sceRtc, move sceFont to its own file. 2012-11-22 22:30:44 +01:00
Kovensky
a911b565ab Don't set ANDROID, the toolchain file already does 2012-11-22 07:56:40 +00:00
Kovensky
d7e0a0c2df Enable HEADLESS build by default
Accidentally disabled by not setting it to ON on non-portables.
2012-11-22 07:56:01 +00:00
Kovensky
d04a1cadca CMake-based build system.
Tested on Windows with NMake Makefiles and Visual Studio 11 targets.
Tested on Linux with GNU Makefiles target, using GCC as the compiler.
Tested on FreeBSD using clang as the compiler.
Tested for Android on Windows with NMake Makefiles and r8c NDK.

Proxy-tested by xsacha for blackberry.

The android build requires that the android/android.toolchain.cmake
toolchain file is used; an error will be raised if ANDROID is defined
without loading the toolchain file.

When targeting ANDROID, the resulting .so files will be placed in
"android/libs/$ANDROID_ABI" even when building out of tree, since it's
where `ant` expects to find them.

Since the Core library is expected to be named 'ppsspp_jni' on ANDROID,
we also put its name in a variable that is set to 'Core' unless building
on ANDROID, where it is 'ppsspp_jni'.
2012-11-21 14:59:45 -03:00