mirror of
https://github.com/libretro/ppsspp.git
synced 2024-11-24 16:49:50 +00:00
15de6e6b98
Needed to prevent clutter all over the codebase. Does not go all the way yet, goal would be a common render loop between platforms but not there yet.
81 lines
2.1 KiB
C++
81 lines
2.1 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#pragma once
|
|
|
|
#include <string>
|
|
|
|
#include "Core/Compatibility.h"
|
|
|
|
enum CPUCore {
|
|
CPU_INTERPRETER,
|
|
CPU_JIT,
|
|
};
|
|
|
|
enum GPUCore {
|
|
GPU_NULL,
|
|
GPU_GLES,
|
|
GPU_SOFTWARE,
|
|
GPU_DIRECTX9,
|
|
};
|
|
|
|
class FileLoader;
|
|
|
|
class GraphicsContext;
|
|
|
|
// PSP_CoreParameter()
|
|
struct CoreParameter {
|
|
CoreParameter() : collectEmuLog(0), unthrottle(false), fpsLimit(0), updateRecent(true), freezeNext(false), frozen(false), mountIsoLoader(nullptr) {}
|
|
|
|
CPUCore cpuCore;
|
|
GPUCore gpuCore;
|
|
GraphicsContext *graphicsContext; // TODO: Find a better place.
|
|
bool enableSound; // there aren't multiple sound cores.
|
|
|
|
std::string fileToStart;
|
|
std::string mountIso; // If non-empty, and fileToStart is an ELF or PBP, will mount this ISO in the background to umd1:.
|
|
std::string mountRoot; // If non-empty, and fileToStart is an ELF or PBP, mount this as host0: / umd0:.
|
|
std::string errorString;
|
|
|
|
bool startPaused;
|
|
bool printfEmuLog; // writes "emulator:" logging to stdout
|
|
std::string *collectEmuLog;
|
|
bool headLess; // Try to avoid messageboxes etc
|
|
|
|
// Internal PSP resolution
|
|
int renderWidth;
|
|
int renderHeight;
|
|
|
|
// Actual pixel output resolution (for use by glViewport and the like)
|
|
int pixelWidth;
|
|
int pixelHeight;
|
|
|
|
// Can be modified at runtime.
|
|
bool unthrottle;
|
|
int fpsLimit;
|
|
|
|
bool updateRecent;
|
|
|
|
// Freeze-frame. For nvidia perfhud profiling. Developers only.
|
|
bool freezeNext;
|
|
bool frozen;
|
|
|
|
FileLoader *mountIsoLoader;
|
|
|
|
Compatibility compat;
|
|
};
|