mirror of
https://github.com/libretro/ppsspp.git
synced 2024-11-24 16:49:50 +00:00
4ddc12ce40
This allows for the same customization git-version.cpp allows. Also, improve messaging slightly during build if git is missing, and disallow reporting for builds generated without version info to make it clear to users.
450 lines
11 KiB
C++
450 lines
11 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "Core/Reporting.h"
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#include "Common/CPUDetect.h"
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#include "Core/CoreTiming.h"
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#include "Core/Config.h"
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#include "Core/CwCheat.h"
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#include "Core/SaveState.h"
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#include "Core/System.h"
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#include "Core/FileSystems/MetaFileSystem.h"
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#include "Core/HLE/sceDisplay.h"
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#include "Core/HLE/sceKernelMemory.h"
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#include "Core/ELF/ParamSFO.h"
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#include "GPU/GPUInterface.h"
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#include "GPU/GPUState.h"
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#include "GPU/GLES/Framebuffer.h"
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#include "net/http_client.h"
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#include "net/resolve.h"
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#include "net/url.h"
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#include "base/stringutil.h"
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#include "base/buffer.h"
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#include "thread/thread.h"
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#include "file/zip_read.h"
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#include <set>
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#include <stdlib.h>
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#include <cstdarg>
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namespace Reporting
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{
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const int DEFAULT_PORT = 80;
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const u32 SPAM_LIMIT = 100;
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const int PAYLOAD_BUFFER_SIZE = 100;
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// Internal limiter on number of requests per instance.
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static u32 spamProtectionCount = 0;
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// Temporarily stores a reference to the hostname.
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static std::string lastHostname;
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// Keeps track of report-only-once identifiers. Since they're always constants, a pointer is okay.
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static std::set<const char *> logOnceUsed;
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// Keeps track of whether a harmful setting was ever used.
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static bool everUnsupported = false;
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// Support is cached here to avoid checking it on every single request.
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static bool currentSupported = false;
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enum RequestType
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{
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MESSAGE,
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COMPAT,
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};
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struct Payload
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{
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RequestType type;
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std::string string1;
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std::string string2;
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int int1;
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int int2;
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int int3;
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};
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static Payload payloadBuffer[PAYLOAD_BUFFER_SIZE];
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static int payloadBufferPos = 0;
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// Returns the full host (e.g. report.ppsspp.org:80.)
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inline std::string ServerHost()
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{
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if (g_Config.sReportHost.compare("default") == 0)
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return "";
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return g_Config.sReportHost;
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}
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// Returns the length of the hostname part (e.g. before the :80.)
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static size_t ServerHostnameLength()
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{
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if (!IsEnabled())
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return g_Config.sReportHost.npos;
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// IPv6 literal?
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std::string hostString = ServerHost();
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if (hostString[0] == '[')
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{
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size_t length = hostString.find("]:");
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if (length != hostString.npos)
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++length;
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return length;
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}
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else
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return hostString.find(':');
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}
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// Returns only the hostname part (e.g. "report.ppsspp.org".)
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static const char *ServerHostname()
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{
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if (!IsEnabled())
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return NULL;
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std::string host = ServerHost();
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size_t length = ServerHostnameLength();
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// This means there's no port number - it's already the hostname.
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if (length == host.npos)
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lastHostname = host;
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else
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lastHostname = host.substr(0, length);
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return lastHostname.c_str();
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}
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// Returns only the port part (e.g. 80) as an int.
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static int ServerPort()
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{
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if (!IsEnabled())
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return 0;
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std::string host = ServerHost();
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size_t offset = ServerHostnameLength();
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// If there's no port, use the default one.
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if (offset == host.npos)
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return DEFAULT_PORT;
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// Skip the colon.
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std::string port = host.substr(offset + 1);
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return atoi(port.c_str());
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}
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// Should only be called once per request.
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bool CheckSpamLimited()
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{
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return ++spamProtectionCount >= SPAM_LIMIT;
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}
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bool SendReportRequest(const char *uri, const std::string &data, const std::string &mimeType, Buffer *output = NULL)
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{
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bool result = false;
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net::AutoInit netInit;
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http::Client http;
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Buffer theVoid;
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if (output == NULL)
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output = &theVoid;
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if (http.Resolve(ServerHostname(), ServerPort()))
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{
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http.Connect();
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http.POST(uri, data, mimeType, output);
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http.Disconnect();
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result = true;
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}
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return result;
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}
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std::string StripTrailingNull(const std::string &str)
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{
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size_t pos = str.find_first_of('\0');
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if (pos != str.npos)
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return str.substr(0, pos);
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return str;
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}
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std::string GetPlatformIdentifer()
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{
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// TODO: Do we care about OS version?
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#if defined(ANDROID)
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return "Android";
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#elif defined(_WIN64)
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return "Windows 64";
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#elif defined(_WIN32)
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return "Windows";
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#elif defined(IOS)
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return "iOS";
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#elif defined(__APPLE__)
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return "Mac";
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#elif defined(__SYMBIAN32__)
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return "Symbian";
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#elif defined(BLACKBERRY)
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return "Blackberry";
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#elif defined(LOONGSON)
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return "Loongson";
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#elif defined(MAEMO)
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return "Nokia Maemo";
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#elif defined(__linux__)
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return "Linux";
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#elif defined(__Bitrig__)
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return "Bitrig";
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#elif defined(__DragonFly__)
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return "DragonFly";
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#elif defined(__FreeBSD__)
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return "FreeBSD";
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#elif defined(__NetBSD__)
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return "NetBSD";
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#elif defined(__OpenBSD__)
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return "OpenBSD";
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#else
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return "Unknown";
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#endif
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}
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void Init()
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{
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// New game, clean slate.
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spamProtectionCount = 0;
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logOnceUsed.clear();
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everUnsupported = false;
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currentSupported = IsSupported();
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}
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void Shutdown()
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{
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// Just so it can be enabled in the menu again.
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Init();
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}
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void DoState(PointerWrap &p)
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{
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const int LATEST_VERSION = 1;
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auto s = p.Section("Reporting", 0, LATEST_VERSION);
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if (!s || s < LATEST_VERSION) {
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// Don't report from old savestates, they may "entomb" bugs.
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everUnsupported = true;
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return;
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}
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p.Do(everUnsupported);
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}
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void UpdateConfig()
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{
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currentSupported = IsSupported();
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if (!currentSupported && PSP_IsInited())
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everUnsupported = true;
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}
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bool ShouldLogOnce(const char *identifier)
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{
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// True if it wasn't there already -> so yes, log.
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return logOnceUsed.insert(identifier).second;
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}
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void AddGameInfo(UrlEncoder &postdata)
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{
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// TODO: Maybe ParamSFOData shouldn't include nulls in std::strings? Don't work to break savedata, though...
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postdata.Add("game", StripTrailingNull(g_paramSFO.GetValueString("DISC_ID")) + "_" + StripTrailingNull(g_paramSFO.GetValueString("DISC_VERSION")));
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postdata.Add("game_title", StripTrailingNull(g_paramSFO.GetValueString("TITLE")));
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postdata.Add("sdkver", sceKernelGetCompiledSdkVersion());
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}
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void AddSystemInfo(UrlEncoder &postdata)
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{
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std::string gpuPrimary, gpuFull;
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if (gpu)
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gpu->GetReportingInfo(gpuPrimary, gpuFull);
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postdata.Add("version", PPSSPP_GIT_VERSION);
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postdata.Add("gpu", gpuPrimary);
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postdata.Add("gpu_full", gpuFull);
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postdata.Add("cpu", cpu_info.Summarize());
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postdata.Add("platform", GetPlatformIdentifer());
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}
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void AddConfigInfo(UrlEncoder &postdata)
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{
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postdata.Add("pixel_width", PSP_CoreParameter().pixelWidth);
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postdata.Add("pixel_height", PSP_CoreParameter().pixelHeight);
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g_Config.GetReportingInfo(postdata);
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}
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void AddGameplayInfo(UrlEncoder &postdata)
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{
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// Just to get an idea of how long they played.
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postdata.Add("ticks", (const uint64_t)CoreTiming::GetTicks());
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if (g_Config.iShowFPSCounter && g_Config.iShowFPSCounter < 4)
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{
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float vps, fps;
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__DisplayGetAveragedFPS(&vps, &fps);
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postdata.Add("vps", vps);
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postdata.Add("fps", fps);
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}
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postdata.Add("savestate_used", SaveState::HasLoadedState());
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}
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int Process(int pos)
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{
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Payload &payload = payloadBuffer[pos];
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UrlEncoder postdata;
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AddSystemInfo(postdata);
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AddGameInfo(postdata);
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AddConfigInfo(postdata);
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AddGameplayInfo(postdata);
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switch (payload.type)
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{
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case MESSAGE:
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postdata.Add("message", payload.string1);
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postdata.Add("value", payload.string2);
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payload.string1.clear();
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payload.string2.clear();
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postdata.Finish();
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SendReportRequest("/report/message", postdata.ToString(), postdata.GetMimeType());
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break;
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case COMPAT:
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postdata.Add("compat", payload.string1);
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postdata.Add("graphics", StringFromFormat("%d", payload.int1));
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postdata.Add("speed", StringFromFormat("%d", payload.int2));
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postdata.Add("gameplay", StringFromFormat("%d", payload.int3));
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payload.string1.clear();
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postdata.Finish();
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SendReportRequest("/report/compat", postdata.ToString(), postdata.GetMimeType());
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break;
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}
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return 0;
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}
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bool IsSupported()
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{
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// Disabled when using certain hacks, because they make for poor reports.
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if (g_Config.iRenderingMode >= FBO_READFBOMEMORY_MIN)
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return false;
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if (g_Config.bTimerHack)
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return false;
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if (CheatsInEffect())
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return false;
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// Not sure if we should support locked cpu at all, but definitely not far out values.
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if (g_Config.iLockedCPUSpeed != 0 && (g_Config.iLockedCPUSpeed < 111 || g_Config.iLockedCPUSpeed > 333))
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return false;
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// Don't allow builds without version info from git. They're useless for reporting.
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if (strcmp(PPSSPP_GIT_VERSION, "unknown") == 0)
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return false;
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// Some users run the exe from a zip or something, and don't have fonts.
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// This breaks things, but let's not report it since it's confusing.
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#if defined(USING_WIN_UI) || defined(APPLE)
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if (!File::Exists(g_Config.flash0Directory + "/font/jpn0.pgf"))
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return false;
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#else
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FileInfo fo;
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if (!VFSGetFileInfo("flash0/font/jpn0.pgf", &fo))
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return false;
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#endif
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return !everUnsupported;
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}
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bool IsEnabled()
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{
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if (g_Config.sReportHost.empty() || (!currentSupported && PSP_IsInited()))
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return false;
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// Disabled by default for now.
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if (g_Config.sReportHost.compare("default") == 0)
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return false;
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return true;
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}
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void Enable(bool flag, std::string host)
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{
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if (IsSupported() && IsEnabled() != flag)
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{
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// "" means explicitly disabled. Don't ever turn on by default.
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// "default" means it's okay to turn it on by default.
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g_Config.sReportHost = flag ? host : "";
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}
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}
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void EnableDefault()
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{
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g_Config.sReportHost = "default";
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}
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void ReportMessage(const char *message, ...)
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{
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if (!IsEnabled() || CheckSpamLimited())
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return;
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const int MESSAGE_BUFFER_SIZE = 65536;
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char temp[MESSAGE_BUFFER_SIZE];
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va_list args;
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va_start(args, message);
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vsnprintf(temp, MESSAGE_BUFFER_SIZE - 1, message, args);
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temp[MESSAGE_BUFFER_SIZE - 1] = '\0';
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va_end(args);
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int pos = payloadBufferPos++ % PAYLOAD_BUFFER_SIZE;
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Payload &payload = payloadBuffer[pos];
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payload.type = MESSAGE;
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payload.string1 = message;
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payload.string2 = temp;
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std::thread th(Process, pos);
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th.detach();
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}
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void ReportMessageFormatted(const char *message, const char *formatted)
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{
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if (!IsEnabled() || CheckSpamLimited())
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return;
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int pos = payloadBufferPos++ % PAYLOAD_BUFFER_SIZE;
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Payload &payload = payloadBuffer[pos];
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payload.type = MESSAGE;
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payload.string1 = message;
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payload.string2 = formatted;
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std::thread th(Process, pos);
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th.detach();
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}
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void ReportCompatibility(const char *compat, int graphics, int speed, int gameplay)
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{
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if (!IsEnabled())
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return;
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int pos = payloadBufferPos++ % PAYLOAD_BUFFER_SIZE;
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Payload &payload = payloadBuffer[pos];
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payload.type = COMPAT;
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payload.string1 = compat;
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payload.int1 = graphics;
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payload.int2 = speed;
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payload.int3 = gameplay;
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std::thread th(Process, pos);
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th.detach();
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}
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}
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