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Debugger
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Highlight changed regs in the Windows debugger.
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2012-12-26 11:32:51 -08:00 |
W32Util
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Several fixes to build under stricter C++11
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2012-11-21 14:33:50 -03:00 |
bitmap1.bmp
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
Breakpoints.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
DlgDynaView.cpp
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
DlgDynaView.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
DSoundStream.cpp
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
DSoundStream.h
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Several fixes to build under stricter C++11
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2012-11-21 14:33:50 -03:00 |
EmuThread.cpp
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Minor fix disable G3D log
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2013-01-16 08:37:41 +08:00 |
EmuThread.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
Globals.cpp
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Move toplevel windows-specific files to the Windows dir
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2012-11-21 14:33:38 -03:00 |
icon1.ico
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
InputBox.cpp
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
InputBox.h
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Several fixes to build under stricter C++11
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2012-11-21 14:33:50 -03:00 |
InputDevice.cpp
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Add a class for keyboard input
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2012-11-12 17:49:40 +00:00 |
InputDevice.h
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Several fixes to build under stricter C++11
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2012-11-21 14:33:50 -03:00 |
KeyboardDevice.cpp
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Use 100% because 80% is in some games' deadzone.
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2013-01-06 22:57:33 -08:00 |
KeyboardDevice.h
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Add a class for keyboard input
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2012-11-12 17:49:40 +00:00 |
main.cpp
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Cleanup
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2013-01-09 00:12:02 +01:00 |
main.h
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Several fixes to build under stricter C++11
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2012-11-21 14:33:50 -03:00 |
MIPSCompALU.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
MIPSCompBranch.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
OpenGLBase.cpp
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Add glViewport to cached gl state. Add a couple of missing VFPU ops.
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2013-01-06 23:23:36 +01:00 |
OpenGLBase.h
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Add zoom setting to Windows version. Doesn't work while playing.
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2012-11-17 17:46:05 +01:00 |
ppsspp.ico
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v0.3
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2012-11-20 11:54:51 +01:00 |
ppsspp.rc
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Defer vertex decoding until flush. Track draw calls so that they can be cached later.
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2013-01-19 17:05:50 +01:00 |
PPSSPP.sln
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Defer vertex decoding until flush. Track draw calls so that they can be cached later.
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2013-01-19 17:05:50 +01:00 |
PPSSPP.vcxproj
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Let's build for both armeabi and armeabi-v7a again.
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2013-01-11 19:40:33 +01:00 |
PPSSPP.vcxproj.filters
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Let's build for both armeabi and armeabi-v7a again.
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2013-01-11 19:40:33 +01:00 |
README.TXT
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
resource.h
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Defer vertex decoding until flush. Track draw calls so that they can be cached later.
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2013-01-19 17:05:50 +01:00 |
rt_manif.bin
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Add a missing file that gitignore caught
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2012-11-04 21:06:39 +01:00 |
stdafx.cpp
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Move toplevel windows-specific files to the Windows dir
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2012-11-21 14:33:38 -03:00 |
stdafx.h
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Add project Dialog filter, suppress some warnings.
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2012-12-10 08:21:05 -08:00 |
stop1.ico
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
WindowsFileSystem.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
WindowsHost.cpp
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Couple more type conversion errors, cleanup.
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2013-01-19 14:05:46 -08:00 |
WindowsHost.h
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Parse PARAM.SFO to get the disc ID, show in title bar on Windows
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2012-11-30 22:32:51 +01:00 |
WndMainWindow.cpp
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Defer vertex decoding until flush. Track draw calls so that they can be cached later.
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2013-01-19 17:05:50 +01:00 |
WndMainWindow.h
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Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now.
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2013-01-02 21:05:02 +01:00 |
XinputDevice.cpp
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Reverse the analog Y for everyone.
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2012-12-29 13:01:10 -08:00 |
XinputDevice.h
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Xinput input support
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2012-11-12 17:40:01 +00:00 |
XPTheme.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |